Add instabilities to Maguuma maps.
Tangled Depths – Lost. Every 60 seconds you are teleported to a random dead end on the map.
This one would be insanely funny . But it deserve a bit of spice as well. Let’s say that if you are in combat, mobs are teleported with you.
New Instabilities coming soon* just for you!
Auric Basin – Fire Overhwelming. All elite frogs during Octovine are replaced with Balthazar champions.
Shouldn’t it be, Auric Blazin?
Add instabilities to Maguuma maps.
in Guild Wars 2: Heart of Thorns
Posted by: Just a flesh wound.3589
How about:
I Want To Be Alone- every 30 minutes you receive a notice that the map is closing due to lack of players. Accepting it sends you to an emptier map. Not accepting it means everyone else leaves and you’re left in an empty map, till the map closes and sends you to a different empty map, where you get the same map closing message.
ANet may give it to you.
Enemies summon a pack of mini raptors when you hit them for critical damage.
When you dodge roll, you lose some coins.
Enemies steal from your inventory when they hit you.
Nearby allies are disconnected.
kitten no, Maguma is a pain in the kitten as it is already, i would love for them to scrap the maps all together but that is not going to happen either.
Vials Maize Balm Exploit(Halloween) 2014
Locked out of JP (Wintersday) 2015
Tangled Depths – Lost. Every 60 seconds you are teleported to a random dead end on the map.
This one would be insanely funny . But it deserve a bit of spice as well. Let’s say that if you are in combat, mobs are teleported with you.
Problem there is if I wanted to stay engaged I wouldn’t be teleporting in the first place.