Adventures :(

Adventures :(

in Guild Wars 2: Heart of Thorns

Posted by: Zoltar MacRoth.7146

Zoltar MacRoth.7146

My kingdom for a forum bug spray.

Adventures :(

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

Sanctum Scramble stands between me and Glint’s Bastion. I guess my Revenant will never get this shield. I find this adventure more annoying than words can describe. Not that I like GW2 adventures in general, but this one takes the cake.

You have to wonder who thought that making Adventures, which rely on how well your computer communicates with Anet’s servers, was a good idea since GW2 is very popular globally. Which wouldn’t be so bad except that then some genius gated Mastery Points, Profession collections, and Legendary collections behind them. Basically giving a big middle finger to any player who lives far enough away or happens to have a bad traceroute. Nevermind the players who don’t want to play this type of content or find it difficult for many reasons.

I guess it’s a good thing that there are more mastery points available than you actually need then.

This is a weird reply, Vayne. For a start, you’re arguing against a claim Neurion didn’t even make. He only mentioned MPs in passing and didn’t claim there weren’t enough. He just questioned gating them behind this content. He also points out the lag issues that you yourself have complained about. In fact, he’s reiterating all the points you’ve made yourself in other posts. So it’s weird to see you arguing here. O_o
I suspect you’re starting to get triggered by any mention of mastery points and responded automatically on this one. Let’s chalk it up to fatigue and move on.

It’s not a strange response. This is a line from the post I replied to.

" Which wouldn’t be so bad except that then some genius gated Mastery Points, Profession collections, and Legendary collections behind them. "

It’s in response to that line, which includes mastery points. Profession collections were changed so that you only need bronze. Not sure about legendary collections, but I’m pretty sure you only need bronze on them. And bronze is attainable.

But mastery points are a big focus for a lot of people. Far more people need mastery points than make legendaries and half the people I know are only half aware of collections at all and don’t care about them.

Most people care about mastery points. I’m not sure why you think my response is odd.

Adventures :(

in Guild Wars 2: Heart of Thorns

Posted by: Zoltar MacRoth.7146

Zoltar MacRoth.7146

Sanctum Scramble stands between me and Glint’s Bastion. I guess my Revenant will never get this shield. I find this adventure more annoying than words can describe. Not that I like GW2 adventures in general, but this one takes the cake.

You have to wonder who thought that making Adventures, which rely on how well your computer communicates with Anet’s servers, was a good idea since GW2 is very popular globally. Which wouldn’t be so bad except that then some genius gated Mastery Points, Profession collections, and Legendary collections behind them. Basically giving a big middle finger to any player who lives far enough away or happens to have a bad traceroute. Nevermind the players who don’t want to play this type of content or find it difficult for many reasons.

I guess it’s a good thing that there are more mastery points available than you actually need then.

This is a weird reply, Vayne. For a start, you’re arguing against a claim Neurion didn’t even make. He only mentioned MPs in passing and didn’t claim there weren’t enough. He just questioned gating them behind this content. He also points out the lag issues that you yourself have complained about. In fact, he’s reiterating all the points you’ve made yourself in other posts. So it’s weird to see you arguing here. O_o
I suspect you’re starting to get triggered by any mention of mastery points and responded automatically on this one. Let’s chalk it up to fatigue and move on.

It’s not a strange response. This is a line from the post I replied to.

" Which wouldn’t be so bad except that then some genius gated Mastery Points, Profession collections, and Legendary collections behind them. "

It’s in response to that line, which includes mastery points. Profession collections were changed so that you only need bronze. Not sure about legendary collections, but I’m pretty sure you only need bronze on them. And bronze is attainable.

But mastery points are a big focus for a lot of people. Far more people need mastery points than make legendaries and half the people I know are only half aware of collections at all and don’t care about them.

Most people care about mastery points. I’m not sure why you think my response is odd.

It was a little odd to me that you focused on that one line and made it about the number of points available whereas the post, in its full context (below), seems to be mostly a criticism of gating points behind laggy content, which is a point I’m sure I’ve seen you make yourself. You’re right there’s other points but it just seemed like an oranges response to a discussion on apples. Anyway, not trying to start anything. Just seemed odd, ’sall.

You have to wonder who thought that making Adventures, which rely on how well your computer communicates with Anet’s servers, was a good idea since GW2 is very popular globally. Which wouldn’t be so bad except that then some genius gated Mastery Points, Profession collections, and Legendary collections behind them. Basically giving a big middle finger to any player who lives far enough away or happens to have a bad traceroute. Nevermind the players who don’t want to play this type of content or find it difficult for many reasons.

Adventures :(

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

Sanctum Scramble stands between me and Glint’s Bastion. I guess my Revenant will never get this shield. I find this adventure more annoying than words can describe. Not that I like GW2 adventures in general, but this one takes the cake.

You have to wonder who thought that making Adventures, which rely on how well your computer communicates with Anet’s servers, was a good idea since GW2 is very popular globally. Which wouldn’t be so bad except that then some genius gated Mastery Points, Profession collections, and Legendary collections behind them. Basically giving a big middle finger to any player who lives far enough away or happens to have a bad traceroute. Nevermind the players who don’t want to play this type of content or find it difficult for many reasons.

I guess it’s a good thing that there are more mastery points available than you actually need then.

This is a weird reply, Vayne. For a start, you’re arguing against a claim Neurion didn’t even make. He only mentioned MPs in passing and didn’t claim there weren’t enough. He just questioned gating them behind this content. He also points out the lag issues that you yourself have complained about. In fact, he’s reiterating all the points you’ve made yourself in other posts. So it’s weird to see you arguing here. O_o
I suspect you’re starting to get triggered by any mention of mastery points and responded automatically on this one. Let’s chalk it up to fatigue and move on.

It’s not a strange response. This is a line from the post I replied to.

" Which wouldn’t be so bad except that then some genius gated Mastery Points, Profession collections, and Legendary collections behind them. "

It’s in response to that line, which includes mastery points. Profession collections were changed so that you only need bronze. Not sure about legendary collections, but I’m pretty sure you only need bronze on them. And bronze is attainable.

But mastery points are a big focus for a lot of people. Far more people need mastery points than make legendaries and half the people I know are only half aware of collections at all and don’t care about them.

Most people care about mastery points. I’m not sure why you think my response is odd.

It was a little odd to me that you focused on that one line and made it about the number of points available whereas the post, in its full context (below), seems to be mostly a criticism of gating points behind laggy content, which is a point I’m sure I’ve seen you make yourself. You’re right there’s other points but it just seemed like an oranges response to a discussion on apples. Anyway, not trying to start anything. Just seemed odd, ’sall.

You have to wonder who thought that making Adventures, which rely on how well your computer communicates with Anet’s servers, was a good idea since GW2 is very popular globally. Which wouldn’t be so bad except that then some genius gated Mastery Points, Profession collections, and Legendary collections behind them. Basically giving a big middle finger to any player who lives far enough away or happens to have a bad traceroute. Nevermind the players who don’t want to play this type of content or find it difficult for many reasons.

Most of my issues were solved when changes were made in April though. Pretty sure you havent’ seen me make those points recently. With the changes I’ve been able to get every point I need personally at least.

The content isn’t nearly as laggy as it was either. Changes have been made on that front.

When I used to do fallen masks, I’d jump on a mushroom and I’d sit there spinning for a second before It finally propelled me up. That doesn’t happen anymore.

Having to get silver was a major issue for me. They’ve reduced most collections to bronze which I’ve not had trouble getting.

But bringing mastery points into it, and saying that you can’t get the masteries you need because of adventures…well it might affect a small percentage of players, but it would be a pretty small percentage.

Edit: And yes, I still don’t believe gating anything behind adventures was a good idea. I’ve been pretty open about that.

Adventures :(

in Guild Wars 2: Heart of Thorns

Posted by: Zoltar MacRoth.7146

Zoltar MacRoth.7146

Sanctum Scramble stands between me and Glint’s Bastion. I guess my Revenant will never get this shield. I find this adventure more annoying than words can describe. Not that I like GW2 adventures in general, but this one takes the cake.

You have to wonder who thought that making Adventures, which rely on how well your computer communicates with Anet’s servers, was a good idea since GW2 is very popular globally. Which wouldn’t be so bad except that then some genius gated Mastery Points, Profession collections, and Legendary collections behind them. Basically giving a big middle finger to any player who lives far enough away or happens to have a bad traceroute. Nevermind the players who don’t want to play this type of content or find it difficult for many reasons.

I guess it’s a good thing that there are more mastery points available than you actually need then.

This is a weird reply, Vayne. For a start, you’re arguing against a claim Neurion didn’t even make. He only mentioned MPs in passing and didn’t claim there weren’t enough. He just questioned gating them behind this content. He also points out the lag issues that you yourself have complained about. In fact, he’s reiterating all the points you’ve made yourself in other posts. So it’s weird to see you arguing here. O_o
I suspect you’re starting to get triggered by any mention of mastery points and responded automatically on this one. Let’s chalk it up to fatigue and move on.

It’s not a strange response. This is a line from the post I replied to.

" Which wouldn’t be so bad except that then some genius gated Mastery Points, Profession collections, and Legendary collections behind them. "

It’s in response to that line, which includes mastery points. Profession collections were changed so that you only need bronze. Not sure about legendary collections, but I’m pretty sure you only need bronze on them. And bronze is attainable.

But mastery points are a big focus for a lot of people. Far more people need mastery points than make legendaries and half the people I know are only half aware of collections at all and don’t care about them.

Most people care about mastery points. I’m not sure why you think my response is odd.

It was a little odd to me that you focused on that one line and made it about the number of points available whereas the post, in its full context (below), seems to be mostly a criticism of gating points behind laggy content, which is a point I’m sure I’ve seen you make yourself. You’re right there’s other points but it just seemed like an oranges response to a discussion on apples. Anyway, not trying to start anything. Just seemed odd, ’sall.

You have to wonder who thought that making Adventures, which rely on how well your computer communicates with Anet’s servers, was a good idea since GW2 is very popular globally. Which wouldn’t be so bad except that then some genius gated Mastery Points, Profession collections, and Legendary collections behind them. Basically giving a big middle finger to any player who lives far enough away or happens to have a bad traceroute. Nevermind the players who don’t want to play this type of content or find it difficult for many reasons.

Most of my issues were solved when changes were made in April though. Pretty sure you havent’ seen me make those points recently. With the changes I’ve been able to get every point I need personally at least.

The content isn’t nearly as laggy as it was either. Changes have been made on that front.

When I used to do fallen masks, I’d jump on a mushroom and I’d sit there spinning for a second before It finally propelled me up. That doesn’t happen anymore.

Having to get silver was a major issue for me. They’ve reduced most collections to bronze which I’ve not had trouble getting.

But bringing mastery points into it, and saying that you can’t get the masteries you need because of adventures…well it might affect a small percentage of players, but it would be a pretty small percentage.

Edit: And yes, I still don’t believe gating anything behind adventures was a good idea. I’ve been pretty open about that.

I see. Fair enough.

Adventures :(

in Guild Wars 2: Heart of Thorns

Posted by: Neurion.4086

Neurion.4086

Gentlemen, the post you quote to argue about it was Djinn’s, not mine. Go back and read again.

Adventures :(

in Guild Wars 2: Heart of Thorns

Posted by: Annika.7084

Annika.7084

… snipped…

It’s as if they were designed to fake difficulty by purposely making them impossible randomly. So only a small random number of players can actually make them.

I get this impression also since when I attempted Flying Circus all the updrafts worked fine though I was too slow. In my following trials one of the updrafts had stopped working so I was unable to complete the course. Tried several times after that but that one updraft still doesn’t lift me up though I’m dead center and NOT too low either.

In other adventures jump doesn’t work at some very important points.

If this was a network issue then non-functional updrafts and jumps would misfire outside adventures also at times, but they don’t….

Adventures :(

in Guild Wars 2: Heart of Thorns

Posted by: Randulf.7614

Randulf.7614

I think adventures will finally break me this weekend. Spent 2 days doing every adventure, aiming for silver-gold on all just for 1 rng drop for Uzolan’s collection. You get to know them pretty well after repeated attempts and some never get any more fun or satisfying..

Maybe tomorrow cry