Dragon Stand meta D/C beyond acceptable

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Anyandrell.6238

Anyandrell.6238

I am really tired of always dc’ing when doing the meta in Dragon Stand. Anyway, after all it’s ok, I restart, rejoin. Only that today I got another uglysurprise. Right when about to land on Respite to get my well-earned reward after wasting over an hour on this meta, I d/c. Ok, I restart, and guess what, surprise surprise, I’m kicked in another map and I can’t rejoin because I got to “check my internet connection”. Seriously? My internet connection is fine, I chat with my guildies, and can’t join them in map because of whatever this HoT does. Why in the world do you release products before they’re clean of bugs?

This is the screen

Attachments:

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Argon.1563

Argon.1563

Are you on the 32-bit client? I found swapping to the 64-bit client fixed a lot of the disconnections the game is responsible for.

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Anyandrell.6238

Anyandrell.6238

Guildies told me about it and it’s updating now.
Still doesn’t change the fact that kitten expansion should NOT have this kind of bugs.

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Anyandrell.6238

Anyandrell.6238

ok why exactly did the forum censor fifty dollars?

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Argon.1563

Argon.1563

Its not really a fault of the expansion. I dealt with it for years even before HoT came out. Its just a fault of GW2’s fundamental coding. The game is built using the GW1 engine, which was made during a time when 32-bit systems were prevalent.

Now 64-bit systems are a thing, GW2 was operating horribly on modern PCs until the 64-bit version of the game came out because the 32-bit can’t quite candle the RAM and CPU demands, causing you to “disconnect”. Why it wasn’t 64-bit to begin with, ill never know.

and the forum censors ridiculous things. You’d think the filter was made by a first-time mother.

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Anyandrell.6238

Anyandrell.6238

Just a little bit to go on the updating. I hope no more dc.

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Tarasicodissa.7084

Tarasicodissa.7084

All of this would be easily solved if you were to have a reserved spot on the map for 1 minute after DC’ing so that you can log back in. Too much to ask I guess.

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: martin.1653

martin.1653

All of this would be easily solved if you were to have a reserved spot on the map for 1 minute after DC’ing so that you can log back in. Too much to ask I guess.

That’s crazy talk!

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Vavume.8065

Vavume.8065

I am really tired of always dc’ing when doing the meta in Dragon Stand. Anyway, after all it’s ok, I restart, rejoin. Only that today I got another uglysurprise. Right when about to land on Respite to get my well-earned reward after wasting over an hour on this meta, I d/c. Ok, I restart, and guess what, surprise surprise, I’m kicked in another map and I can’t rejoin because I got to “check my internet connection”. Seriously? My internet connection is fine, I chat with my guildies, and can’t join them in map because of whatever this HoT does. Why in the world do you release products before they’re clean of bugs?

This is the screen

Same thing happened to me just now, I’ve had these crashes many times in DS before which were annoying but luckjliy I was able to get back to the map, but yeah this time crashed after the kill and no longer allowed to re enter the map, I was pretty angry when this happened and have just logged off.

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Stitch.1794

Stitch.1794

Just a little bit to go on the updating. I hope no more dc.

It shouldn’t need to update the 64-bit client separately – did you copy the 64-bit client to the same folder as the 32-bit client? If you do that, they both run from the same data files, and updating one updates both.

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Mez Koo.9510

Mez Koo.9510

Just happened to me, I guess it closes map after Meta event? I just wanted my posted longbow.

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Anyandrell.6238

Anyandrell.6238

No, Stitch, I didn’t. But I’ve left it to update overnight so I’m good to go now. We’ll see this evening if I still experience dc. I guess that what made my frustration worse was the fact that I dced right before landing at the chest place so I’ve wasted so much time for nothing. I had done the meta this time on purpose because I needed the mistward piece for the collection.
I don’t know, yesterday was just a bad day altogether. Twice tried to do Modniir and the event was bugged (pre wouldn’t start) so couldn’t get the collection item for precursor. Fen event also bugged for same collection. Bauxite event bugged as well in Malchor’s Leap, so three bugged events for a collection that if you don’t complete, can’t continue with your masteries.
Then I got dced once during a DS meta and never was able to rejoin the map with the guildies. But that was at the start of the meta. Then waited, played other stuff (see above) and got frustrated, then the second meta dc.
Not a good day at all.

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Orion Templar.4589

Orion Templar.4589

All of this would be easily solved if you were to have a reserved spot on the map for 1 minute after DC’ing so that you can log back in. Too much to ask I guess.

This feature is so much needed. Just one or two minutes of holding your spot on a map after disconnect would be enough.

My last two runs at Dragon Stand have ended with the game client crashing near the end of the meta. After logging back on I was still in my squad, but dumped into a different map instance. Today I tried probably 20 times to get back into the map with my squad and could never get back in with them. It was so frustrating.

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Laurie.1698

Laurie.1698

Just happened to me too, last two minutes, would have been successful, and dc…yes I have the 64 bit…but that doesn’t mean I shouldn’t come back when in a party to the same map as them after spending an hour and half on the same map with my party! They were there, on the right map, I was not. I tried to get back in with the squad and no go over 20 times, then I gave up, got back in on another map, the area closes I die, wait to res up and can’t get to my squad again after everyone gets thrown out…so stand there on an empty map…this is beyond bad. Not even sure I ever want to try again, so frustrating !!!

“Do not scorn caring and sympathizing, they are the gifts of a gentle heart!”
J.R.R. Tolkien, The Lord of the Rings

(edited by Laurie.1698)

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Miellyn.6847

Miellyn.6847

the DS instance gets locked after maw is defeated to prevent crystaline ore farming
nobody can enter it anymore, a reserved slot will change nothing at this point

Meena Wolfsgeist | Ranger
Ceana Mera | Mesmer
Indra Nebelklinge | Revenant

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Gator.5729

Gator.5729

Plain and simple the game server doesn’t randomly pick people to disconnect. If you get disconnected and load back in and see everyone still there fighting, then the issue isn’t the server. Do some research and figure out where the problem is.

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: ProtoGunner.4953

ProtoGunner.4953

I agree, it’s not acceptable to D/C – especially if you really want those Crystalline Ore and after 1.5 hours your PC disconnects.

However, the 64-Bit client greatly improved this. I have almost never any D/Cs.

‘would have/would’ve been’ —> correct
‘would of been’ —> wrong

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Laurie.1698

Laurie.1698

I’ve done plenty of research..if you dc, in a group, you should be able to join that group again afterward, and all the other instances where people (not just me) dc, in other meta events, just clicked on someone in the group and reentered where we were, join in whatever instance, not this one. Research is needed on the map system and the event system for DS.

I run the 64 bit client, however, the DS issue doesn’t happen to just those who get dc’d, a couple of people join our squad, and every time, there are a few who go into the portal for DS for the event, in our squad, and end up on an empty map and can’t rejoin the squad no matter if they click on a member and request enter their instance, they ported in, empty map, they can’t join us after that. Its not just a matter of dc.

“Do not scorn caring and sympathizing, they are the gifts of a gentle heart!”
J.R.R. Tolkien, The Lord of the Rings

(edited by Laurie.1698)

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Orion Templar.4589

Orion Templar.4589

In my cases the disconnects were caused by a client software crash. That message pops up that the client has experienced an error and gives me opportunity to send in a log. (I always do.)

The most recent time it happened was during the fight with the Mouth of Mordremoth, After logging back on I was standing on one of those islands in a fairly empty map. I was still a member of my squad, but not in the same map instance as they were. There were a couple other people standing near me on the island. I asked them if they had DCed too and they said yes they had.

We commiserated together a bit and then tried to get back into our map. One of those individuals PMed me to say he had gotten back to the map successfully. I wasn’t so lucky though. Tried 20 times at least and could never get back to our map.

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Mops.5316

Mops.5316

After the meta eventchain is completed (Mouth of Mordremoth is killed), it is not possible anymoe to join that instance. This is most likely to prevent people from jumping instances to farm crystaline ore.

Nothing of this is confirmed but myself and guild members of mine got that network error message after trying to join a completed instance.

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Arlee.7038

Arlee.7038

I was experiencing the same issue in Auric Basin meta and it is incredibly frustrating. Switching to the 64-bit client does seem to have help, but it still does occasionally happen. Granted it is rare for me to have this issue now, but it does still sometimes happen

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Renim.6921

Renim.6921

This happens to me all of the time on all of the new maps near completion. I’ve never crashed in GW2 before until HoT. I’ve only completed AB once because I always crash, and when I did complete AB I didn’t get the rewards because it moves me to an instance that fails after I crash, so I can’t go around collecting stuff.

<edited for clarification>

I made a post about it being unacceptable that you don’t get saved to an instance (because ALL of the maps are based on participation and all rewards are tied to that) and all of the GW2 white knights bashed me for not using the 64 bit client instead of ANet fixing their kitten.

Seriously, this game is going down the kittenter. Can’t be soon enough for Black Desert.

(edited by Renim.6921)

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Xbon.9086

Xbon.9086

All of this would be easily solved if you were to have a reserved spot on the map for 1 minute after DC’ing so that you can log back in. Too much to ask I guess.

that is a bit much to ask, especially in very popular maps where people are trying to taxi their guild in… it’s already hard to get into certain maps with friends/guildies, but this would make it exponentially harder, if you lose your slot… it’s gone.

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: ugrakarma.9416

ugrakarma.9416

The misterious disconnections when your internet connection is fine, is a DNS related issue. U need get familiar with tracert tool, diagnostic tool of Gw2, and probably changing and clear your DNS will resolve u problem. Reset Winsock will help too. Need search for info on web about this. My english is very poor i cant explain very well.

I have disconnections for months, after hot release, for some unknow reason their servers become “sensible” to some DNS servers.

U can try google DNS, or openDNS, there manys around. And most important learn how to clear your dns cache and winsock reset, then problem is gone, u will can play for hours along without have dc issues.

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: baconelk.1807

baconelk.1807

I’d really appreciate having some sort of map “reservation” everywhere. It’s really frustrating getting d/c’d 2/3 of the way through Vinewrath and not being able to get back on the same map, as happened to me today. 64-bit client resolved out of memory issues for me, but did nothing to resolve network hiccups (and I wouldn’t expect it to.)

ugrakarma, what leads you to believe this is a DNS issue? My understanding is that once you’re connected to a gw2 server, it’s already resolved the IP and you’re good to go. If the dcs were happening when changing maps, I’d be more inclined to suspect this.

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Jelly Pain.8027

Jelly Pain.8027

I spent time in PVE doing story in HOT on one character completely. Did another one to level 15 which gave me enough crystaline ore to get the exotic recipe for wanderer’s armor. Understand that I am a WVW player and being forced to do PVE completely blows! After spending 2 hours in PVE hell doing the Dragonstand events from beginning to end I was disconnected! I got no map reward which I could give a crap about! What I spent two hours to get was the exotic recipe to change my ascended armor to Wanderer’s. I Spend on average 200 us a month on this game! Give me the recipe! I am so kittened! I never did and never want to do PVE! Why make me suffer in a game I should be able to have fun! PVE sucks the soul out of me! Please correct this mistake!!!!!! Jelly
(edited about an hour ago by Jelly Pain.8027)

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: ugrakarma.9416

ugrakarma.9416

ugrakarma, what leads you to believe this is a DNS issue? My understanding is that once you’re connected to a gw2 server, it’s already resolved the IP and you’re good to go. If the dcs were happening when changing maps, I’d be more inclined to suspect this.

To me is a mystery too, but that’s what worked. By logic its like you said, once connected, the DNS is supposedly resolved. But Anet never admitted have problems in their servers, and after about two months in the forums complaining about having no answers, I was testing things by myself, until i find the DNS stuff. At first I had redone the entire physical structure of internet in my home, thinking that the cutaways were caused by bad wiring. The symptoms I noticed were: for some mysterious reason was booted from the anet servers when the computer’s DNS was “dirty”, mainly in things that involve private instances, like fractals or history mode.

(edited by ugrakarma.9416)

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Manasa Devi.7958

Manasa Devi.7958

Since connectivity issues are an actual thing, and often beyond the control of either the user or the game provider, games should have systems in place to deal with disconnects in a non-frustrating manner. It’s an obvious and essential quality of life feature. Games are meant to entertain, not frustrate.

GW1 had a reconnect option added during its lifetime. It’s actually quite baffling that, given that earlier acknowledgement and fix, GW2 wasn’t built with such a feature from the ground up.

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Nate.3927

Nate.3927

Since connectivity issues are an actual thing, and often beyond the control of either the user or the game provider, games should have systems in place to deal with disconnects in a non-frustrating manner. It’s an obvious and essential quality of life feature. Games are meant to entertain, not frustrate.

GW1 had a reconnect option added during its lifetime. It’s actually quite baffling that, given that earlier acknowledgement and fix, GW2 wasn’t built with such a feature from the ground up.

everything in GW1 was instanced. Different game, different systems.

That being said, I do feel like they should look at some ways to deal with disconnects. But at the same time people should also do everything they can to improve things on their own end.

d/c problems are not new to HoT I used to crash and d/c all the time in WvW when a large number of players show up. So I lowered my settings, I played WvW on minimum settings, I also did all world boss events on minimum settings. I only crash and d/c doing those things when I forgot to lower my settings.

Dragon Stand meta D/C beyond acceptable

in Guild Wars 2: Heart of Thorns

Posted by: Manasa Devi.7958

Manasa Devi.7958

Every zone in GW2 is instanced too. It just has more people per instance. And it’s not rocket science to do this right if done properly from the ground up. It becomes troublesome when retro-fitting it in later. Which is a position they shouldn’t have been in.