Golemancer specialization?

Golemancer specialization?

in Guild Wars 2: Heart of Thorns

Posted by: Caeledh.5437

Caeledh.5437

I also think you are expecting far too much out of specializations. Keep in mind that specs aren’t new classes and only a small amount of the original class is likely to be lost in the spec so it still has to be able to play 80% like the original.

http://wiki.guildwars2.com/wiki/Specialization

“Specializations are a progression mechanic available to professions. Initially each profession will have one specialization, providing access to a new weapon, elite skill, healing skill, and a set of utility skills. Specializing keeps base profession skills and traits in addition to the new ones provided by that specialization, while offering new profession mechanics or changing existing ones.”

Same weapon skills, new healing, utilities and elite. Engineers are not 80% weapon skills. It’s the other way around. Specs also possibly have new profession mechanics.

There’s plenty of room there for a golemancer. It could be like ranger pets (replacing toolbelt skills), though we’d probably be assembling rather taming them. Or they could be like elementalist pet (i.e. utility skills).