HoT: What About Group Challenging Content?
We did get some info. The wyvern encounter was talked about, demo’ed etc. to highlight this. They’re creating more interesting and sophisticated open world group content. Not content which just requires everyone to pile on top of a champ and hit every ability as it comes off cooldown.
I didn’t watch all of the most recent demo vids so can’t say for sure but I don’t think they’ve explicitly mentioned instanced content yet and what HoT may have in that department.
HoT: What About Group Challenging Content?
in Guild Wars 2: Heart of Thorns
Posted by: steveway.3167
More info will come as the expansion gets closer im sure. There are a few things still left to discuss for example specializations and guild halls.
More info will come as the expansion gets closer im sure. There are a few things still left to discuss for example specializations and guild halls.
And ofc info on what they called Challening Group Content
HoT: What About Group Challenging Content?
in Guild Wars 2: Heart of Thorns
Posted by: Frightlight.3796
Well w/e anet comes up with ill be happy to see sadly coming from a wow player base from vanilla I never cared about lore at all in mmo’s only about gear and gold, but after seeing even the start of the demo I the lore has actually got me interested for the first time in any game.
Well, this has to do nothing with lore, gear, gold, rewards etc. Its about group content and how/what they will change, so it will be challenging.
I don’t trust their sense of challenge since Guild Wars Beyond, an army of overpowered mobs doesn’t equal challenge .