HoT is Great - Thanks ANET

HoT is Great - Thanks ANET

in Guild Wars 2: Heart of Thorns

Posted by: seabhac.5346

seabhac.5346

I really love this expansion. Gliding is my favorite activity as I’ve always enjoyed flying of any sort in any game just for the thrill of the view, and the challenge of landing in obscure places.

The new WvW desert borderlands maps are just spectacular! Thanks! WvW needed this refresher.

Most of the events are really fun, and some of the rewards are pretty decent too.

Thanks so much for all of the fun, and for tuning out some of the most annoying things players have noted since the expansion launch… like reducing the cost of HPs for masteries.

There are only a few things that need adjusting, for me personally:
1- Remove all RNG items from the precursor crafting collections.
2- Make it easier to level masteries on alt characters after grinding them out for the first character.
3- Remove the blue items and reduce the amount of green items awarded in the HoT maps. Really disappointed to see these items on new 80 level maps in the same types and quantities found on the old Tyria maps. Doesn’t feel fresh or rewarding at all to see these subpar items as rewards from the new maps.

All-in-all, a huge thank you to all of the artists and developers for making this beautiful and thrilling expansion. It has been worth every cent!

HoT is Great - Thanks ANET

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Posted by: ZachAttack.3957

ZachAttack.3957

Masteries are account bound, so you don’t need to level them on alts. Unless of course you mean elite specs.

HoT is Great - Thanks ANET

in Guild Wars 2: Heart of Thorns

Posted by: DresdenAllblack.1249

DresdenAllblack.1249

1. They will never get rid of RNG. They are legendary for a reason.
2. Masteries are account bound. You do them once. Hero points are not and will not.
3. So just drop good loot then…

But I agree, HoT is great foot forward in the right direction. We just better see another expac much sooner than we saw this one.

Angelina is free game again.
Crystal Desert

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Posted by: Kill.3458

Kill.3458

1. They will never get rid of RNG. They are legendary for a reason.

RNG = Legendary, I’m sorry, that’s poor logic considering how outrageous precursor “journeys” are (check out the Bifrost), these are exotic items that now magically require more RNG gates and ascended mats to make.

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Posted by: seabhac.5346

seabhac.5346

Ah, great news about the masteries being account bound, thanks!

As for the RNG legendary defenders… RNG has absolutely nothing to do with skill and we asked for a non-RNG process to acquire precursors.