Lessons learned

Lessons learned

in Guild Wars 2: Heart of Thorns

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Lessons I’ve Learned:

  • Horde. Everything.
  • Make sure to do Current Events right away on both accounts. Some of them are nigh impossible later on
  • Keep up on Flavor of the Month farms, reinforces first bullet point
Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Lessons learned

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

Not buying the expansion gets you very very little say in the future of the game, because there’s no way anyone is going to know why you specifically didn’t buy it…even if you post here, it’s just a drop in the proverbial bucket.

And when you buy the game, there’s no way to know why you didn’t play one content over the other. Even if you post here, it’s just a drop in the proverbial bucket.

Not buying the expansion get you the most say about the future of the game. The game is never going to change because of one person. These are the people Anet wants. This is who they made all the changes in the two years for: to get people who weren’t buying the game to buy it. They reached out to those people. Those people had Anet’s ear. The people who did buy it, the veterans, they got shafted because Anet already had their money. Now you are trying to use twisted logic to convince people to make a terrible decision. That’s why I call it shameful.

But again, you’d prefer to make this about me than about what I’m saying. Not sure why you can’t just discuss opinions instead of making it personal, but that’s okay with me.

No, you writing five out of six paragraphs about you is making it about you. Don’t blame me for that.

When you attack people, they defend themselves. It’s a normal human reaction. I’ve shown your posts to more than one person and they agree you’ve gotten personal. Not sure why what I say makes you so angry but that’s on you not on me.

I’ve learned a lot from this game over the years, but not just this game, all MMOs. I’ve learned if you don’t buy expansions you’re basically left behind. I’ve learned that not every change that’s made to a game is a change you’re going to like. And I know for a fact, not a guess, that most copies of virtually all games are sold in the first 90 days that game is for sale. I know this from running a computer store for a very very long time. It’s the same with books too, btw, and I’ve been involved in that industry.

It’s a fools errand for a game to try to get all the people that didn’t buy their product, rather than to keep people who did buy it. You can try, of course, but realistically, you’re never going to match that first huge influx of sales, no matter how long you go. This is generally how games work. This is based on my own real life experience.

I’ve learned that I have more of a chance changing any system from the inside. The trick is to get support from people playing, not people who aren’t playing. People who aren’t playing will never be counted by metrics that all companies use to make decisions.

When I ran a store, I didn’t base my decisions on people who didn’t shop there, because in that way lies madness. I could try stuff randomly and some would work and some wouldn’t but real change came from what customers said.

At the end of the day we have a different of opinion here, nothing more.

But I don’t really know how anyone who has played MMOs before can believe that not buying one is somehow going to make the game better for them long term.