New Legendary Crafting

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: Celtic Lady.3729

Celtic Lady.3729

And it costs around 1300g to craft the full precursor ravenswood staff atm because spiritwood already went down to 10g on buy order.

The new pistol pre costs between 350-550g, depending on if you use buy orders or buy directly.

If those are the prices just for the precursors, how much does it cost to make the final legendary?

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: Wanze.8410

Wanze.8410

In GW2, cosmetic = end-game contents. So if gold can get you 95% of legendary weapon, then it’s a form of pay to win.

I think you greatly underestimate the amount of account bound stuff needed to craft a new legendary.

I’m well aware yknow.
250 Crystaline Ore, and 800 of each currency is NOTHING compare to 100 spirit woods. We get them NATURALLY from PLAYING the game.

Mining and Logging aimlessly across the world in those threatless/brainless zones, to me, is not playing a game. It’s only a core. It’s like bots. It’s like Chinese slave worker doing repetitive things that do not require thinking and interaction.

To me I’d value doing real game contents over mining/logging 10000% of the time.
I rather win raids 100 times over logging materials enough for 100 spirit woods. (Which also could easily take over 100+ hours)

It’s arguably more difficult, but that’s what makes it legendary, not just a pile of gold that are used only to satisfy “rich casuals”

Ah, so getting the new legendaries isnt hard enough for you?

Again, read the op, this isnt what this thread is about, its about new legendaries being out of reach for semi casuals.
What other long term goal you want for the casuals then?

You know, the ones this game was designed for?

Yeah, I think all the other materials I see are fair because there’re numerous methods to obtain them.

Even the rare t6 materials are easy to get now from map bonus now by just doing events across the world, which is more enjoyable than mining/logging.

The 100 Spirit Woods is the only part that’s 100% unreasonable because it fores you to either spend excessive money on TP, or make you play like a robot, a slave for hundred of hours, doing mindless logging.

Logging isnt the only way to obtain wood and ore. You can just do events that spawn lots of mobs and salvage the weapons you get.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: Aomine.5012

Aomine.5012

In GW2, cosmetic = end-game contents. So if gold can get you 95% of legendary weapon, then it’s a form of pay to win.

I think you greatly underestimate the amount of account bound stuff needed to craft a new legendary.

I’m well aware yknow.
250 Crystaline Ore, and 800 of each currency is NOTHING compare to 100 spirit woods. We get them NATURALLY from PLAYING the game.

Mining and Logging aimlessly across the world in those threatless/brainless zones, to me, is not playing a game. It’s only a core. It’s like bots. It’s like Chinese slave worker doing repetitive things that do not require thinking and interaction.

To me I’d value doing real game contents over mining/logging 10000% of the time.
I rather win raids 100 times over logging materials enough for 100 spirit woods. (Which also could easily take over 100+ hours)

It’s arguably more difficult, but that’s what makes it legendary, not just a pile of gold that are used only to satisfy “rich casuals”

Ah, so getting the new legendaries isnt hard enough for you?

Again, read the op, this isnt what this thread is about, its about new legendaries being out of reach for semi casuals.
What other long term goal you want for the casuals then?

You know, the ones this game was designed for?

Yeah, I think all the other materials I see are fair because there’re numerous methods to obtain them.

Even the rare t6 materials are easy to get now from map bonus now by just doing events across the world, which is more enjoyable than mining/logging.

The 100 Spirit Woods is the only part that’s 100% unreasonable because it fores you to either spend excessive money on TP, or make you play like a robot, a slave for hundred of hours, doing mindless logging.

Logging isnt the only way to obtain wood and ore. You can just do events that spawn lots of mobs and salvage the weapons you get.

And the magic here is they only give t5 woods on lv80 characters.
They never give low tier materials because of Anet’s bad system.

Before you say anything, I have ELEVEN lv80 characters.
Don’t tell me to create new alts and fight those boring/ threatless mobs in old zones again.

I MAY actually afford the logging IF they release this material sink since Day 1 of the game, because I can actually get them naturally by playing noob alts.

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: Electra.7530

Electra.7530

There is interesting debate going on in here. There are good players and there are gold farmers. Anet has probably done what it thinks is best for its game so that legendary weapons will never be an item (or its materials) that a bunch of gold farmers will start mass producing and selling.

Clearly the legendary weapon is an onerous process. Right now, I’m just working on the process and leveling my masteries. I am getting a bit frustrated with certain things. Time gated items are a HUGE frustration, but at least gold farmers aren’t mass producing those items and selling them for gold.

Gold farmers ruin games both directly and indirectly. They devalue in game economies if they aren’t controlled and they create onerous systems in games just protecting in game economies from the effects of gold farmers.

From what I can see in this game, Anet does a pretty good job “gold farm proofing” their game.

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: Wanze.8410

Wanze.8410

And it costs around 1300g to craft the full precursor ravenswood staff atm because spiritwood already went down to 10g on buy order.

The new pistol pre costs between 350-550g, depending on if you use buy orders or buy directly.

If those are the prices just for the precursors, how much does it cost to make the final legendary?

I cant give you correct numbers atm as gw2bltc.com didnt update the other 3 gifts to craft the legendary but i can give you estimates.

The first gift is the mystic tribute:

  • 250 mystic coins
  • 77 mystic clovers
  • 2 gifts of condensed might
  • 2 gifts of condensed magic

Its basically just like the old gift of fortune with the difference that you dont need a full stack of each fine t6 mat but only 200 and you need an additional 500 each t5 and 100 each t4 and t3 fine mats.

I didnt calculate but i would estimate that the price for the 50 t6 mats you need less equals the value of the t3-t5 mats needed. I attached a screenshot of the shopping list for the old gift of fortune, which is about 600g atm. But that shopping list doesnt consider all the mats you get back while forging mystic clovers, so the overall costs will probably be more like 400g. But for the new legendaries, you also need to buy 8 new recipes, at least for the first one you craft, which are 10g each, so lets say mystic tribute will cost around 500g, plus 480k karma (unless you farm your obsi shards another way) and 136 spirit shards.

The 3rd thing you need is the gift of maguuma mastery:

  • Gift of maguuma (map completion in all 4 new maps)
  • Gift of insights (masteries maxed, plus 800 each new map currency and 3g)
  • Bloodstone shard (200 spirit shards)
  • 250 crystalline ingot (shopping list in 2nd attachment, 250g worth of tradeable mats and a bunch of account bound mats, 250 each obsi shards, ley line sparks, auric dust, airship oil and crystalline ore)

The last forge ingredient is gift of nevermore:
https://wiki.guildwars2.com/wiki/Gift_of_Nevermore

  • Gift of the mist (250 each shards of glory and memories of battle, (would cost 50g on tp atm), 500 badges of honor, 1 ball of dark energy (salvaged from asc gear) and 75 stabilizing matrixes (30g)
  • 100 icy runestones (100g) vendor
  • gift of the raven spirit (10g) vendor

The last ingredient is unknown but for the new legendary pistol HOPE its gift of wood, which would be another 120g for the mats and 10g for the recipe, if yo udont have it yet.

So thats about 1.1k gold in tradeable mats for the other gifts, 2.4k gold for the whole legendary atm. which is quite in line with old popular 2h legendaries.

Attachments:

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: velmeister.4187

velmeister.4187

The 100 Spirit Woods is the only part that’s 100% unreasonable because it fores you to either spend excessive money on TP, or make you play like a robot, a slave for hundred of hours, doing mindless logging.

Actually no. 100 or 200 spirit woods or any number of mats would not have been of any problem if those numbers were based on some logic and common sense.

Nowhere in the game you need spiritwood planks/ascended material to craft exotic. But, in “legendary journey” you do. And you do that using an exorbitant number of ascended crafting material that I described in the OP. And the product that you receive is an exotic ugly looking item that you MUST salvage to proceed to next step. That’s what is unreasonable about it.

@Celtic Lady – No these mats are not for pre-cursor but to unlock next step towards making the precursor.

I strongly believe ANET lied in their blogpost about legendary journey and tried to appeal to a customer base who were already upset at the process of obtaining vanilla precursors. Map completion does not help anyone in procuring these material. Completion just gives you the gift to create gift of maguuma, which arguably is nothing but a gating material that you need to make the legendary. Map completion, otherwise, has no real purpose.

As you can see, I already made the first part. It’s mainly because I wanted to troll myself. I have 9 toons. All my toons have every single ascended weapon and some multiple variants of most used ones. I am not poor and I don’t have a single legendary. I did not make vanilla legendary because I did not like the looks of them and also the idea of dumping thousands of gold to obtain a skin that almost everyone else has. However, I have not much left to do in the game. So, I thought I wanted to check out this ridiculous “journey” to see how poorly thought out the whole thing is. It’s a pity that after taking notes from 3 years of complaints ANET devs came up with this.

Personally, I’d not recommend anyone to spend anything in this “legendary crafting” nonsense as it has practically no reasonable value. You can deck out your entire account with every usable variants of all the ascended gear that you may ever need for the cost of one legendary item in HOT.

Attachments:

“If there is anyone here whom I have not offended, I am sorry.”

(edited by velmeister.4187)

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: Harper.4173

Harper.4173

They dropped the ball with legendary crafting when it turned out there’s no skilled-based process that you can do to make things go faster if you’re good at the game.

It’s just another to-do list.

If here they fall they shall live on when ever you cry “For Ascalon!”

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: Wanze.8410

Wanze.8410

There is interesting debate going on in here. There are good players and there are gold farmers. Anet has probably done what it thinks is best for its game so that legendary weapons will never be an item (or its materials) that a bunch of gold farmers will start mass producing and selling.

Clearly the legendary weapon is an onerous process. Right now, I’m just working on the process and leveling my masteries. I am getting a bit frustrated with certain things. Time gated items are a HUGE frustration, but at least gold farmers aren’t mass producing those items and selling them for gold.

Gold farmers ruin games both directly and indirectly. They devalue in game economies if they aren’t controlled and they create onerous systems in games just protecting in game economies from the effects of gold farmers.

From what I can see in this game, Anet does a pretty good job “gold farm proofing” their game.

The timegated mats are only a problem for the staff.

2 handed weapons usually need more mats than 1 handed weapons and then the staff only uses wood (80 spiritwood planks), it will be the same debate, when the new gs comes around.

The precursor for the new pistol only needs 25 deldrimor, 10 spiritwood and 10 elonian, i dont think the timegate is much of a problem there.

And as you mentioned, it will take some time anyways, to get all the accound bound mats and achievements done, map completion, masteries maxed, plus the account bound mats for 250 fulgurite and the map currencies.

Do that first and meanwhile craft your daily cooldowns. With all the loot you get along the way, you will also have a good chunk of the tradeable mats.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

In GW2, cosmetic = end-game contents. So if gold can get you 95% of legendary weapon, then it’s a form of pay to win.

I think you greatly underestimate the amount of account bound stuff needed to craft a new legendary.

Get champ bags and open on lower level char no need to fight those boring mobs or events mate
I’m well aware yknow.
250 Crystaline Ore, and 800 of each currency is NOTHING compare to 100 spirit woods. We get them NATURALLY from PLAYING the game.

Mining and Logging aimlessly across the world in those threatless/brainless zones, to me, is not playing a game. It’s only a core. It’s like bots. It’s like Chinese slave worker doing repetitive things that do not require thinking and interaction.

To me I’d value doing real game contents over mining/logging 10000% of the time.
I rather win raids 100 times over logging materials enough for 100 spirit woods. (Which also could easily take over 100+ hours)

It’s arguably more difficult, but that’s what makes it legendary, not just a pile of gold that are used only to satisfy “rich casuals”

Ah, so getting the new legendaries isnt hard enough for you?

Again, read the op, this isnt what this thread is about, its about new legendaries being out of reach for semi casuals.
What other long term goal you want for the casuals then?

You know, the ones this game was designed for?

Yeah, I think all the other materials I see are fair because there’re numerous methods to obtain them.

Even the rare t6 materials are easy to get now from map bonus now by just doing events across the world, which is more enjoyable than mining/logging.

The 100 Spirit Woods is the only part that’s 100% unreasonable because it fores you to either spend excessive money on TP, or make you play like a robot, a slave for hundred of hours, doing mindless logging.

Logging isnt the only way to obtain wood and ore. You can just do events that spawn lots of mobs and salvage the weapons you get.

And the magic here is they only give t5 woods on lv80 characters.
They never give low tier materials because of Anet’s bad system.

Before you say anything, I have ELEVEN lv80 characters.
Don’t tell me to create new alts and fight those boring/ threatless mobs in old zones again.

I MAY actually afford the logging IF they release this material sink since Day 1 of the game, because I can actually get them naturally by playing noob alts.

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: Kraljevo.2801

Kraljevo.2801

I am just sad that the collections are full of bugs which could have been avoided by proper testing. It completely kills the fun for me and frankly, I am not looking forward to the new legendaries if the QA doesn’t step up their game.

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: Celtic Lady.3729

Celtic Lady.3729

And it costs around 1300g to craft the full precursor ravenswood staff atm because spiritwood already went down to 10g on buy order.

The new pistol pre costs between 350-550g, depending on if you use buy orders or buy directly.

If those are the prices just for the precursors, how much does it cost to make the final legendary?

I cant give you correct numbers atm as gw2bltc.com didnt update the other 3 gifts to craft the legendary but i can give you estimates.

The first gift is the mystic tribute:

  • 250 mystic coins
  • 77 mystic clovers
  • 2 gifts of condensed might
  • 2 gifts of condensed magic

Its basically just like the old gift of fortune with the difference that you dont need a full stack of each fine t6 mat but only 200 and you need an additional 500 each t5 and 100 each t4 and t3 fine mats.

I didnt calculate but i would estimate that the price for the 50 t6 mats you need less equals the value of the t3-t5 mats needed. I attached a screenshot of the shopping list for the old gift of fortune, which is about 600g atm. But that shopping list doesnt consider all the mats you get back while forging mystic clovers, so the overall costs will probably be more like 400g. But for the new legendaries, you also need to buy 8 new recipes, at least for the first one you craft, which are 10g each, so lets say mystic tribute will cost around 500g, plus 480k karma (unless you farm your obsi shards another way) and 136 spirit shards.

The 3rd thing you need is the gift of maguuma mastery:

  • Gift of maguuma (map completion in all 4 new maps)
  • Gift of insights (masteries maxed, plus 800 each new map currency and 3g)
  • Bloodstone shard (200 spirit shards)
  • 250 crystalline ingot (shopping list in 2nd attachment, 250g worth of tradeable mats and a bunch of account bound mats, 250 each obsi shards, ley line sparks, auric dust, airship oil and crystalline ore)

The last forge ingredient is gift of nevermore:
https://wiki.guildwars2.com/wiki/Gift_of_Nevermore

  • Gift of the mist (250 each shards of glory and memories of battle, (would cost 50g on tp atm), 500 badges of honor, 1 ball of dark energy (salvaged from asc gear) and 75 stabilizing matrixes (30g)
  • 100 icy runestones (100g) vendor
  • gift of the raven spirit (10g) vendor

The last ingredient is unknown but for the new legendary pistol HOPE its gift of wood, which would be another 120g for the mats and 10g for the recipe, if yo udont have it yet.

So thats about 1.1k gold in tradeable mats for the other gifts, 2.4k gold for the whole legendary atm. which is quite in line with old popular 2h legendaries.

Thank you for posting this summary. 2,400 gold is less than I figured it would be. I mean, it’s still a lot of gold, but it’s not as bad as I was thinking. I really like the look of the pistol and this helps give me an idea of what is involved in the new legendary process.

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: Wanze.8410

Wanze.8410

In GW2, cosmetic = end-game contents. So if gold can get you 95% of legendary weapon, then it’s a form of pay to win.

I think you greatly underestimate the amount of account bound stuff needed to craft a new legendary.

Get champ bags and open on lower level char no need to fight those boring mobs or events mate
I’m well aware yknow.
250 Crystaline Ore, and 800 of each currency is NOTHING compare to 100 spirit woods. We get them NATURALLY from PLAYING the game.

Mining and Logging aimlessly across the world in those threatless/brainless zones, to me, is not playing a game. It’s only a core. It’s like bots. It’s like Chinese slave worker doing repetitive things that do not require thinking and interaction.

To me I’d value doing real game contents over mining/logging 10000% of the time.
I rather win raids 100 times over logging materials enough for 100 spirit woods. (Which also could easily take over 100+ hours)

It’s arguably more difficult, but that’s what makes it legendary, not just a pile of gold that are used only to satisfy “rich casuals”

Ah, so getting the new legendaries isnt hard enough for you?

Again, read the op, this isnt what this thread is about, its about new legendaries being out of reach for semi casuals.
What other long term goal you want for the casuals then?

You know, the ones this game was designed for?

Yeah, I think all the other materials I see are fair because there’re numerous methods to obtain them.

Even the rare t6 materials are easy to get now from map bonus now by just doing events across the world, which is more enjoyable than mining/logging.

The 100 Spirit Woods is the only part that’s 100% unreasonable because it fores you to either spend excessive money on TP, or make you play like a robot, a slave for hundred of hours, doing mindless logging.

Logging isnt the only way to obtain wood and ore. You can just do events that spawn lots of mobs and salvage the weapons you get.

And the magic here is they only give t5 woods on lv80 characters.
They never give low tier materials because of Anet’s bad system.

Before you say anything, I have ELEVEN lv80 characters.
Don’t tell me to create new alts and fight those boring/ threatless mobs in old zones again.

I MAY actually afford the logging IF they release this material sink since Day 1 of the game, because I can actually get them naturally by playing noob alts.

If you cant be bothered to get wood from nodes in lower level maps or any of the wvw maps, you can do whatever you want to earn gold and buy wood from the players who play in those zones.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: Wanze.8410

Wanze.8410

And it costs around 1300g to craft the full precursor ravenswood staff atm because spiritwood already went down to 10g on buy order.

The new pistol pre costs between 350-550g, depending on if you use buy orders or buy directly.

If those are the prices just for the precursors, how much does it cost to make the final legendary?

I cant give you correct numbers atm as gw2bltc.com didnt update the other 3 gifts to craft the legendary but i can give you estimates.

The first gift is the mystic tribute:

  • 250 mystic coins
  • 77 mystic clovers
  • 2 gifts of condensed might
  • 2 gifts of condensed magic

Its basically just like the old gift of fortune with the difference that you dont need a full stack of each fine t6 mat but only 200 and you need an additional 500 each t5 and 100 each t4 and t3 fine mats.

I didnt calculate but i would estimate that the price for the 50 t6 mats you need less equals the value of the t3-t5 mats needed. I attached a screenshot of the shopping list for the old gift of fortune, which is about 600g atm. But that shopping list doesnt consider all the mats you get back while forging mystic clovers, so the overall costs will probably be more like 400g. But for the new legendaries, you also need to buy 8 new recipes, at least for the first one you craft, which are 10g each, so lets say mystic tribute will cost around 500g, plus 480k karma (unless you farm your obsi shards another way) and 136 spirit shards.

The 3rd thing you need is the gift of maguuma mastery:

  • Gift of maguuma (map completion in all 4 new maps)
  • Gift of insights (masteries maxed, plus 800 each new map currency and 3g)
  • Bloodstone shard (200 spirit shards)
  • 250 crystalline ingot (shopping list in 2nd attachment, 250g worth of tradeable mats and a bunch of account bound mats, 250 each obsi shards, ley line sparks, auric dust, airship oil and crystalline ore)

The last forge ingredient is gift of nevermore:
https://wiki.guildwars2.com/wiki/Gift_of_Nevermore

  • Gift of the mist (250 each shards of glory and memories of battle, (would cost 50g on tp atm), 500 badges of honor, 1 ball of dark energy (salvaged from asc gear) and 75 stabilizing matrixes (30g)
  • 100 icy runestones (100g) vendor
  • gift of the raven spirit (10g) vendor

The last ingredient is unknown but for the new legendary pistol HOPE its gift of wood, which would be another 120g for the mats and 10g for the recipe, if yo udont have it yet.

So thats about 1.1k gold in tradeable mats for the other gifts, 2.4k gold for the whole legendary atm. which is quite in line with old popular 2h legendaries.

Thank you for posting this summary. 2,400 gold is less than I figured it would be. I mean, it’s still a lot of gold, but it’s not as bad as I was thinking. I really like the look of the pistol and this helps give me an idea of what is involved in the new legendary process.

The pistol precursor only costs 370-500g, depending on if you craft the asc mats yourself or buy them, so the legendary would cost around 1500g.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: Aomine.5012

Aomine.5012

And it costs around 1300g to craft the full precursor ravenswood staff atm because spiritwood already went down to 10g on buy order.

The new pistol pre costs between 350-550g, depending on if you use buy orders or buy directly.

If those are the prices just for the precursors, how much does it cost to make the final legendary?

I cant give you correct numbers atm as gw2bltc.com didnt update the other 3 gifts to craft the legendary but i can give you estimates.

The first gift is the mystic tribute:

  • 250 mystic coins
  • 77 mystic clovers
  • 2 gifts of condensed might
  • 2 gifts of condensed magic

Its basically just like the old gift of fortune with the difference that you dont need a full stack of each fine t6 mat but only 200 and you need an additional 500 each t5 and 100 each t4 and t3 fine mats.

I didnt calculate but i would estimate that the price for the 50 t6 mats you need less equals the value of the t3-t5 mats needed. I attached a screenshot of the shopping list for the old gift of fortune, which is about 600g atm. But that shopping list doesnt consider all the mats you get back while forging mystic clovers, so the overall costs will probably be more like 400g. But for the new legendaries, you also need to buy 8 new recipes, at least for the first one you craft, which are 10g each, so lets say mystic tribute will cost around 500g, plus 480k karma (unless you farm your obsi shards another way) and 136 spirit shards.

The 3rd thing you need is the gift of maguuma mastery:

  • Gift of maguuma (map completion in all 4 new maps)
  • Gift of insights (masteries maxed, plus 800 each new map currency and 3g)
  • Bloodstone shard (200 spirit shards)
  • 250 crystalline ingot (shopping list in 2nd attachment, 250g worth of tradeable mats and a bunch of account bound mats, 250 each obsi shards, ley line sparks, auric dust, airship oil and crystalline ore)

The last forge ingredient is gift of nevermore:
https://wiki.guildwars2.com/wiki/Gift_of_Nevermore

  • Gift of the mist (250 each shards of glory and memories of battle, (would cost 50g on tp atm), 500 badges of honor, 1 ball of dark energy (salvaged from asc gear) and 75 stabilizing matrixes (30g)
  • 100 icy runestones (100g) vendor
  • gift of the raven spirit (10g) vendor

The last ingredient is unknown but for the new legendary pistol HOPE its gift of wood, which would be another 120g for the mats and 10g for the recipe, if yo udont have it yet.

So thats about 1.1k gold in tradeable mats for the other gifts, 2.4k gold for the whole legendary atm. which is quite in line with old popular 2h legendaries.

Thank you for posting this summary. 2,400 gold is less than I figured it would be. I mean, it’s still a lot of gold, but it’s not as bad as I was thinking. I really like the look of the pistol and this helps give me an idea of what is involved in the new legendary process.

The other parts of legendaries I’m well-awared, and I ACTUALLY think it’s fine.

I tried to do events for map bonuses, or use laurel or even open bags I got from HoT maps

I got Mystic Coins naturally too from doing old dailies.
I got pvp Tokens from doing pvp regularly.
I got wvw tokens from doing wvw regularly.
I got enough Ectos myself from salvaging rares.

And I ALREADY have around 180 t6 blood WITHOUT SPENDING A SINGLE COIN.
I also do not feel grindy because I’m doing lots of events. Some of them I actually haven’t done it before even after 3 years of playing, which I feel refreshed when I see them.

But when I see that I need 8000 soft woods and 6000 hard woods, I feel so unreasonable because we don’t normally get them if you don’t play like robot in low level zones roaming around for woods.

(edited by Aomine.5012)

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: Last Warrior Lord.7248

Last Warrior Lord.7248

To be honest you don’t need legendary weapons. I’v played sense pre-beta and don’t have not one legendary. Why because I don’t have my parents credit card to drop in the gem store and have a life so I can’t dedicate the time to do legendary’s. People that can get them get support from stream watchers for cash and even get gifts from the viewers. So any from above say its not hard are fools because their the ones the suck up to either get cash from donations , item gifts or even suck up in guilds for help for legendary’s. Guess one, guess you can do that; get help from ones the don’t care for legendary’s. So you’re looking at spending in gem for cash or grinding hours on in for it. Not casual at all even more now sense release of HoT. I have to be honest I was excited for the legendary changes till now. Guess two, guess I’ll wait for another 3 years. Plus the time I put in doing Tangle Depths is a pain at the moment to complete mega event. Guess three, guess ArenaNet will play their game legitly to see the mistakes they overlooked so far for casual players. Hey ArenaNet got to make their money somehow from all the ignorant hardcore players if you want to call them hardcore players. Not mad completely just annoyed from the 25% of the community that say its not hard. Hate away haters.

(edited by Last Warrior Lord.7248)

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: Wanze.8410

Wanze.8410

And it costs around 1300g to craft the full precursor ravenswood staff atm because spiritwood already went down to 10g on buy order.

The new pistol pre costs between 350-550g, depending on if you use buy orders or buy directly.

If those are the prices just for the precursors, how much does it cost to make the final legendary?

I cant give you correct numbers atm as gw2bltc.com didnt update the other 3 gifts to craft the legendary but i can give you estimates.

The first gift is the mystic tribute:

  • 250 mystic coins
  • 77 mystic clovers
  • 2 gifts of condensed might
  • 2 gifts of condensed magic

Its basically just like the old gift of fortune with the difference that you dont need a full stack of each fine t6 mat but only 200 and you need an additional 500 each t5 and 100 each t4 and t3 fine mats.

I didnt calculate but i would estimate that the price for the 50 t6 mats you need less equals the value of the t3-t5 mats needed. I attached a screenshot of the shopping list for the old gift of fortune, which is about 600g atm. But that shopping list doesnt consider all the mats you get back while forging mystic clovers, so the overall costs will probably be more like 400g. But for the new legendaries, you also need to buy 8 new recipes, at least for the first one you craft, which are 10g each, so lets say mystic tribute will cost around 500g, plus 480k karma (unless you farm your obsi shards another way) and 136 spirit shards.

The 3rd thing you need is the gift of maguuma mastery:

  • Gift of maguuma (map completion in all 4 new maps)
  • Gift of insights (masteries maxed, plus 800 each new map currency and 3g)
  • Bloodstone shard (200 spirit shards)
  • 250 crystalline ingot (shopping list in 2nd attachment, 250g worth of tradeable mats and a bunch of account bound mats, 250 each obsi shards, ley line sparks, auric dust, airship oil and crystalline ore)

The last forge ingredient is gift of nevermore:
https://wiki.guildwars2.com/wiki/Gift_of_Nevermore

  • Gift of the mist (250 each shards of glory and memories of battle, (would cost 50g on tp atm), 500 badges of honor, 1 ball of dark energy (salvaged from asc gear) and 75 stabilizing matrixes (30g)
  • 100 icy runestones (100g) vendor
  • gift of the raven spirit (10g) vendor

The last ingredient is unknown but for the new legendary pistol HOPE its gift of wood, which would be another 120g for the mats and 10g for the recipe, if yo udont have it yet.

So thats about 1.1k gold in tradeable mats for the other gifts, 2.4k gold for the whole legendary atm. which is quite in line with old popular 2h legendaries.

Thank you for posting this summary. 2,400 gold is less than I figured it would be. I mean, it’s still a lot of gold, but it’s not as bad as I was thinking. I really like the look of the pistol and this helps give me an idea of what is involved in the new legendary process.

The other parts of legendaries I’m well-awared, and I ACTUALLY think it’s fine.

I tried to do events for map bonuses, or use laurel or even open bags I got from HoT maps

I got Mystic Coins naturally too from doing old dailies.
I got pvp Tokens from doing pvp regularly.
I got wvw tokens from doing wvw regularly.
I got enough Ectos myself from salvaging rares.

And I ALREADY have around 180 t6 blood WITHOUT SPENDING A SINGLE COIN.
I also do not feel grindy because I’m doing lots of events. Some of them I actually haven’t done it before even after 3 years of playing, which I feel refreshed when I see them.

But when I see that I need 8000 soft woods and 6000 hard woods, I feel so unreasonable because we don’t normally get them if you don’t play like robot in low level zones roaming around for woods.

What is wrong with just buying the wood on the tp then from the loot you get from the content you like to play?

NO low level maps involved, no robotics involved.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: Aomine.5012

Aomine.5012

And it costs around 1300g to craft the full precursor ravenswood staff atm because spiritwood already went down to 10g on buy order.

The new pistol pre costs between 350-550g, depending on if you use buy orders or buy directly.

If those are the prices just for the precursors, how much does it cost to make the final legendary?

I cant give you correct numbers atm as gw2bltc.com didnt update the other 3 gifts to craft the legendary but i can give you estimates.

The first gift is the mystic tribute:

  • 250 mystic coins
  • 77 mystic clovers
  • 2 gifts of condensed might
  • 2 gifts of condensed magic

Its basically just like the old gift of fortune with the difference that you dont need a full stack of each fine t6 mat but only 200 and you need an additional 500 each t5 and 100 each t4 and t3 fine mats.

I didnt calculate but i would estimate that the price for the 50 t6 mats you need less equals the value of the t3-t5 mats needed. I attached a screenshot of the shopping list for the old gift of fortune, which is about 600g atm. But that shopping list doesnt consider all the mats you get back while forging mystic clovers, so the overall costs will probably be more like 400g. But for the new legendaries, you also need to buy 8 new recipes, at least for the first one you craft, which are 10g each, so lets say mystic tribute will cost around 500g, plus 480k karma (unless you farm your obsi shards another way) and 136 spirit shards.

The 3rd thing you need is the gift of maguuma mastery:

  • Gift of maguuma (map completion in all 4 new maps)
  • Gift of insights (masteries maxed, plus 800 each new map currency and 3g)
  • Bloodstone shard (200 spirit shards)
  • 250 crystalline ingot (shopping list in 2nd attachment, 250g worth of tradeable mats and a bunch of account bound mats, 250 each obsi shards, ley line sparks, auric dust, airship oil and crystalline ore)

The last forge ingredient is gift of nevermore:
https://wiki.guildwars2.com/wiki/Gift_of_Nevermore

  • Gift of the mist (250 each shards of glory and memories of battle, (would cost 50g on tp atm), 500 badges of honor, 1 ball of dark energy (salvaged from asc gear) and 75 stabilizing matrixes (30g)
  • 100 icy runestones (100g) vendor
  • gift of the raven spirit (10g) vendor

The last ingredient is unknown but for the new legendary pistol HOPE its gift of wood, which would be another 120g for the mats and 10g for the recipe, if yo udont have it yet.

So thats about 1.1k gold in tradeable mats for the other gifts, 2.4k gold for the whole legendary atm. which is quite in line with old popular 2h legendaries.

Thank you for posting this summary. 2,400 gold is less than I figured it would be. I mean, it’s still a lot of gold, but it’s not as bad as I was thinking. I really like the look of the pistol and this helps give me an idea of what is involved in the new legendary process.

The other parts of legendaries I’m well-awared, and I ACTUALLY think it’s fine.

I tried to do events for map bonuses, or use laurel or even open bags I got from HoT maps

I got Mystic Coins naturally too from doing old dailies.
I got pvp Tokens from doing pvp regularly.
I got wvw tokens from doing wvw regularly.
I got enough Ectos myself from salvaging rares.

And I ALREADY have around 180 t6 blood WITHOUT SPENDING A SINGLE COIN.
I also do not feel grindy because I’m doing lots of events. Some of them I actually haven’t done it before even after 3 years of playing, which I feel refreshed when I see them.

But when I see that I need 8000 soft woods and 6000 hard woods, I feel so unreasonable because we don’t normally get them if you don’t play like robot in low level zones roaming around for woods.

What is wrong with just buying the wood on the tp then from the loot you get from the content you like to play?

NO low level maps involved, no robotics involved.

Sigh, someone clearly don’t get the point because they’re too rich.

Can’t you see I try to WORK for my legendaries without revolving around too much about TP and gold? Isn’t that the PURPOSE of precursor crafting?

However, 100 Spirit Woods completely destroy that purpose and just add in time-gate or excessive gold gate on new legendaries and nothing more.

Anyway, not going to reasoning with you anymore. We already know you’re too rich to bother about price.

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: HenleyLegoMan.4987

HenleyLegoMan.4987

I think we are all missing out on something here:

Take not of the following:

It’s called Legendary Crafting.

It’s in the Legendary Weapons Collection.

It’s to craft Legendary Precursor..

That’s right, to craft a legendary PRECURSOR.

The issue is that to craft one of these precursors, could equate to the cost of:

Buying the precursor off TP AND buying the mats to make the legendary.

The cost for crafting would be fine, if you were indeed crafting a LEGENDARY weapon, not just the precursor.

Makes me wonder why the collection is called legendary weapons when that’s not what you are crafting…

There has never been a good war, or a bad peace.

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: Wanze.8410

Wanze.8410

And it costs around 1300g to craft the full precursor ravenswood staff atm because spiritwood already went down to 10g on buy order.

The new pistol pre costs between 350-550g, depending on if you use buy orders or buy directly.

If those are the prices just for the precursors, how much does it cost to make the final legendary?

I cant give you correct numbers atm as gw2bltc.com didnt update the other 3 gifts to craft the legendary but i can give you estimates.

The first gift is the mystic tribute:

  • 250 mystic coins
  • 77 mystic clovers
  • 2 gifts of condensed might
  • 2 gifts of condensed magic

Its basically just like the old gift of fortune with the difference that you dont need a full stack of each fine t6 mat but only 200 and you need an additional 500 each t5 and 100 each t4 and t3 fine mats.

I didnt calculate but i would estimate that the price for the 50 t6 mats you need less equals the value of the t3-t5 mats needed. I attached a screenshot of the shopping list for the old gift of fortune, which is about 600g atm. But that shopping list doesnt consider all the mats you get back while forging mystic clovers, so the overall costs will probably be more like 400g. But for the new legendaries, you also need to buy 8 new recipes, at least for the first one you craft, which are 10g each, so lets say mystic tribute will cost around 500g, plus 480k karma (unless you farm your obsi shards another way) and 136 spirit shards.

The 3rd thing you need is the gift of maguuma mastery:

  • Gift of maguuma (map completion in all 4 new maps)
  • Gift of insights (masteries maxed, plus 800 each new map currency and 3g)
  • Bloodstone shard (200 spirit shards)
  • 250 crystalline ingot (shopping list in 2nd attachment, 250g worth of tradeable mats and a bunch of account bound mats, 250 each obsi shards, ley line sparks, auric dust, airship oil and crystalline ore)

The last forge ingredient is gift of nevermore:
https://wiki.guildwars2.com/wiki/Gift_of_Nevermore

  • Gift of the mist (250 each shards of glory and memories of battle, (would cost 50g on tp atm), 500 badges of honor, 1 ball of dark energy (salvaged from asc gear) and 75 stabilizing matrixes (30g)
  • 100 icy runestones (100g) vendor
  • gift of the raven spirit (10g) vendor

The last ingredient is unknown but for the new legendary pistol HOPE its gift of wood, which would be another 120g for the mats and 10g for the recipe, if yo udont have it yet.

So thats about 1.1k gold in tradeable mats for the other gifts, 2.4k gold for the whole legendary atm. which is quite in line with old popular 2h legendaries.

Thank you for posting this summary. 2,400 gold is less than I figured it would be. I mean, it’s still a lot of gold, but it’s not as bad as I was thinking. I really like the look of the pistol and this helps give me an idea of what is involved in the new legendary process.

The other parts of legendaries I’m well-awared, and I ACTUALLY think it’s fine.

I tried to do events for map bonuses, or use laurel or even open bags I got from HoT maps

I got Mystic Coins naturally too from doing old dailies.
I got pvp Tokens from doing pvp regularly.
I got wvw tokens from doing wvw regularly.
I got enough Ectos myself from salvaging rares.

And I ALREADY have around 180 t6 blood WITHOUT SPENDING A SINGLE COIN.
I also do not feel grindy because I’m doing lots of events. Some of them I actually haven’t done it before even after 3 years of playing, which I feel refreshed when I see them.

But when I see that I need 8000 soft woods and 6000 hard woods, I feel so unreasonable because we don’t normally get them if you don’t play like robot in low level zones roaming around for woods.

What is wrong with just buying the wood on the tp then from the loot you get from the content you like to play?

NO low level maps involved, no robotics involved.

Sigh, someone clearly don’t get the point because they’re too rich.

Can’t you see I try to WORK for my legendaries without revolving around too much about TP and gold? Isn’t that the PURPOSE of precursor crafting?

However, 100 Spirit Woods completely destroy that purpose and just add in time-gate or excessive gold gate on new legendaries and nothing more.

Anyway, not going to reasoning with you anymore. We already know you’re too rich to bother about price.

Just craft the pistol, then.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: warherox.7943

warherox.7943

Pre HoT – RNG Driven Money Sink
Post HoT – Still RNG Driven Money Sink but, now it also needs crazy amount of scavenger hunt all over the place. Scavenger hunt is cool, however, money requirement just quadrupled.

Snapshot of Wood price on TP at the time of posting:
Ancient Wood Log 7s 57c
Elder Wood Log 2s 6c
Hard Wood Log 5s 68c
Seasoned Wood Log 2s 79c
Soft Wood Log 7s 8c

Step 1 of Legendary Nevermore: Ravenswood Branch
What it needs —
2100x Hard Wood Log
2800x Soft Wood Log
1050x Seasoned Wood Log
5250x Elder Wood Log
55x Glob of Ectoplasm
450x Thermocatalytic Reagent
200x Shard of Glory
200x Memory of Battle
6x Orichalcum Ore
6x Ancient Wood Log
5x Pile of Crystalline Dust
400x Thin Leather Section
200x Coarse Leather Section
400x Rugged Leather Section
2000x Thick Leather Section

Source: http://db.dulfy.net/recipe/11232

Are you seriously asking semi-casual players to GTFO of your game?

Almost 528G. What’s the problem?

It’s an account bound precursor, it shouldn’t have a big gold requirement.

Doctor Beetus – Burst Engi Maguuma
twitch.tv/doctorbeetus

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: Vennyhedgie.5369

Vennyhedgie.5369

This is what happens when you leave the game’s economy to the player’s hands.

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: Wanze.8410

Wanze.8410

Pre HoT – RNG Driven Money Sink
Post HoT – Still RNG Driven Money Sink but, now it also needs crazy amount of scavenger hunt all over the place. Scavenger hunt is cool, however, money requirement just quadrupled.

Snapshot of Wood price on TP at the time of posting:
Ancient Wood Log 7s 57c
Elder Wood Log 2s 6c
Hard Wood Log 5s 68c
Seasoned Wood Log 2s 79c
Soft Wood Log 7s 8c

Step 1 of Legendary Nevermore: Ravenswood Branch
What it needs —
2100x Hard Wood Log
2800x Soft Wood Log
1050x Seasoned Wood Log
5250x Elder Wood Log
55x Glob of Ectoplasm
450x Thermocatalytic Reagent
200x Shard of Glory
200x Memory of Battle
6x Orichalcum Ore
6x Ancient Wood Log
5x Pile of Crystalline Dust
400x Thin Leather Section
200x Coarse Leather Section
400x Rugged Leather Section
2000x Thick Leather Section

Source: http://db.dulfy.net/recipe/11232

Are you seriously asking semi-casual players to GTFO of your game?

Almost 528G. What’s the problem?

It’s an account bound precursor, it shouldn’t have a big gold requirement.

It doesnt have a big gold requirement, it has a big material requirement, thats a big difference.
Forging old precursors was a huge sink for mithril, elder wood and t5 fine mats and is a good example of what happens, if you remove big material sinks without putting in new ones.
Elder wood and mithril actually got plenty of new sinks in guild halls and the new precursor journeys but t5 fine mats didnt and lost over 80% of their value since hot and are traded only a couple of copper over vendor value now.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.