Reaper Concern: Gravedigger

Reaper Concern: Gravedigger

in Guild Wars 2: Heart of Thorns

Posted by: Lynxer.9374

Lynxer.9374

Q:

Before anything else: yes I am proposing a nerf. No, not because I don’t like it, or I think it’s imbalanced, but because it may put the fun of this amazing elite spec at risk

Gravedigger, that wonderful, hard hitting ability that resets instantly when it hits an enemy below 50% hp, may be a bit too much. Not for short fights or trash fights, but for prolonged fights like world bosses etc. After 50 percent, with any power or crit build, its free, never on cooldown, and easily your easiest, hardest hitting ability. Half a boss’s hp…spamming one key does not sound like fun and depthy gameplay. I’m sure some will disagree with me, but it seems like using a gravedigger, or resetting a gravedigger will stop being an event, and just be that key you’re always spamming.

This could be easily negated in a number of ways: an out-of-shroud life force cost to add a risk/reward element, making it reset by less than a hundred percent or its cd when hitting a target below 50%, or having it have an rng chance to reset.

Anyhow that’s my thoughts. Agree? Disagree? Have at it.

Reaper Concern: Gravedigger

in Guild Wars 2: Heart of Thorns

Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

At least with HoT mobs, I frequently interrupt my Gravedigger spam to use other Greatsword skills. Reading the fight to drop blinds, a pull, or generate life force is vital to doing well.

And this does extend to many of the newer bosses as well.

And during BWE1, it only reset by 80%. It was clunky as hellllllllll and just felt terrible to use exactly in the situation it should have been used.

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Reaper Concern: Gravedigger

in Guild Wars 2: Heart of Thorns

Posted by: Zenith.7301

Zenith.7301

Before anything else: yes I am proposing a nerf. No, not because I don’t like it, or I think it’s imbalanced, but because it may put the fun of this amazing elite spec at risk

Gravedigger, that wonderful, hard hitting ability that resets instantly when it hits an enemy below 50% hp, may be a bit too much. Not for short fights or trash fights, but for prolonged fights like world bosses etc. After 50 percent, with any power or crit build, its free, never on cooldown, and easily your easiest, hardest hitting ability. Half a boss’s hp…spamming one key does not sound like fun and depthy gameplay. I’m sure some will disagree with me, but it seems like using a gravedigger, or resetting a gravedigger will stop being an event, and just be that key you’re always spamming.

This could be easily negated in a number of ways: an out-of-shroud life force cost to add a risk/reward element, making it reset by less than a hundred percent or its cd when hitting a target below 50%, or having it have an rng chance to reset.

Anyhow that’s my thoughts. Agree? Disagree? Have at it.

So autoattacking for most of the time instead is a better solution? lol.

Reaper Concern: Gravedigger

in Guild Wars 2: Heart of Thorns

Posted by: Chuck.8196

Chuck.8196

I don’t spam it at all. I enjoy a rotation between GS, Shroud, and my scepter/dagger combo. I use it maybe 2 or 3 times then rotate again. I try to run a balance of power/condi because the vuln/might stacking is fantastic. Its nice for finishing off trash but I’m never spamming it on champs.

a·chieve·ment – a thing done successfully, typically by effort, courage, or skill
re·ward – a thing given in recognition of one’s service, effort, or achievement
en·ti·tle·ment – the belief one is inherently deserving of privileges or special treatment

Reaper Concern: Gravedigger

in Guild Wars 2: Heart of Thorns

Posted by: Pada.1824

Pada.1824

I think is ok, i use it as 2nd auto attack in mobs when bellow 50%, is 1 man atack , so is the “focused auto” instead the “slash auto” that the 1st skill is

Reaper Concern: Gravedigger

in Guild Wars 2: Heart of Thorns

Posted by: Mallis.4295

Mallis.4295

What are execute mechanics?

Reaper Concern: Gravedigger

in Guild Wars 2: Heart of Thorns

Posted by: knh.9378

knh.9378

outside of gravedigger greatsword is pretty bland and underpowered. id be fine nerfing gravedigger if it meant more interesting changed for gs. spamming 1 spell is stupid and boring regardless of the weapon. i want to use all of my abilities!