Nope, HoT maps aren’t solo friendly. What do you want Anet to do about it? “Hardcore” players have asked for harder content for two years or so. To nerf the content now would be letting down the players who wanted harder content and were also promised it by Anet. The very people who bought HoT because harder content was promised.
Should Anet make more casual friendly content then? They have already catered for casuals for 3 years now but sure, why not. When they have the time.
Honestly though, I wouldn’t say the actual content on the maps is hard aside from maybe King of the jungle in TD. Some or most of the content just isn’t soloable. Joining or creating a guild (maybe just for casual players?) isn’t a bad idea.
Hmm, its almost like when you cater to one kind of demographic that that demographic grows larger. Then you switch it up, charge people full price for an expansion that is suddenly tailored for the minority of players, and act surprised that people are kittened?
They released an expansion that went directly against what they’ve been building up over the years and hyped their game to be before it even came out. It’s stupid to say “well, you got yours now we hardcore player tiny minority deserve to get ours”, because the hardcore crowd doesnt pay the bills.
If all the “casual” players would up and leave, and just the “hardcore” players would stick around, i can promise you GW2 will be shut down before Q3 2016.You are right, the majority of the players are casual.
However, everybody knew that HoT content would be slightly more challenging than the central Tyrian content as Anet was very much open about it. It wasn’t “suddenly” tailored to “hardcore” players, this was known all along. This is what was asked of them. Players demanded it and Anet delivered. I didn’t see anyone complaining back then when it was announced that the expansion content would be more challenging.
Furthermore I find it shortsighted and well, selfish to say ‘because we are the majority, we should always get what we want regardless of what others want.’ Anet is trying to cater to both types of players. I don’t see an issue with that.
I personally don’t think the content in HoT is really that hard. The difficulty comes in when you want to solo absolutely everything. You cannot and you should accept it. For random exploring and story all you need is one friend to help you out if you really are struggling.
Would it be too much of a trouble to ask a friend to join in and help with hero points? Or wait around for others to show up? I highly doubt people will stop running the events or doing the hero points on HoT maps anytime soon and there’s always someone willing to help if you do find yourself alone.
There’s one gigantic flaw here. The casual player base too wanted an expansion, because frankly, not much has been added to the game since launch, content wise. What little things were added, were usually either a smallish zone or temporary in nature. Many stopped playing for lack of new things to do.
It’s my assumption this casual player base is the majority. So why have an expansion that caters to a minority, unless you are actually aiming to get NEW players with different preferences. Which, historically, hasn’t exactly been proven the best idea ever for MMOs.