[Sugg.] Show Aestus & Ignis Health to All
in Guild Wars 2: Heart of Thorns
Posted by: Mr Cranch.3768
in Guild Wars 2: Heart of Thorns
Posted by: Mr Cranch.3768
Apparently, once Ignis or Aestus is dead, the other becomes “enraged” and harder to kill. If we are meant to kill them simultaneously, why not show both health bars to each group, so that we can time things better (a la Triple Trouble)? I think these are awesome fights but they need some tweaking like that.
P.S. Also offer bonus rewards if both are killed.
I think that is a great suggestion.
in Guild Wars 2: Heart of Thorns
Posted by: Illconceived Was Na.9781
Since the events are linked, it would be helpful to show both progress bars in the event panel.
However, the enraged mechanism is hardly ever the deciding factor in whether they wyverns are brought down or not. Both events succeed if defiance is broken a couple of times (and even just one break nearly guarantees success). So I think it’s more important that we, as players, help others to learn how to make that happen, rather than wait for ANet to adjust the UI.
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