The trinity

The trinity

in Guild Wars 2: Heart of Thorns

Posted by: Star Ace.5207

Star Ace.5207

I think people have forgotten that these games are called MMORPGs for a reason. The R in RPG stands for Role as in you have a role to fulfill.

Whatever your position in the “meta debate” is, R stands for Role in a Role Playing Game (as in D&D, for instance); it has NOTHING, NOTHING to do with DPS/tanking/healing “roles”. You are talking about the “role” word in another, totally different context not ever meant in the RPG word, as the game doesn’t needs these (or any other) character “roles” to be a true RPG.

This is similar to the “a Ranger should attack at Range” statement, which is also not accurate-with all due respect, and certainly meaning no offense.

(edited by Star Ace.5207)

The trinity

in Guild Wars 2: Heart of Thorns

Posted by: Gaaroth.2567

Gaaroth.2567

I disagree with mostly everything in your post besides this comment. However I felt this was the most important and rendered everything else moot. Changing the scaling and such isn’t really needed I don’t think anything as it stands should change just mechanics that are more accepting towards things other than just burning down the boss and dodging out of red circles.

It’s much easier to stay alive if you constantly have boons like regen and prot. You don’t need high damage to steer pugs into more support, you need STEADY, INTENSE PRESSURE.

This.So.Much.

Tempest & Druid
Wat r u, casul?