Why I hated HoT and the mastery system.

Why I hated HoT and the mastery system.

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

Yesterday I decided to get my stealth glider mastery from 34% to completion. It took me all day!
I wandered HoT zones struggling to find events for the xp. I was so bummed out after a couple of hours that I asked in map chat what to do, and people said tarir meta event. So I farmed that. It took a while and got so repetitive that the second I got the stealth glider mastery I quit. Does the average person actually enjoy this type of game-play?

I have no idea why it took you that long to max it. In almost any HoT zone, I can max a mastery in an hour or two, from scratch.

Are you using any kinds of boosters, food, utiltiies, guild buffs, birthday boosters, celebration boosters?

Maybe that’s it. I wasn’t using boosters of any kind. I was also struggling to find events I could complete. I died many times trying to do certain events before giving up. I should have used lfg to find an xp train or something. I just wanted to explore on my own and enjoy stuff, and it backfired.

Yes, this is another problem with the HoT maps. In the pre-HoT maps, you can wander around and level your character as you like. In HoT the mobs are very deadly to the casual, solo player. And good luck soloing events.

Not all casual players lack skills. There are many MANY events that can be soloed by people who have a modicum of skill. Obviously you’ve have to be able to play your profession reasonably well, but there are plenty of events, that you could solo…this was true even before the April patch. There are more now.