full meta map

full meta map

in Guild Wars 2: Heart of Thorns

Posted by: windshadow.1056

windshadow.1056

I’ve been noticing that alot of people and myself are still trying to get into a full meta map by right clicking a person in party and then trying to get in the map, spamming it every few seconds. Is there not a possibility of some kind of Q for it? like in wvw? So people dont waste time trying to get in if they see there is a big que in front of em?

full meta map

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

The problem with a queue is if the map does fill up and you’re not trying to get into another full map you may miss out, because you may never get in.

Let’s say 50 people are in the queue and 15 can get in. That means 35 people never get in and miss the event entirely, which would probably cause people to be as annoyed as not being able to get in in the first place.

full meta map

in Guild Wars 2: Heart of Thorns

Posted by: windshadow.1056

windshadow.1056

but if someone dc’s, atleast another player can get in directly cause if he is first in que, map will stay full like that, else people still have to try to get in, not knowing someone left the map

full meta map

in Guild Wars 2: Heart of Thorns

Posted by: lynspottery.6529

lynspottery.6529

The biggest issue I have with the ability to right click a member of your squad to get into the same map, is the fact that if the map is full, you are out of luck….period.

I had been waiting with my guild group in squad formation to do a DS map. We died as is usual for this map beginning, but when I zoned back into DS, I was the only person that did not make it into the same map as everyone else was in.

Try as I might, I never made it in because the “map is full” issue. This is so frustrating that I stopped doing the DS on a regular basis. I like this event but I do think Anet needs to address this problem.

If you are already in a squad when the map dumps you out to start over and you zone back into the initial way point, but find yourself the only person not on the same map as everyone else in your squad, you might just as well leave the squad because you just won’t be able to get back in with them…..this is a problem.

The only suggestion I have for Anet is ……..please fix this so that if you are already in a squad that managed to zone back in and is on an active map, that you are able to join them. After all, you are part of the same squad.

But as I see it now, the game ignores the fact that you are linked to a particular squad and blocks you out in favor of someone else just zoning in without a squad connection.

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in Guild Wars 2: Heart of Thorns

Posted by: Batelle.1680

Batelle.1680

but if someone dc’s, atleast another player can get in directly cause if he is first in que, map will stay full like that, else people still have to try to get in, not knowing someone left the map

They’d have to fix all the DC issues first- it’s already bad enough that people get DC’d and lose their spot even if they log in within 30-60 secs. Having a queue that fills slots immediately would mean you have no hope of getting back into the map if you DC.

full meta map

in Guild Wars 2: Heart of Thorns

Posted by: IndigoSundown.5419

IndigoSundown.5419

The problem with a queue is if the map does fill up and you’re not trying to get into another full map you may miss out, because you may never get in.

Let’s say 50 people are in the queue and 15 can get in. That means 35 people never get in and miss the event entirely, which would probably cause people to be as annoyed as not being able to get in in the first place.

If there’s only one taxi, as is often the case, there is no difference. Those 35 aren’t getting in either way.

full meta map

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Vayne.8563

The problem with a queue is if the map does fill up and you’re not trying to get into another full map you may miss out, because you may never get in.

Let’s say 50 people are in the queue and 15 can get in. That means 35 people never get in and miss the event entirely, which would probably cause people to be as annoyed as not being able to get in in the first place.

If there’s only one taxi, as is often the case, there is no difference. Those 35 aren’t getting in either way.

Many times there’s only one taxi so I say to people on the map I’m on that map is full let’s taxi people in. Most of the time we end up with enough people to fill another map. The first map stops filling so the second should fill.