What magic do warriors possess?

What magic do warriors possess?

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Posted by: RedSpectrum.1975

RedSpectrum.1975

At first glance I thought they were not attuned to magic, then I realized they have signets. Do they in fact utilize magic? And if so, what kind?

Shawtell, Zen Verani, Rayshia Howen, Iyado, Colace Nzoir, Arteel Fyrien [Teef]

What magic do warriors possess?

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Posted by: shadowfanatik.5160

shadowfanatik.5160

as rule of thumb, all races and all classes are technically capable of using magic, its more a matter of personal preference and game mechanics which stop them from using more, for lack of a better term “mainstream magic” . the berzerker is an example of allowing the warrior’s rage and adrenaline to tap into the more primal aspects of Fire and earth magic more often associated with elementalists

Raak Bloodmaw

What magic do warriors possess?

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Posted by: RedSpectrum.1975

RedSpectrum.1975

as rule of thumb, all races and all classes are technically capable of using magic, its more a matter of personal preference and game mechanics which stop them from using more, for lack of a better term “mainstream magic” . the berzerker is an example of allowing the warrior’s rage and adrenaline to tap into the more primal aspects of Fire and earth magic more often associated with elementalists

Yeah that’s what I meant, I figured they didn’t care to use magic. But by what you’re saying, they tend to utilize Destruction magic?

Shawtell, Zen Verani, Rayshia Howen, Iyado, Colace Nzoir, Arteel Fyrien [Teef]

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Posted by: draxynnic.3719

draxynnic.3719

My viewpoint is that there are essentially four broad categories of magic in Tyria:

Bloodstone magic is the magic that defines the four original spellcasting professions through the four schools of preservation, denial, destruction and aggression. These are generally taken to be the schools of the monk (and therefor guardian), mesmer, elementalist and necromancer respectively, but the only one that there has ever been official word on is elementalist = destruction. The splitting of the Bloodstones makes it impossible for one individual to wield all four types of bloodstone magic simultaneously.

The second category is the magic that comes from a magical entity. This can include dragon energy, the magic used by spirits, and so on. This can bypass those limits, although the entities themselves are generally limited to a certain area of expertise, whether because they themselves are using bloodstone magic or simply because that’s the nature of the power they happen to have.

The third category is the energy of the Mists. This mostly seems to be used as a means of contacting entities that can provide entity-sourced magic, but can also be used to move in and out of the Mists or to generate effects derived from the manifestation of the Mists in the physical world. Ritualists and revenants are the most focused on this type.

The fourth category is what I refer to as ‘ambient’ magic – the magic of Tyria itself that flows through leylines and is independent of the Bloodstones and other regulators. This is probably the most versatile form, but using ambient magic alone generally means you have less power available than using it in combination with magic from one or more of the other categories. This has been steadily increasing since the Exodus, and the increase in ambient magic is probably why professions now are more versatile than they were in GW1.

With this background: It has been confirmed that warriors do have some instinctive use of magic. Basically, when you see a warrior doing something that would be viewed as supernatural in the real world – self-healing, leaping great distances in a single bound, hitting the ground with a blunt instrument so hard it generates a shockwave, and so on – they’re probably actually using magic, although they may not know it themselves. Given the range of such effects that warriors can generate, I’m inclined to think the magic of core warriors is ambient magic.

Berserkers seem to move more into the field elemental magic, and hence may be attuned to Destruction, making them essentially the heirs of GW1-style warrior/elementalists. Since this is an elite specialisation and we’ve been told that it won’t be possible to run more than one elite specialisation at a time, however, this allows ArenaNet to create more warrior elite specialisations in the future that dip into other branches of magic.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

What magic do warriors possess?

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Posted by: RedSpectrum.1975

RedSpectrum.1975

Snip

This was very informative, thank you.

Shawtell, Zen Verani, Rayshia Howen, Iyado, Colace Nzoir, Arteel Fyrien [Teef]

What magic do warriors possess?

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Posted by: Asyntyche.4827

Asyntyche.4827

snip

Very informative and well explained, thanks!

What magic do warriors possess?

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Posted by: Genreninja.8516

Genreninja.8516

My viewpoint is that there are essentially four broad categories of magic in Tyria:

Bloodstone magic is the magic that defines the four original spellcasting professions through the four schools of preservation, denial, destruction and aggression….

Draxynnic’s explination is the closest to what we know. There have been statements that a single person “could” learn the different schools of magic but the amount of energy and mental discipline it would take makes it near impossible.

The explination which I heard or read back during the GW2 beta was that using magic is a gift everyone has access to. But in order to actually use it, there is a level of mental training. A Warrior has basic forms of magic (i.e. enhanced combat prowess, embued shouts, etc) but these are the forms a magic a common person would have with some practice and training thrown in.

Attempting to practice 2 crafts is the equivalent of being a Cardiac Surgeon AND a Nuclear Physicist. Two schools of science that have little crossover and require decades of study.

The line is blurred on why over 250 years people lost the ability to learn multiple schools of magic. But according to ArenaNet, Much like over the course of a century we learned the earth was round. Tyria learned magic was best practiced as a solitary art.

What magic do warriors possess?

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Posted by: draxynnic.3719

draxynnic.3719

Draxynnic’s explanation is the closest to what we know. There have been statements that a single person “could” learn the different schools of magic but the amount of energy and mental discipline it would take makes it near impossible.

The explination which I heard or read back during the GW2 beta was that using magic is a gift everyone has access to. But in order to actually use it, there is a level of mental training. A Warrior has basic forms of magic (i.e. enhanced combat prowess, embued shouts, etc) but these are the forms a magic a common person would have with some practice and training thrown in.

Attempting to practice 2 crafts is the equivalent of being a Cardiac Surgeon AND a Nuclear Physicist. Two schools of science that have little crossover and require decades of study.

The line is blurred on why over 250 years people lost the ability to learn multiple schools of magic. But according to ArenaNet, Much like over the course of a century we learned the earth was round. Tyria learned magic was best practiced as a solitary art.

You could learn the skills of all of the schools of magic in Guild Wars 1, but you could only have two professions ‘active’ at a time, rather than being able to wander around with skills from eight different professions on your bar.

The disappearance of secondary professions has been explained as being akin to the specialisation that came from the development of science. Around the Renaissance, it was possible for an educated person to know everything there was to know in the world of science and contribute to making significant advancements while still focusing much of your time on something else. Newton is the prime example – he’s known for Principia Mathematica, but historical evidence suggests he was actually more interested in the occult. Today, by contrast, if you want to make a contribution rather than just know a lot, you need to spend your career specialising on an increasingly narrow point in order to find something that hasn’t already been discovered.

Magical studies in Tyria aren’t quite at that modern a level, but certainly a lot closer to it than in GW1. In GW1’s time, it seems mastering your profession was roughly equivalent to a bachelor major – it seems it was standard practise for more talented students to have two majors and go from there. In GW2’s time, ArenaNet has compared it to getting separate doctorates in physics and chemistry – related enough that there will be some crossover, but nevertheless, few people spend four years getting a PhD in physics and then turn around and repeat the process in chemistry.

It has been stated that it remains possible to do. The theory that Anise is actually Livia in disguise would require it, for instance (keeping in mind that Livia has an extended lifespan that would allow her to master multiple disciplines). However, most people don’t try because of the time investment, and attempting to go for three is probably something that mortals simply don’t attempt any more.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

What magic do warriors possess?

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Posted by: Mushroomz.4280

Mushroomz.4280

The lore is that Warriors lack the ability to harness magic and use signets(created by those who can) to amplify their physical strength. In practice do warriors use magic? Not really. Could they possibly learn some magic, perhaps, but the class is designed to emphasize that people of this profession, Thief and Engineer as well, have a low ability to use magic, compared to Mesmer or Elementalist that uses magic for pretty much everything.

You could compare this to your ability to do math, some people get it, some people don’t.
Don’t read too much into it, we have no lore explaining how magic is channeled, it just is, and not everyone seems to be able to do it.

What magic do warriors possess?

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Posted by: Kirschwasser.3972

Kirschwasser.3972

I generally rationalize the way shouts work to be a form of magic, as well as some of the more questionable weapon skills they use. Certainly one or two of their elites. Of course, the argument could be made that shouts and banners are just mechanical benefits of inspiration, but I rather doubt that the lore of Warriors is that they lack the ability to harness magic as that’s already stated in lore to be a very rare state of being for any creature.

What magic do warriors possess?

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Posted by: draxynnic.3719

draxynnic.3719

I believe it was confirmed that warriors do use some magic (albeit without necessarily knowing they do) in the TowerTalk lore special on the professions (I’m on limited internet at the moment, so it’s complicated for me to go and look it up now). The only profession that does not use magic directly is the engineer (and they use it through alchemy and technology that utilises magic). Basically, magic is so pervasive in Tyria nowadays that if you do enough physical training, you’ll start naturally augmenting your strength through magic without thinking about it or having any formal training in magic.

Shouts and banners I’m inclined to think are a mechanical representation of the power of inspiration (from warriors, anyway), although clearly shouts from other professions – reapers, tempests, even guardians – have magical components. However, there are a few things I would point out as likely being magical in nature:

The most easily and obviously connected is probably Mending, which is a clear reference to Monk skills that were more popularly used by Warrior/Monks in GW1. The original Mending skill was used more like Healing Signet is now, generating a constant health regeneration – the mechanics of the GW2 Mending, however, are more akin to Mending Touch, which was a popular condition removal for physical GW1 professions that could afford dipping into Monk.

The various skills that project a shockwave (generally mace and hammer skills) have a certain degree of ‘plausible deniability’ to them, but I’m inclined to think they use magic, both to be able to generate that much force in the first place, and in being able (in some cases) to channel it in a particular direction. From a perspective of the forces involved, they really need to be involving some form of basic earth magic – the force required to generate those shockwaves just by hitting the ground really hard should also be able to pulverise a soft squishy fleshy being on a direct hit.

Then you have the fire projection skills. Fire arrows have a plausible deniability because that could be a matter of firing specially prepared alchemical arrows. When you get into the berserker stuff, though, I think that plausible deniability starts to disappear depending on the build you’re using. When you’re unloading a flurry of fireballs through the power of waving your sword in the air while angry, that’s gone beyond physical prowess and alchemy and moved into magic.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.