Kill Braham, Marjory off in story

Kill Braham, Marjory off in story

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Posted by: Thuggernaut.1250

Thuggernaut.1250

As soon as the sidekicks/henchmen start to get sassy and disrespect/insult the player, the writers need to kill them off. The fools need to learn a harsh lesson for their insolence.

These Living Story henchmen were only marginally less irritating than the “Destiny’s Edge” fools from the main story, and now they’re becoming just as whiny and melodramatic.

Braham and Marjory need to go. These two worthless little punks have gotten too big for their britches.

At least (you know who) was loyal to the end, even if he was bland and milquetoast.

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Posted by: ATMAvatar.5749

ATMAvatar.5749

Marjory was definitely forceful with her words, but she was hardly disrespectful.

Braham, on the other hand, was an angry child lashing-out. However, it seems likely that is a problem that will take care of itself.

He’ll lead a group of Norn to fight Jormag and get most/all of them killed. If he’s not killed/incapacitated himself, he’ll likely be quite humbled by the fight.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

They were both jerks, but they each had good reasons for disagreeing with the Player Character. There are lots of theories out as to why they behaved the way they did. Killing the two of them off just because they annoy us would be bad story telling.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Soggy Biscuit.9372

Soggy Biscuit.9372

I wouldn’t mind that if that means 1) we can have more interesting replacements and 2) we will be seeing less of in-your-face PDA (nothing against lesbians, but the writer/s seem to have some lingering fetish over them, or is it to cater some fan demographics?).

I missed the first LW story so there’s that, but honestly, to me, none of the major characters has been interesting enough to care one bit.

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Posted by: Marge.4035

Marge.4035

I get Horizon flashbacks all over.

How does killing off a character you don’t like teaches them a lesson? Dead men don’t feel.

No, No, No! Mummified flesh on the left! Dried bones on the right!

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Posted by: Alga.6498

Alga.6498

I agree, Braham and Marjory needs to be killed off the Group, it’s time we get some more interesting ’heroes’ instead of these two boring numbnuts!

We need more drama, not rage-anger insults towards us (the commander) from Marjory and Braham.
I wish Braham was killed instead of Eir. Atleast she was alot more interesting character...

In fact, I would love to replace all of the ’Dragon’s Watch’ team. Specially Taimi, so kittening annoying! >_<’

I want Zojja, Logan, Caithe and Rytlock back in action.

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Posted by: brokenserenity.4638

brokenserenity.4638

I agree, Braham and Marjory needs to be killed off the Group, it’s time we get some more interesting ‘heroes’ instead of these two boring numbnuts!

We need more drama, not rage-anger insults towards us (the commander) from Marjory and Braham.
I wish Braham was killed instead of Eir. Atleast she was alot more interesting character…

In fact, I would love to replace all of the ’Dragon’s Watch’ team. Specially Taimi, so kittening annoying! >_<’

I want Zojja, Logan, Caithe and Rytlock back in action.

lol Logan was the most useless waste of space team member ever, he spends more time knocked out than being useful in every story step he’s in and unlike braham and others never bothers to attempt to revive you despite being a guardian..

As for taimi she’s literally the best npc the game has for character and personality so i’m really unsure what you class as a good teammate as none of the ones you list were that good.

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Posted by: BrotherBelial.3094

BrotherBelial.3094

Man I could kill everyone who’s ever bad mouthed me the world would be one empty place.

But really. Kill them off just because they disagree with you? Seems like a foolish thing to do. If story killed of everyone who disagreed with the protagonist they would all be the same.

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Posted by: Rogue.4756

Rogue.4756

Wow, Really? Not sure who is being more childish here, OP or Braham. The characters don’t do as you say or share your opinion so they should be killed off? Who is the PC to be barking orders anyway? The “Commander” is commander of nobody other than maybe trying to be the self proclaimed leader of a 3 person guild that nobody cares about. I like seeing the characters personalities coming through, it’s a nice change to the yes sir yes ma’am garbage we’ve been getting. Yes Braham is throwing a bit of a tantrum and Jormag will give him what for, but That is hardly a reason to kill him off. Give him time and he will kill himself off. As for Marjory….. you go girl!!

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Posted by: Thuggernaut.1250

Thuggernaut.1250

I agree, Braham and Marjory needs to be killed off the Group, it’s time we get some more interesting ‘heroes’ instead of these two boring numbnuts!

We need more drama, not rage-anger insults towards us (the commander) from Marjory and Braham.
I wish Braham was killed instead of Eir. Atleast she was alot more interesting character…

In fact, I would love to replace all of the ’Dragon’s Watch’ team. Specially Taimi, so kittening annoying! >_<’

I want Zojja, Logan, Caithe and Rytlock back in action.

Agreed, most of the new sidekicks/henchmen for the Living Story are obnoxious. The only decent one is Rox, because even if she is milquetoast and bland, at least she is loyal and acts like a hero.

I don’t like the original Destiny’s Edge fools, but at least they were more interesting than the worthless whiners we have now. At least Destiny’s Edge sadsacks had some redeeming moments.

(edited by Thuggernaut.1250)

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Posted by: Thuggernaut.1250

Thuggernaut.1250

Wow, Really? Not sure who is being more childish here, OP or Braham. The characters don’t do as you say or share your opinion so they should be killed off? Who is the PC to be barking orders anyway? The “Commander” is commander of nobody other than maybe trying to be the self proclaimed leader of a 3 person guild that nobody cares about. I like seeing the characters personalities coming through, it’s a nice change to the yes sir yes ma’am garbage we’ve been getting. Yes Braham is throwing a bit of a tantrum and Jormag will give him what for, but That is hardly a reason to kill him off. Give him time and he will kill himself off. As for Marjory….. you go girl!!

I disagree. We have to deal with obnoxious and annoying people frequently enough in real life, there is no need to have them as our sidekicks/henchmen in a video game.

If the writers want to make obnoxious/irritating/whiny characters, they should make them villains, so we can get enjoyment from smashing them.

These current “allies” we have to deal with act more like whiny emo-teens than characters that should be acting like heroes fighting to save the world from giant dragons.

After everything we’ve done for them (e.g. saving the world from horrifying dragons), the worthless ingrates decide to turn against us. Braham and Majory need to suffer the consequences of their disloyalty.

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Posted by: Thuggernaut.1250

Thuggernaut.1250

Man I could kill everyone who’s ever bad mouthed me the world would be one empty place.

But really. Kill them off just because they disagree with you? Seems like a foolish thing to do. If story killed of everyone who disagreed with the protagonist they would all be the same.

The sidekicks/henchmen can disagree with each other, fine. That’s interesting and amusing. But the moment they disobey, insult, or disrespect the player, they need to go. If they express disagreement, fine, but if they do what Braham and Marjory did (defy orders from the player that has killed two giant dragons in a row), they need to experience retribution.

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Posted by: Thuggernaut.1250

Thuggernaut.1250

I wouldn’t mind that if that means 1) we can have more interesting replacements and 2) we will be seeing less of in-your-face PDA (nothing against lesbians, but the writer/s seem to have some lingering fetish over them, or is it to cater some fan demographics?).

I missed the first LW story so there’s that, but honestly, to me, none of the major characters has been interesting enough to care one bit.

Agreed, the story/characters have been pretty weak overall, especially compared to GW1. The writers seem more interested in playing out high school dramas/writing fanfiction than developing a plot with actually compelling and consequential conflict.

I wouldn’t mind if they killed off all these NPCs and just started fresh, with hero/henchmen style sidekicks like GW1. And actually interesting villains!

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Posted by: Djinn.9245

Djinn.9245

I wouldn’t kill them off because they were insolent, I would kill of Braham because he is weak. And I don’t agree with characters that are supposed to be part of a team going off on their own without consulting the person in charge (“boss”, anyone?). Those characters are just liabilities and shouldn’t be trusted again. Although I expect Anet will be entirely predicable and make Caithe and Marjory fully-trusted again.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

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Posted by: Pache.9406

Pache.9406

So they need to die because they don’t kiss your behind? Why don’t you die for not kissing theirs? See, the axe goes both ways. The idea behind the GW story is that is like a living world, there’s gonna be people you like, there’s gonna be people you don’t. Deal with it! Braham is actually turning out to be one of the most interesting, if not the most interesting characters in the whole game. Why? Because he takes his own decisions, rather than kiss your behind. And much like real life, you can’t do anything about it (outside of crying on the forums like an ignorant brat). In fact, he’s about to go with his own people to fight a freaking dragon. Win or lose, that’s more than you’ve ever done in the game. Apparently you forget that the Pact defeated Zaithan, with worthless Trahearne as the leader, not you. And Mordremoth was once again defeated by Dragon’s Watch, not you (and that was only an image of him, not the real thing). If the world of GW is so alive, why on earth would you be the only one capable of achieving anything? Why don’t every one of you think about that, before hating a character because he’s taking the spotlight from you? At the end of the day, you’re never going to kill a dragon on your own anyways. A group of people, that happens to include you, with their own plans (that you also didn’t came up with), are going to. And lastly, Braham cracked Jormag’s tooth, now there’s something you’ll never in your life be capable of, regardless of what happens to him.

(edited by Pache.9406)

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Posted by: BrotherBelial.3094

BrotherBelial.3094

Man I could kill everyone who’s ever bad mouthed me the world would be one empty place.

But really. Kill them off just because they disagree with you? Seems like a foolish thing to do. If story killed of everyone who disagreed with the protagonist they would all be the same.

The sidekicks/henchmen can disagree with each other, fine. That’s interesting and amusing. But the moment they disobey, insult, or disrespect the player, they need to go. If they express disagreement, fine, but if they do what Braham and Marjory did (defy orders from the player that has killed two giant dragons in a row), they need to experience retribution.

Then you have no idea about story telling do you.

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Posted by: Hot Boy.7138

Hot Boy.7138

I agree with OP. I also would like to see those characters killed off for the same reason. My mesmer wouldn’t take their insolence lightly.

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Posted by: Djinn.9245

Djinn.9245

Man I could kill everyone who’s ever bad mouthed me the world would be one empty place.

But really. Kill them off just because they disagree with you? Seems like a foolish thing to do. If story killed of everyone who disagreed with the protagonist they would all be the same.

The sidekicks/henchmen can disagree with each other, fine. That’s interesting and amusing. But the moment they disobey, insult, or disrespect the player, they need to go. If they express disagreement, fine, but if they do what Braham and Marjory did (defy orders from the player that has killed two giant dragons in a row), they need to experience retribution.

Then you have no idea about story telling do you.

In a fighting situation there has to be a leader. If the leader isn’t respected, you get infighting and the group accomplishes nothing and falls apart (like what happened to Destiny’s Edge). In this game, our character is the leader and the leader must demand respect. Everyone doesn’t have to agree or like each other, but when push comes to shove they have to take a direct order and give respect.

This “storytelling” might be “realistic” in the sense that some people react that way IRL, but this is Heroic Fantasy, not Reality. Heroes acting that way just doesn’t make any sense in this situation which is why some people object to it.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

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Posted by: BrotherBelial.3094

BrotherBelial.3094

Man I could kill everyone who’s ever bad mouthed me the world would be one empty place.

But really. Kill them off just because they disagree with you? Seems like a foolish thing to do. If story killed of everyone who disagreed with the protagonist they would all be the same.

The sidekicks/henchmen can disagree with each other, fine. That’s interesting and amusing. But the moment they disobey, insult, or disrespect the player, they need to go. If they express disagreement, fine, but if they do what Braham and Marjory did (defy orders from the player that has killed two giant dragons in a row), they need to experience retribution.

Then you have no idea about story telling do you.

In a fighting situation there has to be a leader. If the leader isn’t respected, you get infighting and the group accomplishes nothing and falls apart (like what happened to Destiny’s Edge). In this game, our character is the leader and the leader must demand respect. Everyone doesn’t have to agree or like each other, but when push comes to shove they have to take a direct order and give respect.

This “storytelling” might be “realistic” in the sense that some people react that way IRL, but this is Heroic Fantasy, not Reality. Heroes acting that way just doesn’t make any sense in this situation which is why some people object to it.

If they where in the middle of a battle, then yeah, you’d have a point, seeing as the disagreements happened after the battle was over and won, a good leader knows when to give his troops time to cool off so they can talk it out rationally, not walk up to Braham and kick him down a well screaming “THIS IS SPARTA!”. That would just make things worse and splinter the group even more. The way you want the story to go make is seem like “I’M THE COMMANDER YOU WILL RESPECT ME!” runs off sobbing

If the writers want to turn the commander in to a child, I’ll go right ahead and stop playing the game. No point is the story is going to trash the PC.

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Posted by: serialkicker.5274

serialkicker.5274

That’s why it’s hard for me to enjoy story in gw2, because there is pretty much no developing your character the way you like. I know my commander wouldn’t stand for those petty insults from Braham. I would knock him down and explain few things to him. I didn’t feel like commander at all sucking up all that nonsense from that angry emo kid. Who would respect such commander? No wonder everyone is doing what they feel like. You know those personalities you can choose from when you create your character (ferocity, charm, dignity)? What the hell is that for? Completely useless. Would be cool if I would actually get something from that, like extra optional dialogue, depending on personality chosen.
I know they can’t afford to have all sorts of different options since it’s living world and not single player game, but what we have atm is not satisfying to me. I want to do story because it gives a feeling you’re actually part of something, not just aimlessly wandering around the world killing stuff, but god kitten these characters are so boring and bad :/
I get the feeling that they are making drama just for the sake of having drama, which then leads to characters doing stupid things for absolute idiotic reasons.

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Posted by: BrotherBelial.3094

BrotherBelial.3094

That’s why it’s hard for me to enjoy story in gw2, because there is pretty much no developing your character the way you like. I know my commander wouldn’t stand for those petty insults from Braham. I would knock him down and explain few things to him. I didn’t feel like commander at all sucking up all that nonsense from that angry emo kid. Who would respect such commander? No wonder everyone is doing what they feel like. You know those personalities you can choose from when you create your character (ferocity, charm, dignity)? What the hell is that for? Completely useless. Would be cool if I would actually get something from that, like extra optional dialogue, depending on personality chosen.
I know they can’t afford to have all sorts of different options since it’s living world and not single player game, but what we have atm is not satisfying to me. I want to do story because it gives a feeling you’re actually part of something, not just aimlessly wandering around the world killing stuff, but god kitten these characters are so boring and bad :/
I get the feeling that they are making drama just for the sake of having drama, which then leads to characters doing stupid things for absolute idiotic reasons.

ferocity, charm, dignity got binned a long time ago. The only thing they do how, is maybe change a few lines of dialog depending on what you had chosen in the PS. But nothing after that. This is not a single player game where you control the story, like Dragon Age or Mass Effect. So the story will never really reflect what you would like your PC to do. I personally would have thrown Phlunt of a cliff, or enjoy feeding him to the mordim. But the writers at ANet weave the story, and we are trying to get the world to work together to kill the dragons. Killing people who may be useful down the line is not a good way to go about uniting the known world against the dragons.

Maybe we could get Jormag a job in a call centre, and Braham could be that customer, we all know the one, then while he’s distracted by Braham complaining and crying, we could kill him.while he’s not paying attention. Then pick up the phone and say “yes Braham, only I am allowed to kill the dragons.”

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Posted by: serialkicker.5274

serialkicker.5274

That’s why it’s hard for me to enjoy story in gw2, because there is pretty much no developing your character the way you like. I know my commander wouldn’t stand for those petty insults from Braham. I would knock him down and explain few things to him. I didn’t feel like commander at all sucking up all that nonsense from that angry emo kid. Who would respect such commander? No wonder everyone is doing what they feel like. You know those personalities you can choose from when you create your character (ferocity, charm, dignity)? What the hell is that for? Completely useless. Would be cool if I would actually get something from that, like extra optional dialogue, depending on personality chosen.
I know they can’t afford to have all sorts of different options since it’s living world and not single player game, but what we have atm is not satisfying to me. I want to do story because it gives a feeling you’re actually part of something, not just aimlessly wandering around the world killing stuff, but god kitten these characters are so boring and bad :/
I get the feeling that they are making drama just for the sake of having drama, which then leads to characters doing stupid things for absolute idiotic reasons.

ferocity, charm, dignity got binned a long time ago. The only thing they do how, is maybe change a few lines of dialog depending on what you had chosen in the PS. But nothing after that. This is not a single player game where you control the story, like Dragon Age or Mass Effect. So the story will never really reflect what you would like your PC to do. I personally would have thrown Phlunt of a cliff, or enjoy feeding him to the mordim. But the writers at ANet weave the story, and we are trying to get the world to work together to kill the dragons. Killing people who may be useful down the line is not a good way to go about uniting the known world against the dragons.

Maybe we could get Jormag a job in a call centre, and Braham could be that customer, we all know the one, then while he’s distracted by Braham complaining and crying, we could kill him.while he’s not paying attention. Then pick up the phone and say “yes Braham, only I am allowed to kill the dragons.”

Like I said, that’s why I never enjoyed story, at least not living story. Personal story was a lot better. For example playing personal story with charr was completly different than with human. My warband was cool, they were loyal and respected me and my charr was kitten, didn’t take kitten from anyone, but at the same time he was respectful and loyal to those that deserve it. In living story, no matter what race you play, no matter what background you have, no matter what choices you picked in your PS, you’re are just a bad commander who fails to keep your members in check allowing emo kid to insult you. All of sudden my character is developing in direction I dislike and don’t feel it make sense for him and I have no control over it.

(edited by serialkicker.5274)

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Posted by: Ashen.2907

Ashen.2907

Something that seems to be missed by some is that Braham doesn’t make us look bad, he makes himself look bad. Taking the high road by maintaining composure, acting like a respectable adult, when faced with childishness is a better sign of qualification for leadership in an endeavor as vast as the campaigns against the dragon than would descending to the infantile brat’s level of shouting, whining, or pushing and shoving.

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Posted by: Riku.4821

Riku.4821

I would love if we could get new characters, or none, to follow us around in story… I really don’t like doing the LS solely because of the characters we’re forced to be with.

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Posted by: zealex.9410

zealex.9410

Braham will soon realise what a huge mistake he made if his plan become a reality and his attacks jormag head on that will be enough of a punishment for him seeing all his trusty sholdiers die (like what happened with the pact) theres no need with main chars to die
As for Marjory she wasnt disrespectful shes just to absorbed in what seems a way to bring her sister back too see whats shes walking into.

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Posted by: BrotherBelial.3094

BrotherBelial.3094

Something that seems to be missed by some is that Braham doesn’t make us look bad, he makes himself look bad. Taking the high road by maintaining composure, acting like a respectable adult, when faced with childishness is a better sign of qualification for leadership in an endeavor as vast as the campaigns against the dragon than would descending to the infantile brat’s level of shouting, whining, or pushing and shoving.

QFT. You made my point far better than I did.

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Posted by: Djinn.9245

Djinn.9245

Man I could kill everyone who’s ever bad mouthed me the world would be one empty place.

But really. Kill them off just because they disagree with you? Seems like a foolish thing to do. If story killed of everyone who disagreed with the protagonist they would all be the same.

The sidekicks/henchmen can disagree with each other, fine. That’s interesting and amusing. But the moment they disobey, insult, or disrespect the player, they need to go. If they express disagreement, fine, but if they do what Braham and Marjory did (defy orders from the player that has killed two giant dragons in a row), they need to experience retribution.

Then you have no idea about story telling do you.

In a fighting situation there has to be a leader. If the leader isn’t respected, you get infighting and the group accomplishes nothing and falls apart (like what happened to Destiny’s Edge). In this game, our character is the leader and the leader must demand respect. Everyone doesn’t have to agree or like each other, but when push comes to shove they have to take a direct order and give respect.

This “storytelling” might be “realistic” in the sense that some people react that way IRL, but this is Heroic Fantasy, not Reality. Heroes acting that way just doesn’t make any sense in this situation which is why some people object to it.

If they where in the middle of a battle, then yeah, you’d have a point, seeing as the disagreements happened after the battle was over and won, a good leader knows when to give his troops time to cool off so they can talk it out rationally, not walk up to Braham and kick him down a well screaming “THIS IS SPARTA!”. That would just make things worse and splinter the group even more. The way you want the story to go make is seem like “I’M THE COMMANDER YOU WILL RESPECT ME!” runs off sobbing

I can’t imagine why you would think I’m asking for the commander to be emo as well lol. I guess you haven’t seen any military movies/books if you think those are the only options for a commander to demand respect. And no, you can’t only demand respect in the middle of a battle. You must have respect 24/7 so that in the middle of a battle you don’t have to have that convo.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

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Posted by: Djinn.9245

Djinn.9245

Something that seems to be missed by some is that Braham doesn’t make us look bad, he makes himself look bad. Taking the high road by maintaining composure, acting like a respectable adult, when faced with childishness is a better sign of qualification for leadership in an endeavor as vast as the campaigns against the dragon than would descending to the infantile brat’s level of shouting, whining, or pushing and shoving.

Who said Braham made the commander look bad? The commander looks bad just from the writing of how he reacts to Braham. “Being a nice guy” is not leadership, and you don’t have to be infantile or a brat to demand respect. These are things that any successful business person could tell Anet, nevermind military.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

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Posted by: Ashen.2907

Ashen.2907

Something that seems to be missed by some is that Braham doesn’t make us look bad, he makes himself look bad. Taking the high road by maintaining composure, acting like a respectable adult, when faced with childishness is a better sign of qualification for leadership in an endeavor as vast as the campaigns against the dragon than would descending to the infantile brat’s level of shouting, whining, or pushing and shoving.

Who said Braham made the commander look bad? The commander looks bad just from the writing of how he reacts to Braham. “Being a nice guy” is not leadership, and you don’t have to be infantile or a brat to demand respect. These are things that any successful business person could tell Anet, nevermind military.

You do not demand respect from people outside of your chain of command or area of authority. Being a nice guy may not be leadership but neither is beating someone (as some have suggested) for being disrespectful. I have not suggested being a nice guy, but others have suggested resorting to physical assault to enforce an authority that they do not have.

Personally I do not see why we are attempting to recruit Braham. He has not demonstrated, in my opinion, any qualities that make him a particularly desirable candidate. His behavior here would remove him from consideration but certainly would not merit assault or a childish response in kind. Lowering yourself to the level of someon acting as Braham is only diminishes you.

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Posted by: Klipso.8653

Klipso.8653

What i think will happen.

Kasmeer will die, it will be Braham’s fault.

We will get the 2 dragons to fight, Lazarus will absorb the magic from the one that dies.

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Posted by: Hesacon.8735

Hesacon.8735

Having never played LW1, a bunch of characters magically appear between the personal story and LW2 and the Pact Commander recognizes them all. I think they’re all just a figment of the imagination and thus “unkillable” in the traditional sense.

Really the only solution to kill the characters is to put the Pact Commander on the appropriate medication.

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Posted by: Djinn.9245

Djinn.9245

Something that seems to be missed by some is that Braham doesn’t make us look bad, he makes himself look bad. Taking the high road by maintaining composure, acting like a respectable adult, when faced with childishness is a better sign of qualification for leadership in an endeavor as vast as the campaigns against the dragon than would descending to the infantile brat’s level of shouting, whining, or pushing and shoving.

Who said Braham made the commander look bad? The commander looks bad just from the writing of how he reacts to Braham. “Being a nice guy” is not leadership, and you don’t have to be infantile or a brat to demand respect. These are things that any successful business person could tell Anet, nevermind military.

You do not demand respect from people outside of your chain of command or area of authority. Being a nice guy may not be leadership but neither is beating someone (as some have suggested) for being disrespectful. I have not suggested being a nice guy, but others have suggested resorting to physical assault to enforce an authority that they do not have.

Personally I do not see why we are attempting to recruit Braham. He has not demonstrated, in my opinion, any qualities that make him a particularly desirable candidate. His behavior here would remove him from consideration but certainly would not merit assault or a childish response in kind. Lowering yourself to the level of someon acting as Braham is only diminishes you.

1. All the races are working together to fight the dragons. Your character is one of the leaders of that fight.

2. I know you didn’t say to be nice, I’m referring to how the story is written so your character is being nice to Braham.

3. I think that it should only come to physical violence if Braham won’t listen to reason and we have to “arrest” him for attempting to endanger others and put our plan in peril. Of course that will never happen in this emo story line. The OP suggestion to “kill off” the character which I agree with should be Anet’s decision, not a decision in-game.

Attempting to recruit Braham is part of the “being nice” writing of your character. The commander wants to be nice to Braham because his mother died and since his mother was in the previous guild, we’re inviting Braham to the current one. In my opinion we shouldn’t be trying to recruit him either. I can’t recall a single instance that he wasn’t arguing and whining about whatever we were doing. He wanted to do things his way from the beginning and didn’t learn from the mistakes that caused.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

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Posted by: Djinn.9245

Djinn.9245

Having never played LW1, a bunch of characters magically appear between the personal story and LW2 and the Pact Commander recognizes them all. I think they’re all just a figment of the imagination and thus “unkillable” in the traditional sense.

Really the only solution to kill the characters is to put the Pact Commander on the appropriate medication.

There are many MMOs that have one-time events that are often referred to in the game but which your character never experienced. This is the nature of MMOs.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

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Posted by: Klipso.8653

Klipso.8653

Also from a genre perspective, you cannot progress the story if a player is the central focus of every major event. There needs to be an NPC at the center of the major events in order to write it into lore, its exactly what happened with Kormir in GW1.

That’s why Trehearne was given credit for Zhaitan, and why our character is now removed from the Pact.

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Posted by: Ashen.2907

Ashen.2907

Something that seems to be missed by some is that Braham doesn’t make us look bad, he makes himself look bad. Taking the high road by maintaining composure, acting like a respectable adult, when faced with childishness is a better sign of qualification for leadership in an endeavor as vast as the campaigns against the dragon than would descending to the infantile brat’s level of shouting, whining, or pushing and shoving.

Who said Braham made the commander look bad? The commander looks bad just from the writing of how he reacts to Braham. “Being a nice guy” is not leadership, and you don’t have to be infantile or a brat to demand respect. These are things that any successful business person could tell Anet, nevermind military.

You do not demand respect from people outside of your chain of command or area of authority. Being a nice guy may not be leadership but neither is beating someone (as some have suggested) for being disrespectful. I have not suggested being a nice guy, but others have suggested resorting to physical assault to enforce an authority that they do not have.

Personally I do not see why we are attempting to recruit Braham. He has not demonstrated, in my opinion, any qualities that make him a particularly desirable candidate. His behavior here would remove him from consideration but certainly would not merit assault or a childish response in kind. Lowering yourself to the level of someon acting as Braham is only diminishes you.

1. All the races are working together to fight the dragons. Your character is one of the leaders of that fight.

2. I know you didn’t say to be nice, I’m referring to how the story is written so your character is being nice to Braham.

3. I think that it should only come to physical violence if Braham won’t listen to reason and we have to “arrest” him for attempting to endanger others and put our plan in peril. Of course that will never happen in this emo story line. The OP suggestion to “kill off” the character which I agree with should be Anet’s decision, not a decision in-game.

Attempting to recruit Braham is part of the “being nice” writing of your character. The commander wants to be nice to Braham because his mother died and since his mother was in the previous guild, we’re inviting Braham to the current one. In my opinion we shouldn’t be trying to recruit him either. I can’t recall a single instance that he wasn’t arguing and whining about whatever we were doing. He wanted to do things his way from the beginning and didn’t learn from the mistakes that caused.

Our character is the leader, officially, of a single guild with a handful of members. Our authority to arrest, give orders, command respect, etc is limited. Us arresting Braham would be more accurately described as kidnapping, assault, and false imprisonment. Of course we have connections and, hopefully, some pull with actual figures of authority and might be able to request that they intercede. But we have no more authority over Braham than we do over Queen Jenna.

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Posted by: Hannelore.8153

Hannelore.8153

Your opinion is your opinion, don’t feel like its shared by the rest to the player base. Everyone has different lives and relates to the characters differently.

For example, alot of people hate Marjory and Kasmeer, but like it or not there’s lesbian players in this game who appreciate such things. But the solution to that problem is to give us more straight and male/male relationships, not less lesbian maintext.

The issue is simple, this is an MMO, and it is ArenaNet’s job to make money off of it, and that means attracting as many markets as possible. So its always better to add and extend than to remove anything.

Failure to realize this is what lead to season one being so unproductive.

Alot of people relate to Braham because they’ve lived a life similar to his. If ArenaNet kills him off, they could lose that portion of the market, its bad for the game. Braham’s attitude in general is reflective of Norn culture, and as you can see of the thousands upon thousands of “annoying” Norn players in the game, people like it.

Would you like soaring gem prices and delayed expansions because of “annoyance” ?

I recommend taking a step back and trying to understand that the world, and especially social communities, just don’t work like you want them to.

Daisuki [SUKI] LGBT-Friendly Guild Leader | NA – Jade Quarry
I’m usually really sweet… but this an internet forum and you know how it has to be.
/i’m a lesbiab… lesbiam… less bien… GIRLS/

(edited by Hannelore.8153)

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Posted by: EdwinLi.1284

EdwinLi.1284

Yet the concept of Dragon’s Watch is not to be a military group but a team of unique individuals using their different talents to defeat the Elder Dragons.

Destiny Edge, for example, didn’t function much as a military team but more of a trust relationship they had with each other. They all trusted each other to get things done and they achieve their goals without depending only on one person to achieve everything for them. However, they fell apart because they lost trust with each other and their own actions. Eir was trusted to have a solid strategy but when she made the choice to use a strategy knowing one key ally was not there to make it work happened Zojja lost trust in her. When Logan left to save the Queen instead of staying he lost the trust to depend on him from Rytlock. Caithe lost faith in herself and no longer trusted herself.

Dragon’s Watch is not going to be something made up of people who simply act like a military consist of Yes people saying “Yes sir” and “I will do whatever you say sir” but more of a group of different people with different motives but the same goal trusting each other’s actions and so far that trust they have is not set yet.

Rox is only joining us now because she trust the commander’s methods to handle things when it comes to Elder Dragons.

Putting things in a Destiny Edge term, the Commander is basically the Eir of Dragon’s Watch now. They’re not going to be so trusting of the Commander if he or she only put his or her own needs above everyone else and only his or her own actions are the right ones.

(edited by EdwinLi.1284)

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Posted by: DarcShriek.5829

DarcShriek.5829

As soon as the sidekicks/henchmen start to get sassy and disrespect/insult the player, the writers need to kill them off. The fools need to learn a harsh lesson for their insolence.

These Living Story henchmen were only marginally less irritating than the “Destiny’s Edge” fools from the main story, and now they’re becoming just as whiny and melodramatic.

Braham and Marjory need to go. These two worthless little punks have gotten too big for their britches.

At least (you know who) was loyal to the end, even if he was bland and milquetoast.

These people aren’t required to follow you. Braham isn’t even part of your guild. If you go around killing everyone that disagrees with you, you will run out of companions fast. Do you think you can kill a dragon all by yourself?

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Posted by: BrotherBelial.3094

BrotherBelial.3094

Man I could kill everyone who’s ever bad mouthed me the world would be one empty place.

But really. Kill them off just because they disagree with you? Seems like a foolish thing to do. If story killed of everyone who disagreed with the protagonist they would all be the same.

The sidekicks/henchmen can disagree with each other, fine. That’s interesting and amusing. But the moment they disobey, insult, or disrespect the player, they need to go. If they express disagreement, fine, but if they do what Braham and Marjory did (defy orders from the player that has killed two giant dragons in a row), they need to experience retribution.

Then you have no idea about story telling do you.

In a fighting situation there has to be a leader. If the leader isn’t respected, you get infighting and the group accomplishes nothing and falls apart (like what happened to Destiny’s Edge). In this game, our character is the leader and the leader must demand respect. Everyone doesn’t have to agree or like each other, but when push comes to shove they have to take a direct order and give respect.

This “storytelling” might be “realistic” in the sense that some people react that way IRL, but this is Heroic Fantasy, not Reality. Heroes acting that way just doesn’t make any sense in this situation which is why some people object to it.

If they where in the middle of a battle, then yeah, you’d have a point, seeing as the disagreements happened after the battle was over and won, a good leader knows when to give his troops time to cool off so they can talk it out rationally, not walk up to Braham and kick him down a well screaming “THIS IS SPARTA!”. That would just make things worse and splinter the group even more. The way you want the story to go make is seem like “I’M THE COMMANDER YOU WILL RESPECT ME!” runs off sobbing

I can’t imagine why you would think I’m asking for the commander to be emo as well lol. I guess you haven’t seen any military movies/books if you think those are the only options for a commander to demand respect. And no, you can’t only demand respect in the middle of a battle. You must have respect 24/7 so that in the middle of a battle you don’t have to have that convo.

Having been in the army, I know what command is about. There are times to stomp a mud hole in someone and walk it dry, and there are times that would kit be the way to go. But movies and books are so real right? All of them and made by people who have an actual clue, the only war movie I have ever seen that got it right, is We where Soldiers. You don’t see people screaming at each other there.

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Posted by: anninke.7469

anninke.7469

I just wish people stopped with this kill-everyone nonsense. Regardless of how you see some NPC behaviour, why do they need to die for everything you don’t like? Just let them walk off and be forgotten, no need for useless violence. Do all of you “kill-them-now” people really need to hurt someone to feel better?

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Posted by: KyreneZA.8617

KyreneZA.8617

No, don’t kill them! They should remain as shining examples of bad writing. A cautionary tale if you will…

Recently returned to…
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Ranger | Necromancer | Warrior | Engineer | Thief

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Posted by: Djinn.9245

Djinn.9245

Man I could kill everyone who’s ever bad mouthed me the world would be one empty place.

But really. Kill them off just because they disagree with you? Seems like a foolish thing to do. If story killed of everyone who disagreed with the protagonist they would all be the same.

The sidekicks/henchmen can disagree with each other, fine. That’s interesting and amusing. But the moment they disobey, insult, or disrespect the player, they need to go. If they express disagreement, fine, but if they do what Braham and Marjory did (defy orders from the player that has killed two giant dragons in a row), they need to experience retribution.

Then you have no idea about story telling do you.

In a fighting situation there has to be a leader. If the leader isn’t respected, you get infighting and the group accomplishes nothing and falls apart (like what happened to Destiny’s Edge). In this game, our character is the leader and the leader must demand respect. Everyone doesn’t have to agree or like each other, but when push comes to shove they have to take a direct order and give respect.

This “storytelling” might be “realistic” in the sense that some people react that way IRL, but this is Heroic Fantasy, not Reality. Heroes acting that way just doesn’t make any sense in this situation which is why some people object to it.

If they where in the middle of a battle, then yeah, you’d have a point, seeing as the disagreements happened after the battle was over and won, a good leader knows when to give his troops time to cool off so they can talk it out rationally, not walk up to Braham and kick him down a well screaming “THIS IS SPARTA!”. That would just make things worse and splinter the group even more. The way you want the story to go make is seem like “I’M THE COMMANDER YOU WILL RESPECT ME!” runs off sobbing

I can’t imagine why you would think I’m asking for the commander to be emo as well lol. I guess you haven’t seen any military movies/books if you think those are the only options for a commander to demand respect. And no, you can’t only demand respect in the middle of a battle. You must have respect 24/7 so that in the middle of a battle you don’t have to have that convo.

Having been in the army, I know what command is about. There are times to stomp a mud hole in someone and walk it dry, and there are times that would kit be the way to go. But movies and books are so real right? All of them and made by people who have an actual clue, the only war movie I have ever seen that got it right, is We where Soldiers. You don’t see people screaming at each other there.

Who said anything about screaming? You said you were in the army – you think the way to demand respect is by screaming? Watch a Clint Eastwood movie – he commands respect and never raises his voice.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

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Posted by: Djinn.9245

Djinn.9245

I just wish people stopped with this kill-everyone nonsense. Regardless of how you see some NPC behaviour, why do they need to die for everything you don’t like? Just let them walk off and be forgotten, no need for useless violence. Do all of you “kill-them-now” people really need to hurt someone to feel better?

This is fiction, no one is hurting anyone.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

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Posted by: BrotherBelial.3094

BrotherBelial.3094

Man I could kill everyone who’s ever bad mouthed me the world would be one empty place.

But really. Kill them off just because they disagree with you? Seems like a foolish thing to do. If story killed of everyone who disagreed with the protagonist they would all be the same.

The sidekicks/henchmen can disagree with each other, fine. That’s interesting and amusing. But the moment they disobey, insult, or disrespect the player, they need to go. If they express disagreement, fine, but if they do what Braham and Marjory did (defy orders from the player that has killed two giant dragons in a row), they need to experience retribution.

Then you have no idea about story telling do you.

In a fighting situation there has to be a leader. If the leader isn’t respected, you get infighting and the group accomplishes nothing and falls apart (like what happened to Destiny’s Edge). In this game, our character is the leader and the leader must demand respect. Everyone doesn’t have to agree or like each other, but when push comes to shove they have to take a direct order and give respect.

This “storytelling” might be “realistic” in the sense that some people react that way IRL, but this is Heroic Fantasy, not Reality. Heroes acting that way just doesn’t make any sense in this situation which is why some people object to it.

If they where in the middle of a battle, then yeah, you’d have a point, seeing as the disagreements happened after the battle was over and won, a good leader knows when to give his troops time to cool off so they can talk it out rationally, not walk up to Braham and kick him down a well screaming “THIS IS SPARTA!”. That would just make things worse and splinter the group even more. The way you want the story to go make is seem like “I’M THE COMMANDER YOU WILL RESPECT ME!” runs off sobbing

I can’t imagine why you would think I’m asking for the commander to be emo as well lol. I guess you haven’t seen any military movies/books if you think those are the only options for a commander to demand respect. And no, you can’t only demand respect in the middle of a battle. You must have respect 24/7 so that in the middle of a battle you don’t have to have that convo.

Having been in the army, I know what command is about. There are times to stomp a mud hole in someone and walk it dry, and there are times that would kit be the way to go. But movies and books are so real right? All of them and made by people who have an actual clue, the only war movie I have ever seen that got it right, is We where Soldiers. You don’t see people screaming at each other there.

Who said anything about screaming? You said you were in the army – you think the way to demand respect is by screaming? Watch a Clint Eastwood movie – he commands respect and never raises his voice.

You need to make up your mind what you want, the commander is level with his voice, assertive and respectful at all times. Yet you think this was the wrong way to go. What is it you want? Because you seem to think it’s all wrong.

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Posted by: Djinn.9245

Djinn.9245

Man I could kill everyone who’s ever bad mouthed me the world would be one empty place.

But really. Kill them off just because they disagree with you? Seems like a foolish thing to do. If story killed of everyone who disagreed with the protagonist they would all be the same.

The sidekicks/henchmen can disagree with each other, fine. That’s interesting and amusing. But the moment they disobey, insult, or disrespect the player, they need to go. If they express disagreement, fine, but if they do what Braham and Marjory did (defy orders from the player that has killed two giant dragons in a row), they need to experience retribution.

Then you have no idea about story telling do you.

In a fighting situation there has to be a leader. If the leader isn’t respected, you get infighting and the group accomplishes nothing and falls apart (like what happened to Destiny’s Edge). In this game, our character is the leader and the leader must demand respect. Everyone doesn’t have to agree or like each other, but when push comes to shove they have to take a direct order and give respect.

This “storytelling” might be “realistic” in the sense that some people react that way IRL, but this is Heroic Fantasy, not Reality. Heroes acting that way just doesn’t make any sense in this situation which is why some people object to it.

If they where in the middle of a battle, then yeah, you’d have a point, seeing as the disagreements happened after the battle was over and won, a good leader knows when to give his troops time to cool off so they can talk it out rationally, not walk up to Braham and kick him down a well screaming “THIS IS SPARTA!”. That would just make things worse and splinter the group even more. The way you want the story to go make is seem like “I’M THE COMMANDER YOU WILL RESPECT ME!” runs off sobbing

I can’t imagine why you would think I’m asking for the commander to be emo as well lol. I guess you haven’t seen any military movies/books if you think those are the only options for a commander to demand respect. And no, you can’t only demand respect in the middle of a battle. You must have respect 24/7 so that in the middle of a battle you don’t have to have that convo.

Having been in the army, I know what command is about. There are times to stomp a mud hole in someone and walk it dry, and there are times that would kit be the way to go. But movies and books are so real right? All of them and made by people who have an actual clue, the only war movie I have ever seen that got it right, is We where Soldiers. You don’t see people screaming at each other there.

Who said anything about screaming? You said you were in the army – you think the way to demand respect is by screaming? Watch a Clint Eastwood movie – he commands respect and never raises his voice.

You need to make up your mind what you want, the commander is level with his voice, assertive and respectful at all times. Yet you think this was the wrong way to go. What is it you want? Because you seem to think it’s all wrong.

The commander is not assertive – at any time. He sucks up to Braham and just takes the insults and disrespect that Braham delivers. One doesn’t need to scream to assert oneself. And the commander did not assert himself in the face of Braham’s disrespect. He was a doormat.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

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Posted by: BrotherBelial.3094

BrotherBelial.3094

Man I could kill everyone who’s ever bad mouthed me the world would be one empty place.

But really. Kill them off just because they disagree with you? Seems like a foolish thing to do. If story killed of everyone who disagreed with the protagonist they would all be the same.

The sidekicks/henchmen can disagree with each other, fine. That’s interesting and amusing. But the moment they disobey, insult, or disrespect the player, they need to go. If they express disagreement, fine, but if they do what Braham and Marjory did (defy orders from the player that has killed two giant dragons in a row), they need to experience retribution.

Then you have no idea about story telling do you.

In a fighting situation there has to be a leader. If the leader isn’t respected, you get infighting and the group accomplishes nothing and falls apart (like what happened to Destiny’s Edge). In this game, our character is the leader and the leader must demand respect. Everyone doesn’t have to agree or like each other, but when push comes to shove they have to take a direct order and give respect.

This “storytelling” might be “realistic” in the sense that some people react that way IRL, but this is Heroic Fantasy, not Reality. Heroes acting that way just doesn’t make any sense in this situation which is why some people object to it.

If they where in the middle of a battle, then yeah, you’d have a point, seeing as the disagreements happened after the battle was over and won, a good leader knows when to give his troops time to cool off so they can talk it out rationally, not walk up to Braham and kick him down a well screaming “THIS IS SPARTA!”. That would just make things worse and splinter the group even more. The way you want the story to go make is seem like “I’M THE COMMANDER YOU WILL RESPECT ME!” runs off sobbing

I can’t imagine why you would think I’m asking for the commander to be emo as well lol. I guess you haven’t seen any military movies/books if you think those are the only options for a commander to demand respect. And no, you can’t only demand respect in the middle of a battle. You must have respect 24/7 so that in the middle of a battle you don’t have to have that convo.

Having been in the army, I know what command is about. There are times to stomp a mud hole in someone and walk it dry, and there are times that would kit be the way to go. But movies and books are so real right? All of them and made by people who have an actual clue, the only war movie I have ever seen that got it right, is We where Soldiers. You don’t see people screaming at each other there.

Who said anything about screaming? You said you were in the army – you think the way to demand respect is by screaming? Watch a Clint Eastwood movie – he commands respect and never raises his voice.

You need to make up your mind what you want, the commander is level with his voice, assertive and respectful at all times. Yet you think this was the wrong way to go. What is it you want? Because you seem to think it’s all wrong.

The commander is not assertive – at any time. He sucks up to Braham and just takes the insults and disrespect that Braham delivers. One doesn’t need to scream to assert oneself. And the commander did not assert himself in the face of Braham’s disrespect. He was a doormat.

You also seem to be forgetting one key point, theses people are not soldiers. They are not members of the pact, they are a group of people who started working together on the fly, Brahams just lost his mum, so he’s going to be lashing out, these people are more “friends”

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Posted by: Ashantara.8731

Ashantara.8731

but like it or not there’s lesbian players in this game who appreciate such things. But the solution to that problem is to give us more straight and male/male relationships, not less lesbian maintext.

This. I can’t see anyone “hating” Marjory and Kasmeer simply for being lesbians. That would be rather childish and majorly homophobic, and I hope the GW community is more open-minded, progressive and mature than that. I think all types of romantic relationships should be equally welcome as long as they are well written.

What i think will happen.

Kasmeer will die, it will be Braham’s fault.

I hope not! I am sick and tired of writers always splitting up lesbian couples in hyper-dramatic ways in movies and on tv, in most cases by killing off one of them. I don’t need that kind of drama in GW2 as well. They already killed Faolin (who was a terribly selfish, evil character, so I didn’t mind — but Kas would be a different story).

If Braham caused Kasmeer’s death, we would have a boring, repetitive lesbian story arc here that was used so many times before. Good example: Willow and Tara on “Buffy the Vampire Slayer”. Willow (a witch, compareable to a Necromancer in GW) was so overwhelmed by pain, which soon transformed into a hunger for revenge, that she turned into an evil force of destruction. I could see that happen to Marjory, if Kasmeer got killed by Braham’s stupidity. She probably wouldn’t rest until she has avanged her love.

We will get the 2 dragons to fight, Lazarus will absorb the magic from the one that dies.

That I can see happen. He will then become the ultimate weapon to destroy the dragon’s counterpart.

The commander is not assertive – at any time. He sucks up to Braham and just takes the insults and disrespect that Braham delivers. One doesn’t need to scream to assert oneself. And the commander did not assert himself in the face of Braham’s disrespect. He was a doormat.

I agree. I was feeling let down by my character as well when he/she kept quiet in response to Braham’s insults. They could have set things straight right there and then, but no, they didn’t. This will only complicate things in the long run. I prefer people to be more straight forward in order to prevent future conflicts instead of being cowards who avoid dealing with a current conflict.

(edited by Ashantara.8731)

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Posted by: Krinstin.6287

Krinstin.6287

Keep Braham and Majory alive.
Kill Caithe.

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Posted by: Doam.8305

Doam.8305

Keep Braham and Majory alive.
Kill Caithe.

Unlike Braham and Majory

Caithe is a perfectly fine character if your a Sylvari in fact as a Sylvari I find I’m way to hard on Caithe. She was their for our personal stories and the only personal story character people universally hate is Logan.

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Posted by: BrotherBelial.3094

BrotherBelial.3094

Keep Braham and Majory alive.
Kill Caithe.

Unlike Braham and Majory

Caithe is a perfectly fine character if your a Sylvari in fact as a Sylvari I find I’m way to hard on Caithe. She was their for our personal stories and the only personal story character people universally hate is Logan.

I don’t get why people hate him. Seeing as he’s tied to the queen thanks to her magic and an oath he gave her, but I guess it’s easy to forget theses things and just band waggon on the hate train.

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