The Mystery Cave Audio

The Mystery Cave Audio

in Living World

Posted by: Aenaos.8160

Aenaos.8160

There’s a prominent and permanent grinding stone like sound effect,that plays throughout the whole instance.
It is mixed and played through the environment audio channel,and it not only covers all other sounds playing through that channel,but all other audio effects in that instance,including dialogue.
Even if you lower the ambient channel volume to almost nothing,it’s still clearly audible,that’s how loud it is.
This has been reported repeatedly,for years,and yet it’s still being ignored.
Can a dev please play that instance and tell us if this is acceptable audio quality for a product they sell in the store?
Hopefully this will be fixed sometime before GW11 comes out.

-Win a pip,lose a pip,win a pip,lose a pip,lose a pip,
lose a pip,win 2 pips,lose a pip,lose a pip…………..-
-Go go Espartz.-

The Mystery Cave Audio

in Living World

Posted by: Ashantara.8731

Ashantara.8731

There’s a prominent and permanent grinding stone like sound effect,that plays throughout the whole instance.

Actually, if I remember correctly, it is the sound of trickling sand.