Will Teq Scaling Happen?
Ultimately though, I personally disagree with Teq being scaled to be do-able with 20 people. Teq, and hopefully in the future ShatShat and JorJor, should all require 100+ people to complete.
I do look at the “whole picture.” And when I look at it, I see that there’s 20+ other world bosses for players to hit in a casual manner, and 1 (potentially 3) incredibly difficult ones for players who enjoy that kind of thing. It’s a niche for sure, but I’m glad as hell it exists.
Actually you don’t look at the whole picture when you make comments about events needing +100 people to complete it, if you were looking at the whole picture you’d realize that not all servers can pull +100 people per event on all time zones. Events should scale to accommodate all servers and all times zones not just the high population zergball servers otherwise you are excluding alot of players that don’t play on servers during peak periods.
Guesting, using overflows and joining TSS are not solutions to the problem, it’s just a bandaid and the sooner you people realize that the better and hopefully abet will realize their mistake and fix the problem.
The Bloody Rain [Rain]
Devona’s Rest
I must need to switch TTS guilds, as the one I am in consistently has next to no one representing at anytime when I am available to first the great beast.. And I’m in PST time zone.
Waiting in a zone for an hour in advance to be able to get in is what gets me the most, though.
Tonight, I got a daily by cutting her toenails for 15 minutes. Depressing.
As long as you have the numbers the new Tequatl is a cakewalk. He can even be downed faster than some other HP buffed bosses like Shaman or Golem MK II. The fight requiring a full map worth of people is its own problem that I’ve complained about multiple times. I’ve resolved to knowing that if I want to do Tequatl I have to guest to Blackgate and get into an Overflow with a TTS guild. ArenaNet will eventually address this by doing server merges on low population servers that can’t pull numbers to enjoy their new population based content. If people can’t enjoy content, they will quit. You can see signs of ArenaNet getting ready to have mass server merges with the addition of the new WvW queue map. It’s never in an MMORPGs best interest to have people sit on worlds that don’t have the natural population to do content.
Another serious problem with Tequatl is ArenaNet refusing to address why an event requiring a full map worth of people with general knowledge of the mechanics is still utilizing a ridiculously long spawn window. I’m fine with the event having a longer cool-down period, but the long spawn window needs to be addressed.
Nothing is more fun than sitting on a mid-level map for an hour. You can’t even run a champion farm during the spawn window because you need to be ready to DPS from the start.
That IS an issue I have with the new Tequatl. Something that difficult and epic should at least be on a meta-event chain that allows players to trigger it themselves when THEY are ready.
Ursan – you seriously lack in reading comprehension my friend. Nobody anywhere in this thread is complaining about commitment to your guild. Nobody is concerned with your guild. Nobody cares if every last one of you poop gold bars, and we could too, if only we joined you.
That is not the point.
It’s easy to join. We don’t care. It has zero commitment needed – we still don’t care. What we’re discussing is the situation that resulted in needing your guild in the first place – that situation should never have arrived. This only touches on TTS in that TTS exitsts purely to kill the new Teq.
You keep saying the exact same thing – and none of it is germane to the topic at hand.
What he said. I believe I am the first who said it, and will say it again, any specialized guild, TTS or not, designed to kill Teq is just a band-aid approach.
[Aeon of Wonder]
Maguuma Server
The problem is many people play GW2 because it is different(don’t have instanced raid).
Now if you make GW2 into an “instanced raiding” game some people won’t be happy.
But Anet want to keep the people who like raiding. So they make this BS open world raid which the only way to do it is having an organized group of people who struggle to fit their group in the same instance.
This event is a paradox for the game itself.
It should bring life to a lower level zone, but all it does is shoehorn people in a corner of the map for hours to wait for the fight to start (and due to the character cap, the rest of the map is consequently empty).
Also, due of the base scaling, there is no reason to go there unless you already know there will be enough people. So what happens is that no one goes there in less populated servers and the ones who want to try doing it are all guesting in some other server known for doing it (or organized overflows). Thus making the zone either deserted or completely full (and due to the overflow system, this also means that a disconnection or a crash means you’ll have wasted hours for nothing).
Obviously, the organized people (cause you need organized people, it isn’t like you can go there with some random equip and expect to do it…all the offensive stats apart from power are useless after all) are going early enough not to find themselves in overflows, thus people in unorganized overflows often aren’t even going to try doing it or are trying to get in the main map during the fight (since there wouldn’t be any chance of winning it anyway).
But even if you deal with this and win the fight, what you’re getting is just a ticket for a lottery – all the nice things purely depend on the rng. So you can be lucky and get ascended weapons and such things, or just get the bare guaranteed minimum (that, for the time involved due to the issues previously mentioned and the random window, is basically a waste of time).
Imho, what it should need is:
lower base scaling – make it possible to do it with 40 or 50 people. This doesn’t mean making it easier, by the way.
a token system – get tokens when you win the fight and spend them on (account bound) tequatl rewards – effort is what should be rewarded, not luck.
There should be both token and RNG skins. You should get tokens to purchase Ascended boxes but the Tequatl skins and the mini should be kept as RNG drops.
There is a certain excitement of getting a rare drop from a boss which is taken away with a token system, where as not getting anything at all is a massive letdown. So that’ll get the best of both systems.
The difference is that the other world bosses ARE being completed each time they spawn. Which is why I argued that completion metrics are a better tool that population.
Other world bosses are completed even lets say 90% of the time to be nice. Teq was completed 22 times but he spawned at least 612 times (not counting OF, which is where TTS kills him). Which is a less than 4% completion rate compared to 90%.
To base this on the number of times he spawn is misleading, because the player base has decided concentrate and focus on specific times for maximum efficiency.
Is there really a point of counting a Teq fail, when no one shows up? (If a tree falls in a forest, does it make a sound?). It makes no sense. No one failed anything, because no one was there. Again, in the other thread, I have used certain escort quests in Brisbane as an example. They get done 100% of the time they spawn, but are done once every week. Very misleading.
By far the best metric is to gauge how many players participated, and completed it. And due to TTS, I imagine this is very high, because for players who want to do Teq, TTS remains easily accessible.
Yes there is a point in counting it. Because when other encounters spawn, as easily tracked by various websites, ppl show up, and DO it. Without having to create one trick pony guilds aimed at gaming the system to create overflows to take down an open world encounter. All you do is show up. shout out in map that the event has started, and people show up, it gets done, ppl move on. Try doing that with fail Teq. There are plenty more people who would want to do Teq then do it, if it wasn’t for the pain in the kitten it is to take the time to game the system creating spawns, getting there up to an hour before the kitten event in the first kitten place, sitting around with your thumb up your kitten , for the ‘satisfaction’ of saying you took part in it. For the chance of getting that so special drop.
Not count Teq cause no one shows up. Pathetic. No one shows up cause they screwed up the entire event, unlike Brisbane, which was only occupied by people doing map clear in the first place. As pathetic a straw man argument as I’ve ever seen.
The difference is that the other world bosses ARE being completed each time they spawn. Which is why I argued that completion metrics are a better tool that population.
Other world bosses are completed even lets say 90% of the time to be nice. Teq was completed 22 times but he spawned at least 612 times (not counting OF, which is where TTS kills him). Which is a less than 4% completion rate compared to 90%.
To base this on the number of times he spawn is misleading, because the player base has decided concentrate and focus on specific times for maximum efficiency.
Is there really a point of counting a Teq fail, when no one shows up? (If a tree falls in a forest, does it make a sound?). It makes no sense. No one failed anything, because no one was there. Again, in the other thread, I have used certain escort quests in Brisbane as an example. They get done 100% of the time they spawn, but are done once every week. Very misleading.
By far the best metric is to gauge how many players participated, and completed it. And due to TTS, I imagine this is very high, because for players who want to do Teq, TTS remains easily accessible.
Yes there is a point in counting it. Because when other encounters spawn, as easily tracked by various websites, ppl show up, and DO it. Without having to create one trick pony guilds aimed at gaming the system to create overflows to take down an open world encounter. All you do is show up. shout out in map that the event has started, and people show up, it gets done, ppl move on. Try doing that with fail Teq. There are plenty more people who would want to do Teq then do it, if it wasn’t for the pain in the kitten it is to take the time to game the system creating spawns, getting there up to an hour before the kitten event in the first kitten place, sitting around with your thumb up your kitten , for the ‘satisfaction’ of saying you took part in it. For the chance of getting that so special drop.
Not count Teq cause no one shows up. Pathetic. No one shows up cause they screwed up the entire event, unlike Brisbane, which was only occupied by people doing map clear in the first place. As pathetic a straw man argument as I’ve ever seen.
I agree on the part that gaming “instance” isn’t the way that it should be, and yet, this is the current way that a certain guild is doing it. Is it right? For the team doing, yeah. For the others, specially new ones, or those that don’t even visit forum and just wanted to “jump in” (isn’t that part of anet’s plan? players just jumping in/out without any extra step to do?) so they can participate, will be disappointed.
[Aeon of Wonder]
Maguuma Server
Never have completed Tequatl successfully.
Never have seen him get below 90%
Sparkfly Fen is dead on my server 24/7 because everyone is doing it with TTS.
Asked for an invite to try to get it done.
No invite.
So yeah, how’s this work now? I don’t particularly even care to get it done at this point, and losing interest fast if this is going to be the future of content and the primary rng delivery system of ascended.
peasants had no bread and who responded: “Let them eat brioche.”
(edited by bravoart.5308)
Leave him as a monument to Anets incompetence.
Leave him as a monument to Anets incompetence.
Sad but true
[Aeon of Wonder]
Maguuma Server
TTS is a raiding guild. Tequatl is a raid encounter.
Join raiding guild, do raid content – get loot.
Such a simple concept, it worked in other games too.
Don’t say that out loud. Someone might think Anet added raiding to a “NON-RAIDING GAME!!!1!!XO!XO”. It’s just silly final boss from raid, thrown without reason or explanation into open world. That simple…
I did an experiment and guested to about 6 Very High servers when Teq event is up.
Black Gate
Tarnished Coast
Jade Quarry
Dark Haven
Crystal Desert
Sanctum of Ral
and then there’s mine, Maguuma.
The test was done during prime time US: between 6pm EST to 10pm EST
No one has done Teq in those servers when he’s up.
Of course, I could be just at the wrong place at the wrong time. Maybe Teq is being done at JQ, when I guested to TC. Or maybe, Teq’s being killed somewhere CD when I am at DH. Or any combination of those stuff.
Now, on the same servers, I also guested to check if:
Claw of Jormag and Shatterer are being done, on the same time frame.
And surprisingly, these 2 dragons, no matter when I tried to guest, are being done on those servers. Again, I am not saying Teq is not being done exclusively, for example, in my server, Teq is being done on Tuesday so maybe, I am just missing the regular Teq kill for those servers.
But still, the fact remains: many servers skip Teq, but still do all the other world bosses.
Is this a Teq fail? or a Teq success? The answer depends. If you’re one of those who enjoy Teq exclusively and just want Teq for yourself, then it’s a yes. Or maybe, you’re part of the group who wants content limited to the most hardcore, then it’s a success too. And even more so, maybe you’re part of the group who likes to get the loot, and since there’s few doign Teq, his drops are more expensive than others, so this is a success.
I don’t have any hard facts or hard data, just a few observations. But for the short time I did this experiment and seeing majority of players still flock in other world bosses, Teq is just a failed boss now.
Want to kill Teq? Join a specialized guild, camp the zone, and you better hope you get in the overflow before it fills up. If this is what Anet wants, then they succeed. If not, then they better make some changes.
[Aeon of Wonder]
Maguuma Server
I did an experiment and guested to about 6 Very High servers when Teq event is up.
Black Gate
Tarnished Coast
Jade Quarry
Dark Haven
Crystal Desert
Sanctum of Raland then there’s mine, Maguuma.
The test was done during prime time US: between 6pm EST to 10pm EST
No one has done Teq in those servers when he’s up.
Of course, I could be just at the wrong place at the wrong time. Maybe Teq is being done at JQ, when I guested to TC. Or maybe, Teq’s being killed somewhere CD when I am at DH. Or any combination of those stuff.
Now, on the same servers, I also guested to check if:
Claw of Jormag and Shatterer are being done, on the same time frame.And surprisingly, these 2 dragons, no matter when I tried to guest, are being done on those servers. Again, I am not saying Teq is not being done exclusively, for example, in my server, Teq is being done on Tuesday so maybe, I am just missing the regular Teq kill for those servers.
But still, the fact remains: many servers skip Teq, but still do all the other world bosses.
…..
Want to kill Teq? Join a specialized guild, camp the zone, and you better hope you get in the overflow before it fills up. If this is what Anet wants, then they succeed. If not, then they better make some changes.
I’m with you…after seeing many people say that they kill teq regularly on their servers I guested and jumped down to sparkfly to give it a try on more than one server…empty on even high population servers…
The only way I get a teq kill is joining in with TTS (I am a member and have killed teq 20+ times with them). I agree with all the posters who say this is a bandaid….it is. I would much rather do teq on my own server with my own friends (or other guild-mates)….who most of the time I cannot get into a TTS overflow because they fill so fast. I have many friends who have not killed Teq yet, and I have been trying to get them in when TTS kills them…but the system is not good for this and most cant take the time to camp sparkfly for the hour + in order to get 1 kill. At first I wore my title proudly showing that I had killed Tequatl…now it kinda makes me feel ashamed that I was able to do something that I cannot seem to be able to do with so many of my friends. We can all do Jormag and Shatterer together…so we do that and I wear one of my other titles.
Tequatl is broken and needs to be changed so that it can be enjoyed by the masses, that’s the point of this open world…I shouldn’t have to jump through hoops to do content in the open world (joining TTS, jumping into a overflow…getting there an hour early…etc etc etc).