Gaining Guild Influence

Gaining Guild Influence

in Players Helping Players

Posted by: Hebee.8460

Hebee.8460

My small guild has been gaining influence at a steady pace for its size (myself & 4 friends). We have been gaining influence from events & grouping together as we open more areas together. I have made some profit from the Trade Post, and used that money to buy influence when I can to boost upgrades. I have read up on influence and seen how it is gained – http://wiki.guildwars2.com/wiki/Influence

What I’d like to know is if anyone has any tips/tricks to gaining a good amount of influence to get things really rolling and going even for a small guild. Thanks in advance

Gaining Guild Influence

in Players Helping Players

Posted by: Maximus Delion.8719

Maximus Delion.8719

There’s no real trick to it – do events together. As the wiki says, the amount of influence you get from events and personal storylines scales up dramatically with every additional guild member who joins in.

Gaining Guild Influence

in Players Helping Players

Posted by: mercury ranique.2170

mercury ranique.2170

When it comes to gaining influence, the best way to get more is to get more (representing) members.. However if you have trouble growing or wish to stay small it is advisable to choose a direction instead of getting all. first example is the guild storage. for a small guild it is a good plan to invest 3,000 influence for a guild storage. However, being small, it is only advisable for bigger guilds to get the 20,000 for the treasure trove, let alone the deep cave (deep cave requires a total of 43,000 influence).

Also get boost that matter for your guildmembers. if nobody or almost nobody plays WvW, it is not advisable to invest in anything there. If your people are farming a lot of karma, then a +15% karma boost is a good idea. but when they have no interest in dynamic events it is not worth doing that.

Arise, ye farmers of all nations
Arise, opressed of Tyria!