Hello everyone!
I’m helping out a friend of mine who is starting in GW2 next month. He decided to play the game, but he had some questions I’m not sure i’m qualified to answer, so he asked me to post his questions on this forum, since he can’t post on foruns yet.
Here it goes, quoting him:
“I want to play a scholar, and I’m sure about it, as I always do in games. I’m not sure which profession should i choose.
I want to play the game to it’s fullest, so I’ll be doing both PvE, WvW and PvP, though I like PvP the most and i like to favour it. I probably won’t make competitive PvE a lot, so if a profession favours PvP over PvE, it’s not a problem. I just don’t want to be kicked out of a party because of my Scholar’s profession.
As a D&D fan, I always value the versatility of a Wizard’s spellbook and my priorities are Control at first, and then Damage and Utility. If I can keep a powerful foe out of combat, or lock-out 5 minions at a time with a well placed spell, I feel really happy about it. I like to play as a team player, but i don’t want feel weak and feel constantly that I need to rely on the others to be successful (even if i play with a team a 100% of the time. Is more of a roleplaying reason than a mechanic one).
The elementalist sounds like something i would play, for the versatility, but I’ve read the aren’t used to their full potential if you stand away from the battle, blasting from a distance. People often recomend to use D/D combination, but i don’t like to play at close range. I like to play, as the name implies, a Scholar, not a Battle Mage or something like this.
I see no problem in equipping the daggers to run away from combat, re-position myself on the battlefield and then switch to a Staff to rain death on my enemies again, but from what I’ve read about “fields”, Elementalists favour “close range” combat a lot, am I correct?
The necromancer also sounds interesting. While I don’t really like Necromancer’s concept (as I’ve said, I’m a D&D Wizard fan, and a Generalist one. I’d hate to see my spellbook restricted only to Necromancy spells, even if I really like then), the profession sounds fun and effective.
Which leads me to my second question: How does the Meta work on this game? From what I’ve read, all professions can fill a large amount of roles, but I’m guessing they have roles they can do better than the others. Both an Elementalist and a Necromancer can make a build based on Conditions, they can control, they can heal, they can do Burst damage. That depends on how you build them.
I’m guessing that there is a meta. An elementalist can be a better “burst” than the Necro, while this one probably will make a better condition build.
Am I Correct?
As a PvPer, i like to play characters with a big burst. Sustained damage can be healed, specially when you are playing against a lot of players and some of them will be focused healers. I like to deal damage only enough to be sure i can “instantly kill” that guy. When he reaches that % of HP, i use everything and he’s gone. For real.
Ok. Thanks for reading this far!
Can you tell me which Scholar Profession looks closer to my way of playing the game? And can you enlighten me about the “meta” and in which “roles” the scholars professions can be used?
I don’t want to be the best guy in town. I’m not a “MIN MAX” player, I’m more of a roleplayer, but I don’t want to be the worst of the group either. I don’t want to be considered dead weight because I’ve leveled a character that can’t do anything the way i like to play.
Thanks again and good evening!"