Some engineer questions
1. Grenades are okay, but bombs are better.
2. I got all of them, but I mainly use the mortar and the offensive golem.
Not sure about the other two questions.
Tryggon Gathol – [RvR] – lvl 80 Warrior – IoJ
Sechnal – [RvR] – lvl 80 Ranger – IoJ
I play offensive turret control. I use Rocket turrets,net turrets, and Ex B. Grenades are good in WvWvW for defending gates.
1. Yes
2. That depends on your build, I use Supply Drop for support due to Stun, stuff it gives and blast finisher. You maybe disappointed with the range of the Mortar, but give it a go.
3. No
4. No and No. They are a standard amount per level with traits that improve them such as Metal Plating in the Inventions Trait line.
1. If you run any kind of power build you want to run grenade kit. With the 30 point tactic you’ll do more damage with grenade #1 in melee than with the bomb kit #1. 3-4k when all the grenades crit in berzerker exotic gear is not unusual.
2. Mortar is nice it can be fun in PvE but if you use the above grenade spec you’ll do more damage and have better range with grenades. In WvW mortar ends up becoming a big ((hit me with AoE since I can’t move)) target, and in PvE it’s limited since you need someone else to take mob aggro to use it effectively. But its nice for events. Supply drop is really nice though.
3. the major downside to kits is they get no weapon or sigil contribution. Equipping a kit means you lose your weapon stats and your sigils. It’s the main reason why with the exception of trait-ed grenade kit and elixir gun that kits are sub-par to normal weapon attacks.
4. Traits upgrade turrets, and turrets upgrade with level, but they share no stats. Their conditions however count as your conditions so if you have heavy + condition damage you’ll see better dps from flame, rifle, and rocket to a point.