Why GW2 hate the crafters, should I abandon crafting ?

Why GW2 hate the crafters, should I abandon crafting ?

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Posted by: Toyjoy.2403

Toyjoy.2403

Q:

I read that exp granted from leveling 1 proffesion until max will give you free 10lvl.

That is a lie !! (also the cake)

The game simply HATE crafters. The demand of special crafting materials (bloods, claws, fangs etc.) gained only from monsters and their drop rate forces you to farm and therefore grind exp on monsters so much that Monty Python could make a show about it.
Personal example : I entered Dissea Plateau with 22lvl on my character, so the crafting made me grind 7 (!!) lvls before my armor and weaponsmith reached 75 lvl.
Just how ridiculous is that ? Crafting should HELP you level in the zones with created items etc. not make you sit hours on farming mats/grinding exp and therefore overlevel the next zone that you didnt event started yet.

This game hates crafters. Crafting in current state(because of drop rate of special items) halts the players from fluent advancement in the game. At least it hates everyone equally so I can share the pain.

What now ? Abandon crafting for the sake of joy from the game ? Fight through the pain and level them ? I love crafting so it hurts me twice.

Why GW2 hate the crafters, should I abandon crafting ?

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Posted by: Twoflower.3176

Twoflower.3176

Crafting is something you do ALONGSIDE brawling with baddies. One feeds the other; the brawls get you the stuff you need to make the things that improve your brawling. I’m not seeing a problem here.

I will grant that the drop rates on that stuff could be higher. A lot of different crafting professions pull from the same pool of items; in my guild we have four different people fighting over who gets totems and blood, for instance. Meanwhile, as our Designated Jeweler, folks have no problem heaping me with silver and gems… I get off easy compared to them.

Why GW2 hate the crafters, should I abandon crafting ?

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Posted by: QQKachoo.2980

QQKachoo.2980

I don’t think it hurts crafters at all. If anything it forces you to experience more of the game. If you don’t want to explore the game just buy all of the mats on the trading post.

Why GW2 hate the crafters, should I abandon crafting ?

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Posted by: QQKachoo.2980

QQKachoo.2980

Also I don’t really see this as a question but more along the lines of complaining.

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Posted by: Aseyhe.2948

Aseyhe.2948

Typically I find that advancing 15 character levels gets me just enough trophies to advance one tradeskill by 75 points. My first character was able to advance one tradeskill (armorsmithing) to 400 while leveling without any grinding or outside help (trading post was down) — but in virtually every crafting tier, I had just barely enough trophies to do it.

Why GW2 hate the crafters, should I abandon crafting ?

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Posted by: Cloud.2178

Cloud.2178

I’ve resulted to selling all my crafting materials for now. Exploring is just such a better way of leveling up and finding weapons. Who wants to sit in a crowded area for hours upon hours just creating items which 99% of them you will be unsatisfied with? Don’t get me wrong. More power to the people that can actually deal with it but if it was the best way to level up in this game, I would be gone by now.

Pyro Jo – Level 80 Engineer – Darkhaven

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Posted by: Seraskus.6810

Seraskus.6810

It would be nice if ArenaNet introduced an option for “Item Hunt”. For example if I am leatherworker and need leather for armour I would be able to check “Leather” on my ‘seeking list’ and scince this moment all creatures I kill, which can provide me with leather, will drop it.

It will make gaining resources from the mobs much easier.
And it would be much less “grindy” this way I think.

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Posted by: Nuzt.7894

Nuzt.7894

I quit crafting shortly after I tried it, the amount of mats needed to make anything is way to much, its also far to time consuming to try and farm that number of mats. I have guildies that loved to craft in most games they played (I know I don’t get it either) and even they have commented on the rediculous amount of mats needed making it not worth their time.

Why GW2 hate the crafters, should I abandon crafting ?

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Posted by: lysander.6154

lysander.6154

Perhaps you have been trying to level multiple crafting disciplines that fight for mats at the same time? I would recommend keeping it simple and choosing either:
x + cooking
x + jeweling

Jeweling and cooking are the only two disciplines that don’t really compete with any of the other ones for supplies. Beyond that, there is also an efficient way to level crafting and an inefficient way to level crafting. If using the inefficient one (i.e. crafting multiples of one thing rather than taking advantage of discovery and discovering as much as possible), you will have to grind a lot whereas if using the efficient one (i.e. break down materials until they give little to no exp and then discover with them) you will have to grind very little. It is about patience. Build up your stockpile before you craft -anything- and you’ll have leveling droughts, but will level it efficiently and quickly when you do level it. Don’t be premature!

As for whether the game hates crafters…well, I -can- say that the current playerbase/trading post market hates crafters since most crafted stuff is going for less than the mats you’d use to make it. So uh…as an aside you might be better off just selling your mats for now until prices calm down, especially the 2nd tier ones. That way you can use your profits to buy them in bulk once they stabilize as more players move beyond the 2nd tier and start demanding the 3rd and 4th tier items and beyond.

(edited by lysander.6154)

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Posted by: DownyTif.2140

DownyTif.2140

You are definitely not doing it right if you don’t want to level up while grinding for materials.

1- Just gather everything you see while playing the main quest and gettings map completion;
2- Use the TP;
3- Go kill low level monsters.

I’m level 25, I reached Armorsmith 75 yesterday. I grinded low level creatures that gives 7xp +1xp per kill. Getting 20 tiny scales didn’t even leveled my char by 1.

Like Cloud said, do what suits you (I feel the urge to add that crafting tier 3 armor pieces (armorsmith level 74), even if my guardian is level 25, gets me upgrades. Not for long, but still. I love the crafting in this game, it help my char gear-wise)

Fenris Snowborn – 80 Guardian
MadCast Gaming [MCG] [SoR]

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Posted by: DownyTif.2140

DownyTif.2140

Perhaps you have been trying to level multiple crafting disciplines that fight for mats at the same time? I would recommend keeping it simple and choosing either:
x + cooking
x + jeweling

Jeweling and cooking are the only two disciplines that don’t really compete with any of the other ones for supplies. Beyond that, there is also an efficient way to level crafting and an inefficient way to level crafting. If using the inefficient one (i.e. crafting multiples of one thing rather than taking advantage of discovery; and discovering as much as possible), you will have to grind a lot whereas if using the efficient one (i.e. break down materials until they give little to no exp and then discover with them) you will have to grind very little. It is about patience. Build up your stockpile before you craft -anything- and you’ll have leveling droughts, but will level it efficiently and quickly when you do level it. Don’t be premature!

This.

Fenris Snowborn – 80 Guardian
MadCast Gaming [MCG] [SoR]

(edited by Moderator)

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Posted by: Ghaiana.3897

Ghaiana.3897

Discovery is indeed the fastest way to level crafting skills and on the side you earn a decent amount of xp with every discovery.

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Posted by: CC Dalmarus.8397

CC Dalmarus.8397

Community Coordinator

Thanks for your feedback, but this subforum is for Players Helping Players so will be closed. More forum sections appropriate for this topic will be opened in the future. Thanks for your understanding and cooperation!