An idea to increase skill-cap.
I think they talked in the past about traits altering your weapon skills. This sounds good, but I don’t know how viable it would be to implement this. Anyway, I agree that there should be an increase in individual skill layers. It’s all about teamplay atm (which isnt bad ofc :p) but I feel like the possibility to get a higher individual skill level would benefit the game.
Altering weapon skills through traits would add some diversity (but like the current situation: it needs balancing and a good implementation or there would be no diversity).
An increase in the combo-field teamplay would be good too imo.
Bring back: ‘Gamer’ title + MAT’s!
Throw out: Hotjoin!
There were originally suppose to be a system like this in the game, similar to the rune skill system in Diablo 3, but it was change to the trait system instead. I think that if they were to introduce new skills, they might as well just attach them to new weapons. The last thing we need is yet another thing to throw professions off balance.
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope