Balance and Players

Balance and Players

in PvP

Posted by: Shirlias.8104

Shirlias.8104

I would like to start saying that people who post ( or maybe post or just read ) on the forum are a small part of the community.

Which means there are other people we don’t know their thoughs about SPVP.

And this is just a point.
Now i start talking about balance and forum.
About balance and players feedback.

Since i started to read on gw2 SPVP forum, i noticed that most of the players were making complaing about Balance, regardless of the patch ( is like the complaining about SPVP is always ongoing ).

GW2 is a MMO with RPG elements, and as such kind of game is not allowed to have a balanced SPVP

GW2 SPVP could be only More or Less balanced than the previous meta/patch.
But not Balanced

It’s easy ask for balance when you have to work on:

-9 classes
-6 trees of perks ( which can be combined 3x )
-at least 10 weapons ( which inclued kits or elemental attunements ) per class
-5 healing skills per class
-24 utility skills per class
-4 Elite skills per class
-30+ Amulets,Runes,Sigils which allow different stats/perks/procs

Also, skills works in the same way PVP and PVE.

If you stop for a moment and try thinking about, you all will accept that is very hard to balance a game like this ( like all MMO tbh ).

I really don’t understand what players do want the most:

a) A balanced game.
b) A game like this, where you are able to build the character as you want, but at the same time which is really hard to balance ( and which brings more complaints.

Would you prefer to play the build you like into a unbalanced scenario or to play a standard class build with no personalizzation into a really balanced scenario?

And what about ANET devs?

Do you prefer to work on a class to make it , with 1 single modify, balanced for PvE, WvW and SPvP, or to work on them separately, maybe just working on a standard class instead on all possible class builds?

My toughts:

-Separate SPvP Fixes from PvE/WvW

-Allow to ranked matches only standard build ( 1x class ), and just work on them ( trying to find a balance between 9 classes, and maybe give em different roles. 2 Zerk, 2 condi, 2 bunkers, 3 Supports… for an instance ).

If SPvP would be really meant to be a good E-Sport and players want to skill themselves into a truely balanced gane, why don’t give it a try and both separate SPvP Modifies from PvE/WvW and work on a single build classes for the SPvP meta?

I do really prefer to chose only the character i want to play but have a balanced game i could play into ( which only depends by my skill ) than build my own class and see that the game has no enough balance.

And don’t get me wrong, i still have fun playing SPvP ( used only my thief in HoT s1, and i still use my thief into S2 ), but i would like to have a better PvP platform, and i don’t care about build my own class. Not in SPvP.