Bring back 3 sec revealed

Bring back 3 sec revealed

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Posted by: Marduh.4603

Marduh.4603

This is a completely senseless statement.
Thieves can still destroy someone just spamming HS when he’s below 50% health.
Name me a skill that hits harder and is more reliable than HS.

10k damage:
http://wiki.guildwars2.com/wiki/Hundred_Blades
http://wiki.guildwars2.com/wiki/Kill_Shot
http://wiki.guildwars2.com/wiki/Eviscerate
http://wiki.guildwars2.com/wiki/Final_Thrust – like HS
http://wiki.guildwars2.com/wiki/Mind_Wrack

6k damage:
http://wiki.guildwars2.com/wiki/Dragon%27s_Tooth
http://wiki.guildwars2.com/wiki/Phoenix
http://wiki.guildwars2.com/wiki/Whirlwind_Attack
Almost any phantasm can cause one attack 5k damage.
etk.

Bring back 3 sec revealed

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Posted by: SoLeciTO.3490

SoLeciTO.3490

I know how to play my thief, don’t assume things you dont know.

P/D needs a reworks i agree but a greate way to start it will be having more access to sneak attack the only real attack this set has.

About positioning, god man don’t mix things, we need to be out stealth and in the area to cap, that makes very very vulnerable to a thief with no denfense or health.

And don’t exaggerate the evasion build, i also saw the video of this thief against 2 bad players winning easily.

If you play the evasion build you will see for real how much damage you get anyways.

I’am not saying we are the underdog of the game.
I’am not saying i want a buff because i cant kill anyone.

The only thing i say is that there is no reason to have 4 seconds revealed . . . if there is please let me know.

Why are you by yourself capping in the first place? Your a roamer, you should decap and out unless you know the number advantage everywhere and in both cases you dont need stealth because you’ll be alone.

There is a reason high level teams still bring a thief and thats because they are still effective. Just because you can no longer be in stealth and 1 hit a man down does not mean it needs a buff again to make the class effective. So sorry that bringing Thief on par with most every other class made it harder for you to face roll…

Also – I will continue to assume as you havent shown you know tPvP as a whole. You may know YOUR class but you clearly dont know other classes (BM Ranger and Turret Engi?! Really?!?!) and without that knowledge there is no way you can logically make an argument that your class needs a buff to compensate something.

LOL, so every timei need to cap i will not find a single enemy to beat? so i just need to say hey tank guardian, Spirit ranger, bomb engi (or any other small area build) please move away iam a roamer that need to cap.

Again if you think my issue is to QQ because we are weak, IS NOT.

The only thing i want with this post is to debate why we have a 4 sec revealed, and just a few said good arguments.

Like:

The CnD→ BS rotation noobs that abuse this
The condi removal

But lets be honest all other classes abuse in some way a mechanic . . . want examples?

Warriors: The knock down + 100b
Rangers: The insane healing power of PM or spirit builds (they also hit really nice)
Mesmer: i dont need to good further with this.
Guardian: Perma Retalation tank guardian
Engi: same as mesmer there are a lot of greate builds to health insane and hit like a truck with conditions
Ele: lightning + fire skills that hit really hard in aoe.
Necro: Terror+Burn+Torment combo with terrormancer build

Don’t twist my words, iam not asking for a nerf to other classes neither a buff to my class.

I want my thief as it was before with this no sense nerf.

Bring back 3 sec revealed

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Posted by: sorrow.2364

sorrow.2364

This is a completely senseless statement.
Thieves can still destroy someone just spamming HS when he’s below 50% health.
Name me a skill that hits harder and is more reliable than HS.

10k damage:
http://wiki.guildwars2.com/wiki/Hundred_Blades
http://wiki.guildwars2.com/wiki/Kill_Shot
http://wiki.guildwars2.com/wiki/Eviscerate
http://wiki.guildwars2.com/wiki/Final_Thrust – like HS
http://wiki.guildwars2.com/wiki/Mind_Wrack

6k damage:
http://wiki.guildwars2.com/wiki/Dragon%27s_Tooth
http://wiki.guildwars2.com/wiki/Phoenix
http://wiki.guildwars2.com/wiki/Whirlwind_Attack
Almost any phantasm can cause one attack 5k damage.
etk.

You missed a part.

This is a completely senseless statement.
Thieves can still destroy someone just spamming HS when he’s below 50% health.
Name me a skill that hits harder and is more reliable than HS.

I highlighted it for you.

That cuts every skill you have named out of the list.

Bring back 3 sec revealed

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Posted by: Zenith.7301

Zenith.7301

Not to mention those skills are on a cooldown, not a cheap ini cost spammble you can use 3-4 times+ a gap closer.

And if you’re too bad to land heartseeker just pair it with steal, it’s a guaranteed kill.

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Posted by: Ryaniscool.8134

Ryaniscool.8134

I agree with that most people said, it really was a senseless nerf. I see that everyone is complaining about CnD, and ive decided to let you guys in on a little secret. Theres this maneuver in gw2 called a “dodge” maybe instead of complaining about how you senselessly stand in one place and cant take the thief hits, you should try this tactic, it really works. Move the reveal back to 3 seconds anet, just because noobs cant get ahold of a simple movent in the game doesn’t mean we should have to suffer

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