Bunkers: In-Game Points

Bunkers: In-Game Points

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Posted by: BlinkTwice.7932

BlinkTwice.7932

Is there a possibility to give Bunkers some points to look forward to when in a game. some games I will only get 10 points by capping the first point and never getting off of it. didnt chase anyone for a kill because thats not my job, my team won by a landslide. Anyway it was just a thought that crossed my mind that maybe the devs can look into seeing as they do have people reading these.

lvl 80 Bunker Engi Brooke Allana

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Posted by: XGhoul.7426

XGhoul.7426

If you think score matters, you’re doing it wrong. Unless there is some bug, everyone in the team shares the same rank points and silver reward per win regardless of points.

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Posted by: Syde.5961

Syde.5961

^
there’s a reason Anet took out awarding players for the points they earned in game.

Og Salmonder [oT] – Warrior
Stormbluff Isle

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Posted by: Forsaker.9213

Forsaker.9213

Yeah i feel that this is kinda problem , a lot of ppl coming to pvp , when they are running on pts , caping with 2-3 , stomping with 2-3 thinks they are doing right becuse they are getting pts abd tryn to get hight possible score , anet should change that somehow.

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Posted by: runeblade.7514

runeblade.7514

If you think score matters, you’re doing it wrong. Unless there is some bug, everyone in the team shares the same rank points and silver reward per win regardless of points.

If it doesn’t affect rewards, then ANet have no reason not to give Bunker more points.

I would like other players to know that I am a great bunker.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

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Posted by: XGhoul.7426

XGhoul.7426

If you think score matters, you’re doing it wrong. Unless there is some bug, everyone in the team shares the same rank points and silver reward per win regardless of points.

If it doesn’t affect rewards, then ANet have no reason not to give Bunker more points.

I would like other players to know that I am a great bunker.

Scoreboard as of now only serves the purpose of determining who wins a tie. The entire system has its flaws which I won’t get into detail; but includes doing 500 dmg to a downed body and it counting towards 10 pts for you and whoever even cleaved damage on the body…

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Posted by: Dondarrion.2748

Dondarrion.2748

I’m more happy with a bunker guardian who held on to close and scores 10 pts rather than the other one who did and scored more but left close unguarded to free cap…

That’s the good thing about rank points now being evenly awarded to entire team.

Lord Sazed / Hasla the Huntress / Seaguard Hala
Seamarshal Belit / Initiate Xun Tsu / Mistwarden Roshone
Seafarer’s Rest | Northerner @ Dragon Season

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Posted by: Static.9841

Static.9841

Team win > personal point score.

I would like other players to know that I am a great bunker.

Which you can do by actually holding your point and defending it from any enemies incoming to it.

[Zeus] Guild ~ Desolation. Not some silly muffin thing, stop stalking me Dhiania!

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Posted by: Rayti.6531

Rayti.6531

I understand the point BlinkTwice is trying to make. Especially with new players in e.g. soloQ you have the problem that they think those with less points are bad players. This often also leads to new players not listening to those who know what to do, because “what does he/she know, look at his/her score”.

The problem with the current score board is, that it doesn’t reflect the actual contribution to a victory in any way. I would rather have no score board at all than a score board that only shows who stomped/killed the most enemy players (except for death match of course).

Still I don’t know how they could make it better. Maybe you could award more points for kills in a capture point and its vicinity but remove awarded points in the middle of nowhere entirely?

What I would not do: letting the points tick for someone who is standing in the circle, because then, everyone would run to the home point and stay there.

But maybe it could be implemented instead that as soon as the defender gets dmg, the points start ticking for the defender (and not just when successfully killing the attackers, but really for staying there as long as the point is under attack).

Generally I just think that everything that rewards counter-productive/unstrategic play is simply wrong.

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Posted by: Duran.3196

Duran.3196

Scoreboard might as well be entirely removed, especially from Solo Queue.

Its totally misleading.

#ELEtism

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Posted by: Solstice.1097

Solstice.1097

They could easily just reward time spent alive + in combat + on a point, with bonus points if it’s a neutral point, bonus points for capping/decapping a point, and bonus points for kills/stomps/rezzes.

shouldn’t get much points for AFK on close, but if you’re in combat on it defending it for 5 minutes you’d get a lot of points.