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How about keeping the insta cast but instead shorten the daze duration to 0,25s (similar to a thief’s Headshot) while removing the stun from Confounding Suggestions to replace it with X stacks of vulnerability?
Power Lock only stuns with Confounding Suggestions. Mantra of Distraction is really quite mechanically different to Infiltrator’s Arrow too so giving them the “same treatment” would be confusing at best. All mantras are designed to be instant-cast at the expense of a long pre-channel. Mesmer can’t use any other channeled abilities whilst charging a mantra mid-fight. The icon displaying remaining charges is visible to opponents so, just like signets, you have information on their slotted utility and you can therefore often deduce what other utilities they are probably carrying (especially with Mesmer). That’s rather well balanced if you ask me.
(edited by Simonoly.4352)
It does need a very short cast time with no after-cast, though,
I disagree with you, and so does ArenaNet… Cheers!
It also means when you see the mesmer’s burst coming, and you dodge it, you will successfully counter play it instead of having your dodge suddenly interrupted or prevented.
The counter-play is the long charging time of the mantra skill itself plain and simple.
Easy to achieve actually when accounting to all those hip defensive skills.
They have long duration, enough to get the mantra up.
Your point does nothing to refute my own. You’re still blowing a necessary defensive recharge in order to charge your Mantra of Distraction. This is about as wise as a Celestial Dagger/Dagger Elementalist blowing his or her Lightning Flash to land Churning Earth. If you think that’s also a good idea, then you and I have nothing more to discuss.
Wrong. My points counters yours. Mesmers have so many of those hip defensive skills, and the stealth skills last pretty long thanks to PU. The recharge is low enough for all of them to be on-demand whenever necessary.
The difference between Lightning Flash + Churning Earth vs. The prestige + Mantra of Distraction is that The Prestige + Mantra of Distraction is worth it. The instant MLG stun is leagues better than a few stacks of bleed. lol. I can’t believe you actually compared the two.
Wait, so I have to take the Chaos line + PU + a torch and or Decoy and or mass invis so I can run MoD? I thought there was no cost/investment?
Anyway, how many hip defensive skills do Mesmers have exactly (how many’s “so many”) to serve in the use of recharging mantras? Can you list them for us? I’m fascinated.
- Mind Wrack- Blinds with Blinding dissipation
- Cry of Confusion- Blinds
- Diversion- Instant Daze/stun interrupt
- Distortion- Invulnerability
- Decoy- Stealth
- Portal- if you so choose.
- Blink- Teleport
- Mass Invisibility- Stealth
- The Prestige- Stealth
- Illusionary Wave- Knockback to keep melee away.
- Illusionary Leap- For MLG teleport.
Learn your class
And these will serve to cover the 2,75s of charging the mantra? You do know you cannot perform most of these while charging or you cancel the charge?
Yes, You can use all of these to cover your 2.75s channel. I also know I can use them before the channel so I can mitigate damage while I channel the mantra.
Learn your class.
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