Changes to coincide with LB/MMR Reset

Changes to coincide with LB/MMR Reset

in PvP

Posted by: felivear.1536

felivear.1536

Devs,

Two changes HAVE to happen prior to this leaderboard/MMR reset:

Decay
There has already been mention of the decay fix not making it in for this patch, which I totally understand; however, if decay isn’t in place, then a higher minimum wins needs to be put in place.

There are a few major issues with the lack of a solid decay, none more apparent than having a player with 11 games played be above people with 800 games played.

My proposal:

  • Bump the minimum wins required to be on the leaderboard to 50.
  • Since you are waiting 2 weeks after the patch to start the leaderboards, 50 games is no problem (heck I’d be fine with 100).

What this does is makes your ranking much more stable and valid. If you’ve made it to number 1 on the leaderboard by going 50-5 (without syncing, which is now apparently fixed) then you deserve to be there. If you went 11-0, big deal.

4v5 Fix
If the permanent changes that will alleviate this (hello “Join Now” button) aren’t going to make it in, then your proposed changes to the deserter penalty have to be in and VERY STRONG. Currently, there is nothing to deter players from joining a queue and going AFK. If there was an extremely hard penalty for doing so, then they would say, "crap, I have to walk away for 5 minutes, I better leave queue. "

4v5’s that happen because of a rage-quit AFTER the match isn’t a problem, your team was probably going to lose if you had 1 teammate getting smashed bad enough to quit. The major issue is if your team never had a chance to begin with.

Overall, I love this reset and MMR shuffling, but if these 2 things aren’t fixed, then the entire thing is moot.

Please respond with your thoughts.

feLIVEar: Your resident forum king.

(edited by felivear.1536)

Changes to coincide with LB/MMR Reset

in PvP

Posted by: felivear.1536

felivear.1536

Additional Idea: I think most 4v5s are because of people that queue and it takes too long to pop, so they go AFK (correct me if I’m wrong).

Would a simple solution to that be:

  • queues last 10 minutes
  • if your queue goes longer than ten minutes, you are automatically removed from queue
  • you are forced to re-queue

I’m not sure what impact that would have, but anything to fix the 4v5 situation is needed now.

feLIVEar: Your resident forum king.