I have to say I’m extremely disappointed upon seeing the new balance patch preview. My initial reaction was: ANet are you even playing the same game as us?
A couple awful changes really stand out:
Engineer:
Rocket charge CD increased by a whopping 2 seconds. This will have zero impact on the game and scrapper sustain. Where the are damage coefficient nerfs to the hammer skills? Where is the nerf to hammer 5, which is a 1200 AOE stun that is contributing immensely to the insane CC flying around? (Scrapper hammer 5 is of course not the only culprit; reapers, DH, druid’s, etc are also guilty).
Necromancer:
Boon corrupt on the scepter auto attack? Corrupt boon CD reduced to 15 s and less boons converted? ANet, ever heard of the phrase: “if it’s not broken, don’t fix it”? These skills were perfectly fine already. That scepter boon corrupt shouldn’t even be in the game, but if it were to be put in the game, it should be on the axe auto because axe needs love, is the necro boon corrupt weapon, and desperately needs an auto-chain. What game are you playing where condi reaper needs a buff? Most importantly, where is the deathly chill damage coefficient nerf? If any condi build wants to tick 700 dps, they need to ramp up and constantly apply bleeds/condi’s. Chill as a damaging condition requires zero ramp-up time and thus should not have such a high damage coefficient (0.3x+202).
Elementalist:
Diamond skin update is absolutely idiotic. Absolutely. Idiotic. Compare the new diamond skin to the necro’s shrouded removal. Shrouded removal is a very powerful trait that removes 1 condi every 3 s while in death shroud…even this is less passive than the new diamond skin because the necro has to choose to go into shroud. Condi removal on a 1 second CD? What were you thinking? That absolutely screws over condi builds like ranger and burn guard (for example) which don’t focus on applying so many different types of condi’s, but were able to break the old diamond skin with carrion…how will these builds get the ele below 75% now? Why would you make a trait that rewards condi spam? It’s going to be overpowered. What were you guys thinking giving this a 1s ICD? Did you guys even test this outside of a hotjoin? 100% curious and irritated.
Mesmer:
Well of precognition: This change is all well and good, but if it’s just pulsing aegis for 3 seconds, you should give it’s capture-point contribution back.
Ranger:
Protect me changes…do we really need more CC in this game?
Search and rescue: just a 10x better version of necro’s transfusion. Clap, clap, clap; creative.
What about ranger pets? Why are the bristleback and smokescale so much more powerful than the other pets? All other ranger pets need a serious buff to be a remotely useful class mechanic, and the bristleback and smokescale need a serious nerf to their DPS (and possibly F2 CD’s). Just compare bristleback to the river drake—they are supposed to serve the same purpose but the bristleback is vastly superior.
And hold up, just where are the shortbow buffs? Have you guys ever used this weapon? Compare ranger shortbow to scrapper hammer, or revenant hammer, or actually any weapon in the entire game. How can a weapon like the scrapper hammer even be designed with a straight face with the state of the ranger shortbow?
Thief and warrior:
This is all just wrong. It’s blatant powercreep. Remember after the June 23rd patch, after the DD cele ele fire line was nerfed? The game was incredibly balanced, and thieves and warriors did just fine. Fast forward to HoT, and now thieves and warriors are hurting a bit. But it’s important to remember that thieves and warriors are well-balanced around the base specs, and its the absolutely overpowered elite specs that are providing so much trouble. And all of the base specs are in trouble compared with the elite specs; not just thief and warrior. Solution: Stop buffing everything and just nerf all of the elite specs. The nerfs you’ve previewed thus far are going to be totally insufficient.
All I see is power creep, and a few well-intentioned but poorly designed fixes which will not help any of the underlying problems plaguing the game, ANet. I was excited to listen to the balance preview, but it just left me disappointed.
(edited by Salamander.2504)