At the moment warriors can just equip their passive regen signet and be unable to be killed. When a warrior is 4v1 and not dropping below 50% health and able to kill the other 4 players, it simply makes PVP unfun. Just had two games where it was impossible to kill any of the opposing team because it was all passive regen warriors.
Have you ever heard of poison?
Very nice condition supposed to reduce healing amount by 33%.
For Poison to have an equal effect on Heal Sig to any active heal cast through it you require 100% up time.
Right—more specifically, a full condi profession who keeps poison up 100% of the time will reduce the warrior’s healing to about 3000 over 30 seconds, after factoring in the damage from the poison. A non-condi profession that manages 100% uptime over 30 seconds will still allow the warrior to heal for 6000.
In other words, perma-poison from a non-condi build will still allow the warrior to heal about as much as another profession can without any poison ever being applied to them.
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