Don't Let Map Icons Overlap - Suggestion

Don't Let Map Icons Overlap - Suggestion

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Posted by: bhagwad.4281

bhagwad.4281

I often find it impossible to tell exactly how many of each team is at a certain point. Sometimes all I see is blue, when there are actually a couple of reds in there as well. This isn’t helped by the sometimes huge number of mesmer clones.

Instead, how about reducing the size of the icons and not allowing them to overlap? Maybe arrange them in a circle…The loss of precision doesn’t matter much because the map icons are mainly for people in other areas of the map to get an idea where everyone is. People in the thick of it don’t need to look at the map to know who is where.

I think this would make map icons a bit more useful. Thoughts?

Don't Let Map Icons Overlap - Suggestion

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Posted by: Krysard.1364

Krysard.1364

Totally agree with OP

M I L K B O I S

Don't Let Map Icons Overlap - Suggestion

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Posted by: Icetrinity.3804

Icetrinity.3804

Maybe arrange them in a circle…The loss of precision doesn’t matter much because the map icons are mainly for people in other areas of the map to get an idea where everyone is. People in the thick of it don’t need to look at the map to know who is where.

I think this would make map icons a bit more useful. Thoughts?

I agree that the minimap should clearly display every known location of allies and enemies, however I disagree that precision is not important.

When I opened this thread I expected to read something like “make the icons have a way of detecting overlap and automatically spread apart with tails on the icon marking their exact location, similar to a pin in Google Maps”. Maybe this would be a good way to have the information you desire without losing out on knowing the precise location of the icons/players.

Another suitable option would be to keep the minimap as is and simply add a function to mouse over which would display the names of all players in the vicinity, assuming their location is known, so that even if the icons are messy and unclear, you can see who is where. The text for each player could be coloured to match their team for clarity (particularly when solo queuing).

- Ice

Don't Let Map Icons Overlap - Suggestion

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Posted by: bhagwad.4281

bhagwad.4281

Maybe arrange them in a circle…The loss of precision doesn’t matter much because the map icons are mainly for people in other areas of the map to get an idea where everyone is. People in the thick of it don’t need to look at the map to know who is where.

I think this would make map icons a bit more useful. Thoughts?

I agree that the minimap should clearly display every known location of allies and enemies, however I disagree that precision is not important.

When I opened this thread I expected to read something like “make the icons have a way of detecting overlap and automatically spread apart with tails on the icon marking their exact location, similar to a pin in Google Maps”. Maybe this would be a good way to have the information you desire without losing out on knowing the precise location of the icons/players.

Another suitable option would be to keep the minimap as is and simply add a function to mouse over which would display the names of all players in the vicinity, assuming their location is known, so that even if the icons are messy and unclear, you can see who is where. The text for each player could be coloured to match their team for clarity (particularly when solo queuing).

- Ice

The pin idea is interesting. Should be great if we can implement it in a way that doesn’t clutter the interface too much.

I’m not sure about the mouseover idea though – often we need to see stuff “at a glance”. Hovering and displaying player names would I think take too much time…That’s just a personal preference though.

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Posted by: Icetrinity.3804

Icetrinity.3804

The first idea is definitely the preference, and I agree about having information at a glance. The mouse over was more just an easier (I think) alternative.

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Posted by: Terrorsquad.4802

Terrorsquad.4802

+1’d
/15chars

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