Downed State - A constructive assessment

Downed State - A constructive assessment

in PvP

Posted by: Arc.9374

Arc.9374

Universal Down State for all classes.

Button 1) Toss Rock – deals 200-350 damage or something smallish. Not enough for you to solo someone while downed but enough to at least allow some contribution to a fight so you can rally off the damage if the target gets stomped.
Button 2) Heal Self – Operates as normal.
Button 3) Suicide – Starts on a 10-14s cooldown. Intended for use in situations where you’re not on a point and the enemy team is waiting for you to bleed out, forcing a longer respawn time.

Done.

You still get to contribute in a small manner, but the system doesn’t punish people who are good enough to take 2 people on at once, since they’ll never get the stomp if your partner is wailing on them, and they can’t afford not to stomp because (as it stands right now) most classes attacking for 800-1k damage from downed is enough for their partner to swing the fight his way, kill you, and rally his buddy.

IMO downed should be a ‘Welp, you died. Get your team mates to bail you out if you want back in’. This whole teleporting or mistforming or vengeance → 100b rubbish removes a huge portion of the skill involved when fighting outnumbered, because you can’t afford to be even further outnumbered while trying to stomp and you can’t afford not to stomp because the dude is gonna either get back up and smash you, or continue to push out damage that’s just not quite low enough to ignore.

Potaters!

Downed State - A constructive assessment

in PvP

Posted by: EvisceratriX.1750

EvisceratriX.1750

as far as im concern i got nothing against downed state, players just keep crying about it because they think its OP, well learn your place, and have some idea and put it in your head about how to play the game.

ROW ROW FIGHT THE POWER!
http://twitch.tv/evisceratrixtv