-yes, I was thinking more about the general atmosphere among players, not just the OP’s post. I was unclear, that’s true:)
-I disagree on map design, they feel cluttered to me. In a TPS game, as opposed to a FPS one, you shouldn’t have relatively small rooms, a lot of corners and that kind of stuff. The camera dictates a lot in architecture of maps in a TPS game and with a good reason. Okay, maybe it’s a matter of taste, time should tell. But I absolutely think you’re wrong about the reward system. Or maybe you haven’t caught the point of view I was talking about. I am not talking about the point system or crafting gear. I was talking more about the reward system in match practice, so to speak. Point distribution is done poorly and that’s a fact. A fact that encourages bad play. Now, I am not talking about you or me and that we would adapt our playstyles to the roam-zerg awarding system. But 99% players will. That’s why system needs to be redesigned. I also disagree about the GUI, it feels like an alpha release to me – no stats except for what skills killed you, no necessary party info, no aftermath with a bit of depth… Now, of course, this is all an IMHO point of view, but I don’t think I am the only one. And I am not one of those that want gear advantage or similar stuff.
-inovations are cool, but if they are not supported by “meat”, they don’t worth much. PUG farming is there, I mean the whole SPVP is a PUG farm more or less. It’s not that much noticeable as there are still a lot of new players in the game. People farm points, gear treadmill is not the only thing that will yield PUG farming.
-the classes are balanced pretty fine in my opinion. I can’t talk about the graphics too much as I have jurassic PC:)
-It’s not just the GUI, I think that the problems I have mentioned are key ones, the meat and teeth of pvp. You disagree on some points and that’s fine. But I think those problems are indeed problems and I think that, sadly, they will affect the game population A LOT.
You talk mainly about you liking the pvp, but I am trying to say that it’s not about you or me. This is a MMO and, as one, is highly population-dependent. If it was single player game, it would be perfectly logical to assume the position where you are enjoying the game and the rest is not that important.
That said, personally, I can stand those problems. But objectively and from the aspect of a general player base, I consider them a potentially mortal wound. That’s mainly my point, my personal sentiments are just something that can tag along, but doesn’t make any difference. If you have the most beautiful tabletop tennis table, but no friends, what are you going to do?
I know some things are a matter of taste or opinion, but I strongly believe that not all of them are. I mean, objectively, four maps and one game mode in the full release of a game of this caliber, that’s almost incomprehensible to me. And it’s a game focused on that aspect of gameplay, those things should shine and be overwhelmingly brilliant in both quantity and quality, not just on the level “well, it’s cool” or “I am having a good time”.
Again, those are my 2c, but I am really trying to be objective and in no way am I bashing the game or emo raging, far from that.
(edited by Doolio.1865)