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Posted by: Aza.2105

Aza.2105

Just got a loss because a team mate got stuck in the clock tower wall on Battle of Khylo. How long has this glitch been around and not been fix?

Amd Ryzen 1800x – Amd Fury X -64GB of ram
Windows 10

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Posted by: phokus.8934

phokus.8934

He should’ve relogged then.

I post from a phone so please excuse any references to ducks or any other auto corrections.

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Posted by: Ben Phongluangtham

Ben Phongluangtham

Game Designer

Next

We have a potential change that we’re working on to to reduce instances of this happening. Probably not 100%, but hopefully a significant amount. If testing goes ok, we’re hoping it’ll be ready in time for PoF launch.

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Posted by: Aza.2105

Aza.2105

He should’ve relogged then.

Yeah I was trying to tell him to just kill his client with task manager then start the game again. But he didn’t listen.

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Posted by: Aza.2105

Aza.2105

We have a potential change that we’re working on to to reduce instances of this happening. Probably not 100%, but hopefully a significant amount. If testing goes ok, we’re hoping it’ll be ready in time for PoF launch.

Great news! I’m totally looking forward to it. There are other maps where you can get stuck. Like I’ve gotten stuck in a pillar on the mid point of temple of the silent storm. But its very rare.

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Posted by: Ithilwen.1529

Ithilwen.1529

How about un-nerfing Mesmer sword 2 so that it actually allows you to travel ? ANET’s restrictions on Line-of-sight are too punishing and may be contributing to the wall problem, there’s no way to teleport out.

Mesmerising Girl

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Posted by: Faux Play.6104

Faux Play.6104

We have a potential change that we’re working on to to reduce instances of this happening. Probably not 100%, but hopefully a significant amount. If testing goes ok, we’re hoping it’ll be ready in time for PoF launch.

Good to hear!

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Posted by: Faelun.7563

Faelun.7563

Just got a loss because a team mate got stuck in the clock tower wall on Battle of Khylo. How long has this glitch been around and not been fix?

I was in this game too on the losing team. It was really unfair. They kept him in the downstate in the wall and wouldn’t kill him so we played most of the game 4v5….and predictably lost.

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Posted by: NICENIKESHOE.7128

NICENIKESHOE.7128

I’m not in the match and I hate to be that guy……but that’d be a mistake made by your stuck teammate. If you’re down in that state just let yourself bleed out, it’ll only take 20s or so. The bug shouldn’t happen in the first place, but its worse if you let that bug affect “most of the game” if given the opportunity to get out.

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Posted by: NaJke.3067

NaJke.3067

I’m not in the match and I hate to be that guy……but that’d be a mistake made by your stuck teammate. If you’re down in that state just let yourself bleed out, it’ll only take 20s or so. The bug shouldn’t happen in the first place, but its worse if you let that bug affect “most of the game” if given the opportunity to get out.

You don’t get the situation. He’s stuck while being alive, not downed. So he can’t attack and nobody can attack him.

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Posted by: NICENIKESHOE.7128

NICENIKESHOE.7128

Fair enough, I might have misinterpret what Faelun mean by “downstate”.

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Posted by: Celtus.8456

Celtus.8456

Can you at least consider a more reliable /stuck feature for when this does happen. Since the fix sounds like a very uncertain thing too…

Josre
Zulu Ox Tactics [zulu]

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Posted by: shion.2084

shion.2084

I found that trying rocket boots out on my engi had the side effect of being stuck in a few odd places. Like in Forest of Niffel the stone wall you go through with the stairs beside it (lowest flight). A kind opponent offered to kill me.

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Posted by: Seteruss.4058

Seteruss.4058

Got stucked myself few times with lightning reflexes on my ranger but if you just type /stuck and w8 30 secs it pulls you put to spawn area

Is it luck or skill keeping you alive?

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Posted by: Ben Phongluangtham

Previous

Ben Phongluangtham

Game Designer

Can you at least consider a more reliable /stuck feature for when this does happen. Since the fix sounds like a very uncertain thing too…

Changing the way stuck works in PvP is on our backlog. Not sure when it’ll get in though.

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Posted by: zealex.9410

zealex.9410

Can you at least consider a more reliable /stuck feature for when this does happen. Since the fix sounds like a very uncertain thing too…

Changing the way stuck works in PvP is on our backlog. Not sure when it’ll get in though.

A /gg option could possibly help?