Good PvP Patch

Good PvP Patch

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Posted by: hehk.8705

hehk.8705

Engineer is broken in how it applies conditions. Their rate of application makes so any class, except warriors and necros, cannot even get close without dieing to condis because any condition removal is made useless because the conditions are reapplied in a few seconds.

Warrior has to much AOE with hammer|longbow. The skill required to beat a hammer|longbow is high while the skill required for them to kill you is not so high. The biggest problem is the signet heal allows a warrior to get massive passive healing so they can always be on the offensive while other classes have to play defensively against them.

I am fine with a class being a counter to another, like stun-lock warrior being the clounter to a necro, but I do not want it to be near impossible for the necro to win. I want it so skill and team comp shine rather than just having all the good flavor of the month builds.

Curie is my smooth Australian sensei.

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Posted by: BurrTheKing.8571

BurrTheKing.8571

again about the healing signet? people talkig about infinite regen on warriors?
Warriors aint got infinite regen, healing signet is very easy to counter > poison..

I really dont get why people still think warriors are beasts and can hold a point against 2-3 people..
I play warrior, and see allot of warriors in pvp, but we still die easily against other well played classes.

If they do nerf healing signet and healing surge they better give protection because if we go this way we are back on the bottem in pvp.

right where the mindless warrior should be.

Posts like this is why I discount most of the people crying out for nerfs. It’s clear that many of them have no interest in Warriors being balanced, they just want them to be free kills.

Some hide it better than others but when you’re asking for nerfs on pretty much every buff Warrior has ever received it becomes pretty obvious what you’re after.

Just an angry old man…

Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)

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Posted by: NevirSayDie.6235

NevirSayDie.6235

Engineer is broken in how it applies conditions. Their rate of application makes so any class, except warriors and necros, cannot even get close without dieing to condis because any condition removal is made useless because the conditions are reapplied in a few seconds.

Any profession that can kite does quite well in a 1v1 vs. a condi engi. Spirit ranger, phantasm mesmer, etc. Necros are hard counters to condi engineers and warriors don’t really have much to worry about vs. condition builds. However, they can still lose to mixed damage from grenades if they get outplayed badly.