Guardians vs projectile hate
Here’s the list of Engineer skills that are countered by projectile hate:
Grenade 1
Grenade 2
Grenade 3
Grenade 4
Grenade Barrage
Rifle 1
Rifle 2
Rifle 4
Pistol 1
Pistol 2
Pistol 3
Rifle Turret
Rifle Turret Toolbelt
Rocket Turret
Rocket Turret Toolbelt
Net Turret
Net Turret Toolbelt
Flame Turret Toolbelt
Battering Ram Toolbelt
Elixir Gun 1
Elixir Gun 2
Throw Elixir B
Throw Elixir C
Throw Elixir U
Throw Elixir X
Throw Elixir R
Throw Elixir S
Mortar 1
Mortar 2
Mortar 3
Mortar 4
Mortar 5
Throw Wrench
Static Discharge
Flamethrower 2
35 skills total…
Anet please… why did you add so much anti projectile?
(edited by ellesee.8297)
Ironically most of it comes from engi, reflects that is.
[Teef] guild :>
I can see why it might be irritating people. Projectile hate is, after all, easily achieved now. It’s just sort allover the place, often where it doesn’t reaaly need to be. Tides of Time already does a ton of stuff, why does it block projectiles too? Electro-whirl is on a high damage weapons set with a block, evade and stun field – it doesn’t need a reflect every 6 seconds too. As for Defense Field, isn’t a mini feedback field that is neither channelled nor stationary that’s on just a 25 second cooldown a little too much reflect uptime? But the worst is probably Tempest reflect uptime with multiple Magnetic Aura sources to complement Swirling Winds and Magnetic Wave. It’s quite an oppressive amount of continual projectile hate for anyone to deal with.