How do I carry in solo queue?
If youre not top1000, play any AI build.
If youre top1000, switch to any build with healing signet.
To carry play a d/d or s/f ele really well.
You could also play a very good hambow.
These two classes are the core of the meta right now for a reason.
There is no job those two can’t help with and they dominate at most things. Think about it.
Home guard, far assault, you name it and they are at least as 80 percent as effective as say a pure bunker guard. In assault jobs they are like 120% as effective as most.
haven’t played in a while
why s/f over s/d and is that a fresh air zerker build?S/F has emerged as a better option in a fresh air set up becuase it has better active defenses, and cen deal all its damage from ranged while kiting. S/D does have higher, more complicated burst potential, but its less practical because many of the one shot combos depend on using lightning flash in the middle of a cast to be effective, and thats not a good cooldown to rely on. Furthermore, being in melee to land some of those skills when you’re glass doesn’t help you against things like warriors.
Anyway yeah, I like S/F ele a lot too. I’m kind of torn though, since some people said to specialize in 1 or 2 classes to really be good at them, but I like ele, necro, and ranger all equally.
I wouldn’t bother specialising in s/f, as your first. Condition Necro will be strong in the next meta, work on that
Why do you say that when we won’t know the necro changes for another day lol?
Taking a break from GW2 to play various
Nintendo games..
Why do you say that when we won’t know the necro changes for another day lol?
because it deals with a lot of the cheese builds this balance patch will produce
Phaatonn, London UK
If youre not top1000, play any AI build.
If youre top1000, switch to any build with healing signet.
Worst tip ever. Period.
Currently @ some T1 server in EU
Hambow warrior = free win, or turret engi, i hear those are the new op
Recently I was on a nice win streak with my balanced team consisting of a decap/condi engi, bunk guard, war, d/d ele, necro and we hit a 2 ham 3 turret engi team that knew how to play those properly and there was not a thing we could do.
I don’t imagine they would be beaten except by a really well coordinated spike potential using voice chat so that would faceroll 90% of the teams in TPVP at any given time.
I suggest you all comp this way until the APT nerf comes in and show ANET how stupid the current meta really is. Even TOL teams are backed up by ele and hambow every time but you don’t need ele when you have turret engi to beat all the lack of coordination out there.
I think what matter the most are – not in any specific order -:
- individual skill and collective gameplay
- ability to read a map and team/ennemy status
- ability to react quickly and adapt according to situation, and therefore ability to anticipate
- communication
- creativity, being unpredictable and finding openings
- Timing and positionning
And maybe the most important thing: respect your teammates and opponents, and having fun above all else. Positive attitude and feedbacks are better than flaming anyone. If you want to carry a game, the least is to have a good leadership.
Nerfentalist of Augury Rock
thiefs carry soloq’s more than anything, be a good thief and you easily have 5% over your other characters win rate.
Why do you say that when we won’t know the necro changes for another day lol?
because it deals with a lot of the cheese builds this balance patch will produce
Yeah I can see that, since condition necro can destroy most turret engis, PU mesmers, and rangers in general. And it will be easier to bring them since warriors will be a bit less common since now they have to actually manage their bursts well!
Although necromancers could be seen as a tad cheese themselves. I guess I’ll just have to see what the patch brings.
Taking a break from GW2 to play various
Nintendo games..