Major issues and features that need to be addressed in sPVP

Major issues and features that need to be addressed in sPVP

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Posted by: crown.4621

crown.4621

1. The tournament map pool needs to rotate, fighting the best team on khylo(the worst map of the 3) is ridiculous.

2. Implement rating,.Do away with the tournament concept all together and simply add 5v5 spvp ranked that tracks your teams elo and pits you against other teams of similar elo. Add a non ranked option so teams can queue up as 5 and practice if they wish.

3. Too much grind with little incentive.

4. Custom games so we can host our own scrims and tournaments.

5. Duelling

6. More game modes, eg. deathmatch arena, conquest is tired and tedious, particularly in hotjoin.

7. A simple and efficient way to do hotjoin with friends; and no, ‘join friend in pvp,’ is not simple or efficient.

8. Less random PVP rewards.

9. Major class imbalances need to be fixed

Without 1, 2, 4, 5 and 6 GW2 spvp will slowly die and any hope this game had of becoming an esport will die with it.

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Posted by: Ironheart.9758

Ironheart.9758

Im glad there is people that feel they way I do, even a a cap the flag cant hurt.

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Posted by: Kentra.8625

Kentra.8625

Patience. The game’s been out 2 weeks! They did say they would add more game modes down the road, but I don’t expect them in several months. Conquest tired and tedious.. lol. After 2 weeks.. yeah, you probably played every single beta/stress test there ever was, but seriously now..

Tbh I don’t really see how a death match would even work in this game. You have no healers, meaning people would bunch up and go for a furball in the middle, focussing targets down in a massive dps fest. Does that sound fun to you? We already have that, btw – it’s called WvW. CTF could be nice.

There are much bigger issues with this game atm than pvp, such as account hacking, server issues, grouping, trading post, etc. Pvp is in a pretty good place right now. Good enough that it does not need any immediate attention. I agree with 1, 4, 5, 7, but I disagree with the doomsday scenario.

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Posted by: RaZaC.1963

RaZaC.1963

1, 2, 4, 5, 6,7
Those changes will not come soon but will come eventually, i’d say they some will come with a new expantion others just in a patch.
3
no clue what you meen by that?
8
I’ve not problem with the reward system
9
I’m not sure what “major” class imbalances your talking about. Maybe some are more OP then others but in the end every class can beat the other if specced correctly.

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Posted by: Law.1704

Law.1704

1. The tournament map pool needs to rotate, fighting the best team on khylo(the worst map of the 3) is ridiculous.

2. Implement rating,.Do away with the tournament concept all together and simply add 5v5 spvp ranked that tracks your teams elo and pits you against other teams of similar elo. Add a non ranked option so teams can queue up as 5 and practice if they wish.

3. Too much grind with little incentive.

4. Custom games so we can host our own scrims and tournaments.

5. Duelling

6. More game modes, eg. deathmatch arena, conquest is tired and tedious, particularly in hotjoin.

7. A simple and efficient way to do hotjoin with friends; and no, ‘join friend in pvp,’ is not simple or efficient.

8. Less random PVP rewards.

9. Major class imbalances need to be fixed

Without 1, 2, 4, 5 and 6 GW2 spvp will slowly die and any hope this game had of becoming an esport will die with it.

1. Rotating the maps wont really solve any issues you’re having. You will loose to the better team no matter which map right. Khylo is a great map also requires good team synergy and communication involving the trebs.

2. I agree about adding an elo/mmr system in and feel they will add something to this effect soon since they really want this to be an esport they will need a way or determining the top players.

3. I think your crazy with this one, pvp is about having fun and you are not forced to do it to progress If you want a skin that badly you can always go to pve if they made it any quicker the skin hunters in pvp myself included would already of finished all there is to do.

4. They already stated this will be implemented have patience

5. I’m 50/50 on this one, dueling can be great fun but it also increases the amount of whining being done by the community “I can’t beat x class 1v1 * queue tears*” when its balanced around 5v5

6. They chose this game mode because they can balance around it much easier and hot join is always tiresome because they balanced a game around 5v5 point capping and they made hot join 8v8 which I personally don’t understand but they must of had their reasons

7. No they should not allow premades into hot join it should stay like random arenas If you want to play with your friends do tpvp our wait until the custom games are added

8. The chests are random but I’m sure I am not the only one who salvaged everything and got very addicted to the mystic forge. You get stuff you don’t want? no problem go craft the set you do want with the mats you made

9. I play an ele which is considered by most to be completely under powered and I can honestly say there are no “major issues” it is almost there but in general needs some tweaks and most of all bug fixes which have been coming in daily btw here is a most I made on this earlier
https://forum-en.gw2archive.eu/forum/pvp/pvp/Balancing-patch/first#post64847

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Posted by: Aeternis.8650

Aeternis.8650

I absolutely agree with this. I was fairly certain, through watching the game for years and in beta testing it, that it would launch as a better, stronger PVP game than Mythic’s and have so far been pretty shocked at the neglect PVP is getting. There is very little time left for at least 2 new maps to be added in before a lot of PVPers drop faith in GW2. Really, just a team deathmatch and capture the flag or moba-type map are all we need. Yes, other games have launched with less, but the problem is in the keyboard facerolling single-mode system, not in the lack of a massive library.

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