Mesmer status since Merc Amulet is gone...
Destroyer amulet is good.
The issue is that it doesn’t fair fantastically against other builds that do have the best of both words with the merc amulet. That was my only struggle, it was against those players that I knew would have obviously been using a merc amulet to just tank my damage for long enough to burst me back.
Once merc is gone, I think destroyer will really shine.
I am honestly more concerned about how necro will go with losing merc, wanderer’s is nice, but frankly is not nice enough to not pick a different class.
If you’ve been spending any time in unranked the past couple days, you should’ve noticed a lot of players are dusting off their old GS power shatter. Still strong as hell. As others mentioned before, I suspect Carrion should be a fairly decent alternative to Merc for those who wish to continue with Chronophantasma or some variant.
Until they remove sinister amulet or any of those condition power amulets mesmer will be fine. Infact, sinister is probably better if you know how to use your defenses and not waste them. I don’t understand the logic they had when they implemented a pure power precision condition damage amulet.
I think it’s time for mesmers to go back to classes that they played before condi bullkitten
Until they remove sinister amulet or any of those condition power amulets mesmer will be fine. Infact, sinister is probably better if you know how to use your defenses and not waste them. I don’t understand the logic they had when they implemented a pure power precision condition damage amulet.
Does anyone actually use sinister i dont think ive ever seen a pvp build that uses it
Papa’s Lady Luck- Necro
(HELL)
Until they remove sinister amulet or any of those condition power amulets mesmer will be fine. Infact, sinister is probably better if you know how to use your defenses and not waste them. I don’t understand the logic they had when they implemented a pure power precision condition damage amulet.
Does anyone actually use sinister i dont think ive ever seen a pvp build that uses it
I think you can prove that viper is usually straight out superior to sinister. It has slightly more damage (even considering precision) and more condi damage. If you start to add ferocity, might or other stuff, it may not be as straightforward, but on its own, viper is a better choice.
So if a player aim at bursting in team play and roaming at far points to engage in 1v1 and cap/decap, what rune and amulet, weapons and traits, he/she should be using?
So if a player aim at bursting in team play and roaming at far points to engage in 1v1 and cap/decap, what rune and amulet, weapons and traits, he/she should be using?
Carrion if with sword , rabid/wanderer with scepter. Mesmer power imho is not that great in spvp now . It is a personal opinion but bursting 1 vs 1 is not simple with shatter now . If you go condi mesmer , in 1 vs 1 you are really really strong . The important is to achive the resault …
Mesmer still op as hell. Just not God mode that it . Problem is the Mesmer community always complain about their class while they are actually the strongest , you can see that even in the resent balance patch Mesmer actually got buffed now they got some nerf and you can see how many Mesmer complains .
U can run scavenging runes to compensate for the loss of toughness with carrion amulet. It’s still quite powerfull.
Mesmer still op as hell. Just not God mode that it . Problem is the Mesmer community always complain about their class while they are actually the strongest , you can see that even in the resent balance patch Mesmer actually got buffed now they got some nerf and you can see how many Mesmer complains .
Yes, because other classes never do this.
/sarcasm
It’s amazing how people try so hard to stereotype others based on the most arbitrary factors.
Mesmer still op as hell. Just not God mode that it . Problem is the Mesmer community always complain about their class while they are actually the strongest , you can see that even in the resent balance patch Mesmer actually got buffed now they got some nerf and you can see how many Mesmer complains .
So true…..
Season 1. God mode Alacrity, unkillable bunker
Season 2. Gets nerfed. Mesmers cry so hard it wakes the dead. Still Mesmers remain god tier.
Pre Season 3 (Every class gets nerfed (war gets buffed), Mesmer gets no nerfs and gets a reduction in Moa duration only AFTER the complaints from everyone else.)
Merc amulet gone which hurts Mesmer but ALSO hurts necro and condi war.
So mesmers “might” not be God tier 3 seasons in a row. Oh the horror, oh the pain!
“Buff my main class, nerf everything else. "
So what is more viable for 1v1 situations Sc/T and what? GS or Staff or Sw/Sw or Sw/Sh
Also now after the patch, should the Chrono line be given up?
So what is more viable for 1v1 situations Sc/T and what? GS or Staff or Sw/Sw or Sw/Sh
Also now after the patch, should the Chrono line be given up?
Either stick with sword/shield, or you can take the more offensive set of scepter/sword, sword/shield. Sword/shield for full defensive set, scepter/sword is more offensive but the benefit of 2 low cd blocks (also good for moar colne production).
So what is more viable for 1v1 situations Sc/T and what? GS or Staff or Sw/Sw or Sw/Sh
Also now after the patch, should the Chrono line be given up?
Either stick with sword/shield, or you can take the more offensive set of scepter/sword, sword/shield. Sword/shield for full defensive set, scepter/sword is more offensive but the benefit of 2 low cd blocks (also good for moar colne production).
why not sword shield, scepter torch ? you have no block ok but you gain burning
Scepter/Torch and Scepter/Sword are both awesome….you get better clone production and another block with sword, or stealth burns and fury from torch. Really it just depends on your personal play style!
Shatter builds are still strong.
Condition focused builds are still strong.
My port still works fine, I don’t get the fuss.
….. And Elementalist.
(edited by sephiroth.4217)
Shatter builds are still strong.
Condition focused builds are still strong.
My port still works fine, I don’t get the fuss.
Shatter in spvp ?
Shatter builds are still strong.
Condition focused builds are still strong.
My port still works fine, I don’t get the fuss.
shatter is not actually strong. It’s mediocore, neither good, nor bad. The only reason they appear strong is because the player is skilled, Or the opponent of the shatter mesmer is relatively unskilled. To have an power shatter appear strong the player’s skill level has to be so far above his opponent that he cannot allow himself to be hit more then twice. And has to play and know the class perfectly. The shatter has no condi cleanse aside from a sigil of generosity, It’s incredibly squishy with its 1888 armour. It has almost no might build up thus it’s overal dps is medicore safe for a few burst combo’s which you must pull of perfectly. Which is gonna be hard against most classes . Even if u know the class so well that u can dish out dps equal with that of the current meta builds. It still lacks quite a bit of survivability aside from 2 stealth skills. , condi cleanse on a generosity sigil which means u cleanse a condition by chance mind you, a distortion on sword skill 2, distortion on shatter skill f4 and a heal skill. It has no passive defences no protection, no aegis, no regenation, And sure u can say oh well it has blinds on shatter? That means nothing in a meta where u have bruisers who can cleanse them like nothing. So even that is highly dependent on the way u apply them.
Most shatters burst are mediocore safe for a few combo’s that require a quick vulneability build. Actually the few passive traits that it has such as powerblock and confounding suggestions are so hard to make use of since stability and stunbreaks are pretty much available to most builds espically those currently in meta.
Heck even moa got it’s duration nerfed considerly by nearly half. So even bursting a moa bird down which is not a surekill got much harder.
The Power Shatter is mediocore.
A strong power shatter= a good player or A strong Power shatter= relatively low skilled opponent.
It’s one of the few builds in wich the player has to do most of the work. Where the player has to rotate better then his opponents and know the maps better to kite since figthing on point is incredibly hard.
Shatter builds are still strong.
Condition focused builds are still strong.
My port still works fine, I don’t get the fuss.
shatter is not actually strong. It’s mediocore, neither good, nor bad. The only reason they appear strong is because the player is skilled, Or the opponent of the shatter mesmer is relatively unskilled. To have an power shatter appear strong the player’s skill level has to be so far above his opponent that he cannot allow himself to be hit more then twice. And has to play and know the class perfectly. The shatter has no condi cleanse aside from a sigil of generosity, It’s incredibly squishy with its 1888 armour. It has almost no might build up thus it’s overal dps is medicore safe for a few burst combo’s which you must pull of perfectly. Which is gonna be hard against most classes . Even if u know the class so well that u can dish out dps equal with that of the current meta builds. It still lacks quite a bit of survivability aside from 2 stealth skills. , condi cleanse on a generosity sigil which means u cleanse a condition by chance mind you, a distortion on sword skill 2, distortion on shatter skill f4 and a heal skill. It has no passive defences no protection, no aegis, no regenation, And sure u can say oh well it has blinds on shatter? That means nothing in a meta where u have bruisers who can cleanse them like nothing. So even that is highly dependent on the way u apply them.
Most shatters burst are mediocore safe for a few combo’s that require a quick vulneability build. Actually the few passive traits that it has such as powerblock and confounding suggestions are so hard to make use of since stability and stunbreaks are pretty much available to most builds espically those currently in meta.
Heck even moa got it’s duration nerfed considerly by nearly half. So even bursting a moa bird down which is not a surekill got much harder.
The Power Shatter is mediocore.
A strong power shatter= a good player or A strong Power shatter= relatively low skilled opponent.
It’s one of the few builds in wich the player has to do most of the work. Where the player has to rotate better then his opponents and know the maps better to kite since figthing on point is incredibly hard.
Good points if you refer to the meta build and I completely agree about the skill floor and knowledge needed to play the class effectively.
….. And Elementalist.
(edited by sephiroth.4217)
Shatter builds are still strong.
Condition focused builds are still strong.
My port still works fine, I don’t get the fuss.
shatter is not actually strong. It’s mediocore, neither good, nor bad. The only reason they appear strong is because the player is skilled, Or the opponent of the shatter mesmer is relatively unskilled. To have an power shatter appear strong the player’s skill level has to be so far above his opponent that he cannot allow himself to be hit more then twice. And has to play and know the class perfectly. The shatter has no condi cleanse aside from a sigil of generosity, It’s incredibly squishy with its 1888 armour. It has almost no might build up thus it’s overal dps is medicore safe for a few burst combo’s which you must pull of perfectly. Which is gonna be hard against most classes . Even if u know the class so well that u can dish out dps equal with that of the current meta builds. It still lacks quite a bit of survivability aside from 2 stealth skills. , condi cleanse on a generosity sigil which means u cleanse a condition by chance mind you, a distortion on sword skill 2, distortion on shatter skill f4 and a heal skill. It has no passive defences no protection, no aegis, no regenation, And sure u can say oh well it has blinds on shatter? That means nothing in a meta where u have bruisers who can cleanse them like nothing. So even that is highly dependent on the way u apply them.
Most shatters burst are mediocore safe for a few combo’s that require a quick vulneability build. Actually the few passive traits that it has such as powerblock and confounding suggestions are so hard to make use of since stability and stunbreaks are pretty much available to most builds espically those currently in meta.
Heck even moa got it’s duration nerfed considerly by nearly half. So even bursting a moa bird down which is not a surekill got much harder.
The Power Shatter is mediocore.
A strong power shatter= a good player or A strong Power shatter= relatively low skilled opponent.
It’s one of the few builds in wich the player has to do most of the work. Where the player has to rotate better then his opponents and know the maps better to kite since figthing on point is incredibly hard.
Good points if you refer to the meta build and I completely agree about the skill floor and knowledge needed to play the class effectively.
Yeah i refer to the meta power shatter. It’s arguebly one of the most balanced build class between passive traits and actives. The passives bieng more utilities that help the player then outright bieng dependent on them.
Mesmer still op as hell. Just not God mode that it . Problem is the Mesmer community always complain about their class while they are actually the strongest , you can see that even in the resent balance patch Mesmer actually got buffed now they got some nerf and you can see how many Mesmer complains .
Yes, because other classes never do this.
/sarcasm
It’s amazing how people try so hard to stereotype others based on the most arbitrary factors.
Nope that fella is correct in his generalization. I’m a mesmer main and hanging out over at the mesmer forums is pretty much spot on to what he just typed.
It’s really sad actually.
Mesmer still op as hell. Just not God mode that it . Problem is the Mesmer community always complain about their class while they are actually the strongest , you can see that even in the resent balance patch Mesmer actually got buffed now they got some nerf and you can see how many Mesmer complains .
Yes, because other classes never do this.
/sarcasm
It’s amazing how people try so hard to stereotype others based on the most arbitrary factors.
Nope that fella is correct in his generalization. I’m a mesmer main and hanging out over at the mesmer forums is pretty much spot on to what he just typed.
It’s really sad actually.
The problem is that we have a huge array of utilities for PvP that are useless in PvE – and the damage is adjusted accordingly. If you look at some recent damage meters you’ll see Mesmers are at the very bottom for PvE damage, horribly so. Last test I saw Mes was the only class below 20k on a straight golem damage test with and without boons, we didn’t even reach 15k (got it to 13 with self applied boons iirc). That’s dps not single hits obviously.
So the issue really is the utility, Mesmers are insanely slippery when played right and add to that the confusion because of clones and invis and yeah, Mesmers truly are a source of frustration like no other – hence all the whines constantly posted about the class.
Nerfing the utility and boosting damage to be in line with others in PvE might also even out PvP but to do that they’d have to break and redesign it – which is never gonna happen.
Personally I wouldn’t mind if it was nerfed into the ground for S3 so the biggest whiners and fotm players would move to something else and the class could be played mainly by people that enjoy it and are able to be constructive rather than the people jumping on whatever is strongest at that particular time.
(edited by Crowley.8761)
Scepter/Torch and Scepter/Sword are both awesome….you get better clone production and another block with sword, or stealth burns and fury from torch. Really it just depends on your personal play style!
OH sword also has the line daze, which is good for interrupting group res attempts/stomps.
Carrion + Superior rune of the Scrapper check the pic and count the tier 6 bonus + the toughness from rune. It’s barely going to make a difference lel.
(edited by Counter Terrorist.7421)
The amulet wasn’t a problem, endless confusion stacking is.
So this build http://metabattle.com/wiki/Build:Mesmer_-_Condition_Shatter where we can use Sc/Sw instead of Staff, using Chaos line in place of Inspiration and Scavenging Rune is okay for PvP?
Mesmer still op as hell. Just not God mode that it . Problem is the Mesmer community always complain about their class while they are actually the strongest , you can see that even in the resent balance patch Mesmer actually got buffed now they got some nerf and you can see how many Mesmer complains .
Yes, because other classes never do this.
/sarcasm
It’s amazing how people try so hard to stereotype others based on the most arbitrary factors.
Nope that fella is correct in his generalization. I’m a mesmer main and hanging out over at the mesmer forums is pretty much spot on to what he just typed.
It’s really sad actually.
The problem is that we have a huge array of utilities for PvP that are useless in PvE – and the damage is adjusted accordingly. If you look at some recent damage meters you’ll see Mesmers are at the very bottom for PvE damage, horribly so. Last test I saw Mes was the only class below 20k on a straight golem damage test with and without boons, we didn’t even reach 15k (got it to 13 with self applied boons iirc). That’s dps not single hits obviously.
So the issue really is the utility, Mesmers are insanely slippery when played right and add to that the confusion because of clones and invis and yeah, Mesmers truly are a source of frustration like no other – hence all the whines constantly posted about the class.
Nerfing the utility and boosting damage to be in line with others in PvE might also even out PvP but to do that they’d have to break and redesign it – which is never gonna happen.
Personally I wouldn’t mind if it was nerfed into the ground for S3 so the biggest whiners and fotm players would move to something else and the class could be played mainly by people that enjoy it and are able to be constructive rather than the people jumping on whatever is strongest at that particular time.
We aren’t talking about PvE here. In PvE when was the last time you saw a raid w/out a mesmer?
We are meta in all aspects of this game, and have been god tier for a LONG time.
We aren’t talking about PvE here. In PvE when was the last time you saw a raid w/out a mesmer?
We are meta in all aspects of this game, and have been god tier for a LONG time.
The point is, one affects the other obviously. They have said they aren’t splitting skills and Mesmer needs a damage boost in PvE – but since people are whining so much about our PvP strength we can’t get it.
I have tried the viper amulet even before they removed merc amulet and it was a good alternative. It does more damage, needs some skill to play and can sorta bunker a point for a ~10 seconds.
It’s quite balanced and still fun to play.
News flash to all the complaining mesmers: you were and are NOT supposed to beat all classes on any given build.. Saying ‘omg mes is not viable cause it can’t 1v1 a rev with 100% winrate’ is just another proof to how braindead that meta build was.
About time to face some losses, yes – even in 1v1.
With yet another nerf for Mesmer in today’s patch. Looks like the latest attempt to “shake up the meta” includes bringing Mesmer way down. Meanwhile I’m seeing warriors with what seems like 50% uptime or more on condition immunity.
With yet another nerf for Mesmer in today’s patch. Looks like the latest attempt to “shake up the meta” includes bringing Mesmer way down. Meanwhile I’m seeing warriors with what seems like 50% uptime or more on condition immunity.
They get 3 seconds from zerker stance and 6 second from healing signet. That is not 50% uptime. Learn to time your invulns during their uptime and burst after resistance ends. They have awful mobility, just kite around until their resistance ends.
We aren’t talking about PvE here. In PvE when was the last time you saw a raid w/out a mesmer?
We are meta in all aspects of this game, and have been god tier for a LONG time.
The point is, one affects the other obviously. They have said they aren’t splitting skills and Mesmer needs a damage boost in PvE – but since people are whining so much about our PvP strength we can’t get it.
Mesmer is FINE In pve. I’m tired of seeing that argument on PvP forums/threads.
DPS means kitten in PvP and its all about burst damage or sustain. Guess what? We mesmers have that in spades.
So please never post about PvE in a PvP forum or PvP thread b/c its a shallow argument that really holds no weight.
Thank You