(edited by UmbraNoctis.1907)
Nerf CONDI
Condi builds are pretty nuts right now and particularly hard to counter.
I do not care about condi builds. I can run or deal with them. But be honest, they are easy to play, harder to fail. Condi mesmer? I am playing a core condi mesmer and it is easy. Really easy. I love it, and been playing condi mesmer even before all this condi changes (it was crappy though )
But condi does not need expertise. Condi does not need precision. They are only nice additions. Dire condi mesmer can hurt many professions without ease. I am all for condition builds but please try to be objective and honest.
That is a problem with condi mesmer, not condi in general.
That’s it!….The whole kittening problem is that: unblockable necro marks spamming on the point, it’s the same with wvw .. you see marks everywhere, the backline of german servers is entirely made up of necros…
Correct me if I’m wrong… but I really, REALLY doubt condi builds are used in zerg fights. I can’t remember the last time I was hit with a condi build in a zerg fight…. You might be thinking of well bombers which are – yes you guessed it – power Necros with wells.
As for the other comments about Krait runes… come on! Nightmare runes, krait runes – you can’t have them all. If the condi user uses Krait, he won’t have nightmare. If he uses nightmare, he won’t have krait. Also, the 6th bonus of Krait runes won’t kill you. It’s a single bleed, torment and poison, and if the enemy was going to use their Elite on you, you are probably already in trouble despite the runes. And as it was already mentioned, if we compared that to Strength Runes. strength runes give you 5% more damage always , as well as higher might stacking, as opposed to 3 silly condis, no matter if they’re bugged so they hit through dodge. Not to mention the % damage bonuses are thrown around like crazy – examples: Herald traitline, Invocation traitline, Devastation traitline (not to mention the % damage boosts with thief or power warrior). Then we have Ferocity which makes the damage bonus even higher. Your power damage can skyrocket with all these % damage boosts, which is made even stronger by might and vuln. Condi dmg just gets might and vuln – yay.
Also, as was also said before… taking Krait Runes with Wanderer (which is a common condi amulet since merc is gone, or so I think)… your bleeds are way too long. It’s strong against enemies with super low cleanse like power rev, but against everything else, in my opinion, it’s a a risk because the longer bleeds you’d get from taking Krait are cleansed anyway.
YouTube Channel
(edited by MethaneGas.8357)
Almost 8/10 condi players per match that I play now. The 2 people who aren’t condi are me and the person I’m queueing with.