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Posted by: Ross Biddle.2367

Ross Biddle.2367

Shooting them in the face is very therapeutic.

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Posted by: Aeolus.3615

Aeolus.3615

Gw2 pvp is so ugly to watch/observe -.-"

1st April joke, when gw2 receives a “balance” update.

(edited by Aeolus.3615)

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Posted by: Zelulose.8695

Zelulose.8695

Either everyone dies instantly or noone dies for 2 minutes+. Rock is paper and paper is scissors. I’m just glad scissors is no-longer rock.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

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Posted by: Malediktus.9250

Malediktus.9250

Shooting them in the face is very therapeutic.

that video shows nothing. yes it is possible to counter dhs, especially in 1v1, its fights with more players than that where it can become tedious to fight

1st person worldwide to reach 35,000 achievement points.

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Posted by: Zelulose.8695

Zelulose.8695

Lol I think he was showing off the unblockable rifle warrior. I recommended it in map chat as DH counter once hoping it would catch on. Sadly, it is too situational. Warriors need defenses in this bunker meta and being unblockable makes you one utility squishier and one utility weaker verses everything else that doesn’t abuse block.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

Best way to kill DH play Thief, profit, DH can’t handle the insane burst, or on point presence/ Pressure the thief provides with Thieves guild and Unload.

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Posted by: Zelulose.8695

Zelulose.8695

Thieves guild CD is too long.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

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Posted by: Cynz.9437

Cynz.9437

Best way to kill DH play Thief, profit, DH can’t handle the insane burst, or on point presence/ Pressure the thief provides with Thieves guild and Unload.

I can’t remember a single patch where a guard couldn’t beat a thief unless they were really really really bad. Even if current DH won’t kill you as thief (you can just bail) you won’t make a dent either because of high healing and block uptime. Not to mention basi and backstab/stealth attacks got nerfed which was huge buff to guards.

All is Vain~
[Teef] guild :>

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

Sarcasm was heavy in that post….

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Posted by: Zelulose.8695

Zelulose.8695

Haha ok its funny then. Didn’t wanna lol at it if you were serious.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

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Posted by: Reaper Alim.4176

Reaper Alim.4176

Still not seeing this problem players are having all of a sudden against DHs. I’m pretty sure this is a L2P and build issue more then a issue with the DH class. Playing against them seems so easy to me unless that I have not touch my DH in a while for sPvP.

None the less with all of the cries from noncompetitive players, we will see DH’s get nerfed to nothing.

Soon as ANet decide to nerf my two now favorite classes out of existence is when GW2 will no longer be on my computer.

I maybe a troll with class.
But at least I admit it!
PoF guys get ready for PvE joys

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Shooting them in the face is very therapeutic.

that video shows nothing. yes it is possible to counter dhs, especially in 1v1, its fights with more players than that where it can become tedious to fight

High ranged DPS with 12s unblockables every 20s doesnt provide solid pressure vs DH’s? Given, DH’s still have all their tricks, but you’re underestimating the thorn this can be in a DH’s side XD. If you want to highlight the exchange in defenses, that’s simply a L2P issue.

Anyway, here’s my other current project I’m toying with for dealing with the DH team fight scenario. Again, it doesn’t nix all the DH’s tricks, but it pressures him to use absolutely everything fast. Everyone else wanting to chill out on point suffers too.

2:50
5:20
6:50

(edited by Ross Biddle.2367)

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Posted by: gavyne.6847

gavyne.6847

No nerfs needed if Anet just do what they did for pro level play…code in no class stacking. 1 DH isn’t a problem, but 2-5 it starts to become hilarious. It’s so simple. But my guess is Anet will continue to nerf classes based on player complaints when people are playing against too many of x class.

They implemented no class stacking for pro level play because they couldn’t balance the classes for high level play. Meaning after many nerfs teams were still stacking classes. What makes them think ranked players are going to be ok with the same issues?

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Posted by: sinject.4607

sinject.4607

The isssue is not the DH traps…
There are 2 reasons why some players on some classes are being instagibed by traps, one is the pvp balance that forced pvp team to remove trinkets that were ok in some classes due being to strong on others, the other is that many people were used to face smash oponoents with gimmick build (being carried for to long with their builds with those stats that were to much on that class).

Now theres something that counters squishy builds or makes them to change the way how they spam skills, every one panics, still linked to initial problem, those players cant adapt much due dependace on stats that were removed, and cant improve their build due stats that got removed, so a few classes dont have much options to choose from being squishy, wich is meat bags for DH (class works very well in power creep situation only).

DH has awfull sustain if u know how to counter it, and theres only one trap that does good/very good damage, and if the DH not using stability f2,f3, are easilly disrupted,

PS: Also the only skill guardian received for sustain was a block on mace.

the entire crux of DH’s imbalance is overtuned symbols, Purification healing for way too much (if it doesn’t deal damage, it shouldn’t heal for the second amount at all. just activation alone causing the heal is a huge problem and incredibly poor design especially in Conquest), and Renewed Focus clearly not being properly balanced with the Dragonhunter upgraded Virtues in mind.

DH has far from awful sustain and you’re outright wrong if you say otherwise. And again, for the 50000th time, nobody is complaining about trap damage. the problem is Symbol damage.

to repeat myself slowly and simply for you DH players:

  • Purification
  • Renewed Focus
  • S/F + Sc/Sh Symbols

these are the problems.

not longbow
not greatsword
not trap damage

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Posted by: SneakyTouchy.6043

SneakyTouchy.6043

If we took necro wells and dropped all their cooldowns to 5s, we could call them symbols too.

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Posted by: Legiion.7385

Legiion.7385

The isssue is not the DH traps…
There are 2 reasons why some players on some classes are being instagibed by traps, one is the pvp balance that forced pvp team to remove trinkets that were ok in some classes due being to strong on others, the other is that many people were used to face smash oponoents with gimmick build (being carried for to long with their builds with those stats that were to much on that class).

Now theres something that counters squishy builds or makes them to change the way how they spam skills, every one panics, still linked to initial problem, those players cant adapt much due dependace on stats that were removed, and cant improve their build due stats that got removed, so a few classes dont have much options to choose from being squishy, wich is meat bags for DH (class works very well in power creep situation only).

DH has awfull sustain if u know how to counter it, and theres only one trap that does good/very good damage, and if the DH not using stability f2,f3, are easilly disrupted,

PS: Also the only skill guardian received for sustain was a block on mace.

the entire crux of DH’s imbalance is overtuned symbols, Purification healing for way too much (if it doesn’t deal damage, it shouldn’t heal for the second amount at all. just activation alone causing the heal is a huge problem and incredibly poor design especially in Conquest), and Renewed Focus clearly not being properly balanced with the Dragonhunter upgraded Virtues in mind.

DH has far from awful sustain and you’re outright wrong if you say otherwise. And again, for the 50000th time, nobody is complaining about trap damage. the problem is Symbol damage.

to repeat myself slowly and simply for you DH players:

  • Purification
  • Renewed Focus
  • S/F + Sc/Sh Symbols

these are the problems.

not longbow
not greatsword
not trap damage

Symbols was never a Problem.
Its so easy to evade and to counter ……
And the new symbols are not a Problem .
Im not using one of them…. ok Sword 2 is atm rly strong but not over the Top .
L2P …ONLY people who cant move out of Symbols r the Problem.

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Posted by: Mightymealworm.8409

Mightymealworm.8409

Symbol damage hasn’t changed. Neither has trap damage. What changed was a reduction in tanky builds. Sure, there are more symbols available to more weapons now, but no more at a time than have always been available (1 per weapon set + 1 auto proc). If you never complained about symbols before, then the difficulty lies now in the build of class you are playing.

I will agree that traps are terrible from both a High level play aspect and terrible to face at the lower level. It is the combination of traps (persistent aoe damage) symbols (persistent aoe damage) and weapon attacks (mostly aoe damage) that make guardians very difficult to contend with if not focused down. This is also an unfortunately low skill cap type of pressure play.

Personally if any of these aspect get addressed, I hope it is traps that get the tweaking. I would be ok with removing boons on activation as a base part of the skills, and replacing the daze from trap mastery with the current boons. Also, either add a cast time to ToF or remove the initial strike on activation.

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Posted by: Ubik.8315

Ubik.8315

I will agree that traps are terrible from both a High level play aspect and terrible to face at the lower level. It is the combination of traps (persistent aoe damage) symbols (persistent aoe damage) and weapon attacks (mostly aoe damage) that make guardians very difficult to contend with if not focused down. This is also an unfortunately low skill cap type of pressure play.

Traps being strong at low level play stems from the capture points being very small. Same applies to all lingering AOE. DH Traps, necro marks and wells, chrono AOEs, fire fields from condi warrior, shock field from engis…all of them either cover the entire point or most of the point in any map that isn’t foefire.

If all the maps had larger capture points then new players wouldn’t end up charging into the point with the “I must be on the point to help team” and die to various AOEs – they could still be on the point but still have room to avoid visible and invisible obstacles.

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Posted by: Aitadis.8269

Aitadis.8269

Faced a Quad-DH team and my team got absolutely demoshed, mid ruby. This is ridiculous, and before you DH’s say 4v5 lol, it was basically a 3cap before our 5th DC’d. I was also forcing the enemy thief to rotate far and mid leaving my team to 3v2 at home and they couldn’t take it. 1 DH sat at far and another mid and thief rotated with me leaving 2 DH’s at home and the other 3 players on my team couldn’t 3v2 because DH OP. I had 1 death and rotated as good as anyone could, they won a 3v2 in mid at start as well because of the massive pressure and sustain they can do

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Posted by: Darknicrofia.2604

Darknicrofia.2604

Faced a Quad-DH team and my team got absolutely demoshed, mid ruby. This is ridiculous, and before you DH’s say 4v5 lol, it was basically a 3cap before our 5th DC’d. I was also forcing the enemy thief to rotate far and mid leaving my team to 3v2 at home and they couldn’t take it. 1 DH sat at far and another mid and thief rotated with me leaving 2 DH’s at home and the other 3 players on my team couldn’t 3v2 because DH OP. I had 1 death and rotated as good as anyone could, they won a 3v2 in mid at start as well because of the massive pressure and sustain they can do

I just faced a 5 DH team with our team being 1 DH (me) 2 reapers 2 scrappers

we 500-16’d them

Darknicrofia Sage – Bad Gerdian, Merciless Legend, Platinum NA Solo Que

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Posted by: abaddon.3290

abaddon.3290

Faced a Quad-DH team and my team got absolutely demoshed, mid ruby. This is ridiculous, and before you DH’s say 4v5 lol, it was basically a 3cap before our 5th DC’d. I was also forcing the enemy thief to rotate far and mid leaving my team to 3v2 at home and they couldn’t take it. 1 DH sat at far and another mid and thief rotated with me leaving 2 DH’s at home and the other 3 players on my team couldn’t 3v2 because DH OP. I had 1 death and rotated as good as anyone could, they won a 3v2 in mid at start as well because of the massive pressure and sustain they can do

your video is private btw.

im bad at sarcasm

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Posted by: Aitadis.8269

Aitadis.8269

Faced a Quad-DH team and my team got absolutely demoshed, mid ruby. This is ridiculous, and before you DH’s say 4v5 lol, it was basically a 3cap before our 5th DC’d. I was also forcing the enemy thief to rotate far and mid leaving my team to 3v2 at home and they couldn’t take it. 1 DH sat at far and another mid and thief rotated with me leaving 2 DH’s at home and the other 3 players on my team couldn’t 3v2 because DH OP. I had 1 death and rotated as good as anyone could, they won a 3v2 in mid at start as well because of the massive pressure and sustain they can do

I just faced a 5 DH team with our team being 1 DH (me) 2 reapers 2 scrappers

we 500-16’d them

what division would that be

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Faced a Quad-DH team and my team got absolutely demoshed, mid ruby. This is ridiculous, and before you DH’s say 4v5 lol, it was basically a 3cap before our 5th DC’d. I was also forcing the enemy thief to rotate far and mid leaving my team to 3v2 at home and they couldn’t take it. 1 DH sat at far and another mid and thief rotated with me leaving 2 DH’s at home and the other 3 players on my team couldn’t 3v2 because DH OP. I had 1 death and rotated as good as anyone could, they won a 3v2 in mid at start as well because of the massive pressure and sustain they can do

Why would you take a s3 meta condi chrono to a s4 DH meta fight?

Maybe attempt to counter their on point team prowess?

http://gw2skills.net/editor/?vhAQNAseWncfC1ohlpBmqBEgilZjycEWhPoMAutcr+WD2jF-TpBCQBOsMwAeAAV4IAAgTAAGOEA5b/BA

Wipe em, wipe em all.

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Posted by: Aitadis.8269

Aitadis.8269

Faced a Quad-DH team and my team got absolutely demoshed, mid ruby. This is ridiculous, and before you DH’s say 4v5 lol, it was basically a 3cap before our 5th DC’d. I was also forcing the enemy thief to rotate far and mid leaving my team to 3v2 at home and they couldn’t take it. 1 DH sat at far and another mid and thief rotated with me leaving 2 DH’s at home and the other 3 players on my team couldn’t 3v2 because DH OP. I had 1 death and rotated as good as anyone could, they won a 3v2 in mid at start as well because of the massive pressure and sustain they can do

Why would you take a s3 meta condi chrono to a s4 DH meta fight?

Maybe attempt to counter their on point team prowess?

http://gw2skills.net/editor/?vhAQNAseWncfC1ohlpBmqBEgilZjycEWhPoMAutcr+WD2jF-TpBCQBOsMwAeAAV4IAAgTAAGOEA5b/BA

Wipe em, wipe em all.

lol after respawn i was winning the far fight twice but thief came to +1 and towards the end I probably woulda 2v1’d the thief and DH on point, so not really my fault. Mid fight everyone died before me and I got off 2 solo resses in that fight. So please don’t talk if you cant back it up, my playstyle was fine.

Illusionary Mesmer
[oof] Crystal Desert

(edited by Aitadis.8269)

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Posted by: abaddon.3290

abaddon.3290

Faced a Quad-DH team and my team got absolutely demoshed, mid ruby. This is ridiculous, and before you DH’s say 4v5 lol, it was basically a 3cap before our 5th DC’d. I was also forcing the enemy thief to rotate far and mid leaving my team to 3v2 at home and they couldn’t take it. 1 DH sat at far and another mid and thief rotated with me leaving 2 DH’s at home and the other 3 players on my team couldn’t 3v2 because DH OP. I had 1 death and rotated as good as anyone could, they won a 3v2 in mid at start as well because of the massive pressure and sustain they can do

Why would you take a s3 meta condi chrono to a s4 DH meta fight?

Maybe attempt to counter their on point team prowess?

http://gw2skills.net/editor/?vhAQNAseWncfC1ohlpBmqBEgilZjycEWhPoMAutcr+WD2jF-TpBCQBOsMwAeAAV4IAAgTAAGOEA5b/BA

Wipe em, wipe em all.

a necro using lich form in pvp? wat!!!!

im bad at sarcasm

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Posted by: Aitadis.8269

Aitadis.8269

Faced a Quad-DH team and my team got absolutely demoshed, mid ruby. This is ridiculous, and before you DH’s say 4v5 lol, it was basically a 3cap before our 5th DC’d. I was also forcing the enemy thief to rotate far and mid leaving my team to 3v2 at home and they couldn’t take it. 1 DH sat at far and another mid and thief rotated with me leaving 2 DH’s at home and the other 3 players on my team couldn’t 3v2 because DH OP. I had 1 death and rotated as good as anyone could, they won a 3v2 in mid at start as well because of the massive pressure and sustain they can do

Why would you take a s3 meta condi chrono to a s4 DH meta fight?

Maybe attempt to counter their on point team prowess?

http://gw2skills.net/editor/?vhAQNAseWncfC1ohlpBmqBEgilZjycEWhPoMAutcr+WD2jF-TpBCQBOsMwAeAAV4IAAgTAAGOEA5b/BA

Wipe em, wipe em all.

a necro using lich form in pvp? wat!!!!

And a trap ranger wut? I’d be interested to know if this is unranked or amber.

Illusionary Mesmer
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Posted by: Ross Biddle.2367

Ross Biddle.2367

Faced a Quad-DH team and my team got absolutely demoshed, mid ruby. This is ridiculous, and before you DH’s say 4v5 lol, it was basically a 3cap before our 5th DC’d. I was also forcing the enemy thief to rotate far and mid leaving my team to 3v2 at home and they couldn’t take it. 1 DH sat at far and another mid and thief rotated with me leaving 2 DH’s at home and the other 3 players on my team couldn’t 3v2 because DH OP. I had 1 death and rotated as good as anyone could, they won a 3v2 in mid at start as well because of the massive pressure and sustain they can do

Why would you take a s3 meta condi chrono to a s4 DH meta fight?

Maybe attempt to counter their on point team prowess?

http://gw2skills.net/editor/?vhAQNAseWncfC1ohlpBmqBEgilZjycEWhPoMAutcr+WD2jF-TpBCQBOsMwAeAAV4IAAgTAAGOEA5b/BA

Wipe em, wipe em all.

lol after respawn i was winning the far fight twice but thief came to +1 and towards the end I probably woulda 2v1’d the thief and DH on point, so not really my fault. Mid fight everyone died before me and I got off 2 solo resses in that fight. So please don’t talk if you cant back it up, my playstyle was fine.

Clearly the mid fight needed support, but you let it wipe, then they dominated with complete control of the map.

The game extends beyond how well you think you can 1v1 XD. Play to win.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Faced a Quad-DH team and my team got absolutely demoshed, mid ruby. This is ridiculous, and before you DH’s say 4v5 lol, it was basically a 3cap before our 5th DC’d. I was also forcing the enemy thief to rotate far and mid leaving my team to 3v2 at home and they couldn’t take it. 1 DH sat at far and another mid and thief rotated with me leaving 2 DH’s at home and the other 3 players on my team couldn’t 3v2 because DH OP. I had 1 death and rotated as good as anyone could, they won a 3v2 in mid at start as well because of the massive pressure and sustain they can do

Why would you take a s3 meta condi chrono to a s4 DH meta fight?

Maybe attempt to counter their on point team prowess?

http://gw2skills.net/editor/?vhAQNAseWncfC1ohlpBmqBEgilZjycEWhPoMAutcr+WD2jF-TpBCQBOsMwAeAAV4IAAgTAAGOEA5b/BA

Wipe em, wipe em all.

a necro using lich form in pvp? wat!!!!

And a trap ranger wut? I’d be interested to know if this is unranked or amber.

Granted, the trap ranger was weird. Especially since it was in ranked XD . Regardless, the 30 stacks of confusion on the necro was to good to pass up.

Anyway, DH’s arent a sure win, for either team. Good players win. Bad players lose. Sometimes there’s nothing you can do regardless of how many DH’s you have on your team. But if you feel DH’s are the bane of your existence, play something that’ll ruin their game.

This isnt to discredit the problems people are raising and how easy DH’s are to play etc etc. You’re just not completely helpless.

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Posted by: Aitadis.8269

Aitadis.8269

I disagree, when the same class can take up 4 out of 5 spots on a team and completely dominate another team then somethings wrong. I’ve played against quad-DH 3 or 4 times since hitting ruby and lost every one quite badly. Have also faced triple DH pretty often as well and rarely win those too. Anet needs to do something because their are 9 classes to choose from and having games with 3 or 4 of the same class that then dominate a game is ridiculous.

Illusionary Mesmer
[oof] Crystal Desert

(edited by Aitadis.8269)

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I disagree, when the same class can take up 4 out of 5 spots on a team and completely dominate another team then somethings wrong. I’ve played against quad-DH 3 or 4 times since hitting ruby and lost every one quite badly. Have also faced triple DH pretty often as well and rarely win those too. Anet needs to do something because their are 9 classes to choose from and having games with 3 or 4 of the same class that then dominate a game is ridiculous.

You guys could have won the mid fight, only they got the rally instead of you. At the 2:40 mark your ele RQ’d, so of course there was no coming back. That said, you’re still playing S3 meta condi chrono, and one of it’s known weaknesses is DH’s. You had to kite the entire mid fight at the start while doing very little pressure except when the DH’s split off to the sides.

Your 1v1 with the DH on far only showed how weak the usually strong dueling power of the condi chrono is vs the DH. Why? He held the capture point and didn’t let it budge one bit. Meanwhile he held out without concern for long enough for the Thief (or anyone) to rotate to him. That’s all he had to do. Didn’t have to kill you, just stall you out while the points ticked and a friend came to help.

The match was over for you before it began, and not because the team had 4 Dh’s XD

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Posted by: Swink.5172

Swink.5172

I dont even know where to begin with addressing everything thats wrong with guardians…

They are so badly designed. This whole trapper thing is so ridiculous. “Dragon Hunter”, what is the dragon supposed to land on the traps? Or is he supposed to pull a dragon with the rope he can throw out? He can pull a dragon?!

And the gameplay? What do they do? stand and Auto until you walk into their traps.

And their traps deal way to much dmg! I’ve tanked up my build this season just because Guardians and Thiefs are so ridiculous. But still guards can just delete me. They delete all my friends too. No matter what clases or builds we play. just step on a trap and you loose 80 % of your HP. Just a pixel splash on the screen…

I have just zero respect for the game developers at this point. So weak and weird decisions being made…

Wont spend much more time with GW if this is going to keep up. None of my friends either. This is just something of the worst we ever seen in a game..
Everyone of you who argue differently that this is fine somehow should really try to think and actually look at a Guardian while the abomination is playing.

Rework Guardians!!

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Posted by: Evilek.5690

Evilek.5690

I dont even know where to begin with addressing everything thats wrong with guardians…

They are so badly designed. This whole trapper thing is so ridiculous. “Dragon Hunter”, what is the dragon supposed to land on the traps? Or is he supposed to pull a dragon with the rope he can throw out? He can pull a dragon?!

And the gameplay? What do they do? stand and Auto until you walk into their traps.

And their traps deal way to much dmg! I’ve tanked up my build this season just because Guardians and Thiefs are so ridiculous. But still guards can just delete me. They delete all my friends too. No matter what clases or builds we play. just step on a trap and you loose 80 % of your HP. Just a pixel splash on the screen…

I have just zero respect for the game developers at this point. So weak and weird decisions being made…

Wont spend much more time with GW if this is going to keep up. None of my friends either. This is just something of the worst we ever seen in a game..
Everyone of you who argue differently that this is fine somehow should really try to think and actually look at a Guardian while the abomination is playing.

Rework Guardians!!

Ctrl+C,Ctrl+F to more forum section. Maybe it will take someone seriously

Evilek lvl 80 Charr Thief Why no ?
Fredy Brimstone lvl 80 Mighty Warrior
Oupí lvl 80 Immortal Guardian

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Posted by: Darknicrofia.2604

Darknicrofia.2604

Faced a Quad-DH team and my team got absolutely demoshed, mid ruby. This is ridiculous, and before you DH’s say 4v5 lol, it was basically a 3cap before our 5th DC’d. I was also forcing the enemy thief to rotate far and mid leaving my team to 3v2 at home and they couldn’t take it. 1 DH sat at far and another mid and thief rotated with me leaving 2 DH’s at home and the other 3 players on my team couldn’t 3v2 because DH OP. I had 1 death and rotated as good as anyone could, they won a 3v2 in mid at start as well because of the massive pressure and sustain they can do

I just faced a 5 DH team with our team being 1 DH (me) 2 reapers 2 scrappers

we 500-16’d them

what division would that be

mid ruby

Darknicrofia Sage – Bad Gerdian, Merciless Legend, Platinum NA Solo Que

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Posted by: MomentofWeakness.1246

MomentofWeakness.1246

I USED … not played against … USED Guardian in pvp with a trap medi Longbow build and I felt like a GOD (sadly).. there was probably no reason for anyone to even come near me since once the traps hit them they either melted, or if they could get away, I would simply shoot them once for the kill and reset my traps for the next person. Something that happen in about 7 out of 10 matches is that the other team would simply give up on the point and not even bother since the build (which I have seen others using) is insanely cheese. Even if my health was dropped down to half or a bit lower .. I would somehow heal to 100% in the blink of an eye, meaning that my opponent who put in the effort and got me down low, while getting low himself will not recover his HP as quickly as I will and will most likely lose the fight. Not to mention one match where I tried a Burn Dragonhunter Build, same thing happened.. no one botered going to the point after a while and with only 7 stacks of burn, if my opponent was unable to cleanse, it would only take 4 to 5 ticks to down them. There is no way this is Balanced in the slightest.

I’m making this Topic because I like a challenge and I like a fight, not having the upper hand simply because my class is, without a doubt, stronger and simply makes no sense to fight.

In summary, the OP doesn’t even understand how Guardian works because he/she cannot explain how damage or healing occurred. Guardian is not overpowered you are exaggerating excessively probably to fit your narrative because you do not like having to fight Guardian/DH. This post is pure whining there’s nothing of substance here…

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Posted by: Aeolus.3615

Aeolus.3615

Only other classes can be OP. please nerf DH so we dont need effort to win, let me be good again….

PS~. DH is only good because spvp is power creep burst based, w/o it it is mostly a dead class.
gw2 pvp will only be fine when we have all stats back and balanced skill values across all classes, wich will be never due how awfull the balance team is.

Poor pvp team…it must be a pain to take care of a mod depending of balance crew that is killign the game….

1st April joke, when gw2 receives a “balance” update.

(edited by Aeolus.3615)

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Posted by: megilandil.7506

megilandil.7506

this thread is very funny and can easily be resumed in:
The pas seasons guards are cannon fodder for my X and this season they can survive my atacks and even kill me. this is a blasphemy…

and yes, i main a guard in PvP and i did in s1,s2,s3 and s4

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Posted by: abaddon.3290

abaddon.3290

this thread is very funny and can easily be resumed in:
The pas seasons guards are cannon fodder for my X and this season they can survive my atacks and even kill me. this is a blasphemy…

and yes, i main a guard in PvP and i did in s1,s2,s3 and s4

yeah i mean everyone playing guardian in pvp just shows how balanced it is. when every game has 3 4 or more guardians. cause no one EVER plays the op class right?

im bad at sarcasm

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Posted by: Saiyan.1704

Saiyan.1704

Player’s are not complaining about DH being op…(ok thieves are but thats the norm.) players are mostly complaining about how SoloQ can stack 3 or 4 DH on one side. Players would need the right comp and/or mmr in their favor but that’s not the case with matchmaking.

If it was only 1 dh per team, there would be less complaint threads.
If it were 2+ DH on a team and 2 Revs/Rangers opposite team, there would be less complaint threads.

The nerf x ability items i’m seeing here are incredibly bias and if implemented poorly, would demolish a DH vs players who know what they’re doing.

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Rank: Top 250 since Season 2
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(edited by Saiyan.1704)

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Posted by: Darknicrofia.2604

Darknicrofia.2604

so basically season 3 DH…

Darknicrofia Sage – Bad Gerdian, Merciless Legend, Platinum NA Solo Que

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Posted by: abaddon.3290

abaddon.3290

Player’s are not complaining about DH being op…(ok thieves are but thats the norm.) players are mostly complaining about how SoloQ can stack 3 or 4 DH on one side. Players would need the right comp and/or mmr in their favor but that’s not the case with matchmaking.

If it was only 1 dh per team, there would be less complaint threads.
If it were 2+ DH on a team and 2 Revs/Rangers opposite team, there would be less complaint threads.

The nerf x ability items i’m seeing here are incredibly bias and if implemented poorly, would demolish a DH vs players who know what they’re doing.

honestly this. 1 dh per team is fine. i decided to run a premade with my guild today. got several games with 3 dh’s on 1 team and was absolutely insane.

im bad at sarcasm

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Posted by: duster.7013

duster.7013

I don’t even know what i’m doing as dh and i’m averaging over 500k dmg a match.

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Posted by: Kuya.6495

Kuya.6495

I’m averaging a billion though

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Posted by: Kolly.9872

Kolly.9872

OP don’t bother to write anything against DH. You’ll just see a lot of DH’s fanboys telling you that you and everyone else sucks, while every DH user is just more skilled than you.

Thief might not be as strong as last year
but they’re a lot stronger
than they will be next year!

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Posted by: Krag.6210

Krag.6210

The only thing that bothers me with DH is how disgustingly easy they are to play. The skill ceiling is extremely low, it’s all reward with no risk, rolling your head on the keyboard does both damage and survivability and CDs are short.

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Posted by: Magnus Godrik.5841

Magnus Godrik.5841

You still need skill to use DH. Yesterday we faced off 4 DH with 1 druid mid ruby and we won. We had 2 DH, 1 necro, 1 thief and 1 garbage warrior who was feeding them easy points. Their mistake was constantly going lord and getting murdered because they couldn’t hold points down.

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Posted by: Lucred.1802

Lucred.1802

You still need skill to use DH. Yesterday we faced off 4 DH with 1 druid mid ruby and we won. We had 2 DH, 1 necro, 1 thief and 1 garbage warrior who was feeding them easy points. Their mistake was constantly going lord and getting murdered because they couldn’t hold points down.

No, you do not need skill to use DH.

You dont even need skill to win with DH in sapphire/ruby. I haven’t gotten above ruby, but hear enough complaints about full-trap guards from my guildies in diamond/legend it doesn’t sound like the dhs there have to be particularly good either.

Coming from a rev I’m quite good with to a DH I have less than 30 games played on using a cut n paste metabattle build I went from a 25% win rate and bottom third of personal score to 80% win rate and normally #1 personal score (even on the rare loss). The only 1v1 I ever lost on the DH was to another, more skilled, DH.

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Posted by: moobs.5862

moobs.5862

You still need skill to use DH. Yesterday we faced off 4 DH with 1 druid mid ruby and we won. We had 2 DH, 1 necro, 1 thief and 1 garbage warrior who was feeding them easy points. Their mistake was constantly going lord and getting murdered because they couldn’t hold points down.

No, you do not need skill to use DH.

You dont even need skill to win with DH in sapphire/ruby. I haven’t gotten above ruby, but hear enough complaints about full-trap guards from my guildies in diamond/legend it doesn’t sound like the dhs there have to be particularly good either.

Coming from a rev I’m quite good with to a DH I have less than 30 games played on using a cut n paste metabattle build I went from a 25% win rate and bottom third of personal score to 80% win rate and normally #1 personal score (even on the rare loss). The only 1v1 I ever lost on the DH was to another, more skilled, DH.

That’s actually really sad since rev counters DH, is more effective, and is easier to play at higher levels.

NL m0bz

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Posted by: BrotherBelial.3094

BrotherBelial.3094

You still need skill to use DH. Yesterday we faced off 4 DH with 1 druid mid ruby and we won. We had 2 DH, 1 necro, 1 thief and 1 garbage warrior who was feeding them easy points. Their mistake was constantly going lord and getting murdered because they couldn’t hold points down.

No, you do not need skill to use DH.

You dont even need skill to win with DH in sapphire/ruby. I haven’t gotten above ruby, but hear enough complaints about full-trap guards from my guildies in diamond/legend it doesn’t sound like the dhs there have to be particularly good either.

Coming from a rev I’m quite good with to a DH I have less than 30 games played on using a cut n paste metabattle build I went from a 25% win rate and bottom third of personal score to 80% win rate and normally #1 personal score (even on the rare loss). The only 1v1 I ever lost on the DH was to another, more skilled, DH.

DH’s are easy to beat, use invun/minions/pets to set off there traps, burst them down. If people are having a hard time, then there team are not focussing, or (shock horror) you are playing people better than you, it happens, you don’t need skill to play any class, but if you want to win with it, it helps. I personally find games are won or lost because people do not know how to rotate, keep an eye on the mini map, fight off points, focus targets or think they can run into 4 guys alone and win.

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Posted by: BrotherBelial.3094

BrotherBelial.3094

Squish forum bug.

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Posted by: Tissitra.4153

Tissitra.4153

The move towards more power and condi burst and less sustain increased the values of blocks, invulnerabilities and frequent condition removal, all of which are amply available for guardiands . The real issue is however that in spite of gaining very good ranged dps and aoe dps and cc in the form of traps with going DH, guardians did not really have to sacrifice anything in terms of their defensive abilities. The consequence is that currently, the ratio of survivability to the ability of landing high dps is out of line for DH compared to other professions. They should really look into the defensive abilities: DH virtues in combination with renewed focus and the heal trap (the things basically that the current top DH build abuses).

As somewhat wrote above, individually, neither the DH’s damage output, nor their healing, condi removal or blocks/invulnerabilities are a problem. The problem is that DH has ALL of these things at once.