Number of warriors and guards decides match
Had blue team lost, people would have blamed the double duo queue in red team.
Had blue team lost, people would have blamed the double duo queue in red team.
LOL so true!
“Buff my main class, nerf everything else. "
All classes can be op in op hands.
Idk the people that left but just by looking at your team composition, you couldn’t hold a single point. They countered your necro & thief.
Blue definitely had stronger on-point advantage with aoe condi (necro) and strong focused condi bursts with the 2 wars. I bet your Rev and Necro melted.
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Idk the people that left but just by looking at your team composition, you couldn’t hold a single point. They countered your necro & thief.
Blue definitely had stronger on-point advantage with aoe condi (necro) and strong focused condi bursts with the 2 wars. I bet your Rev and Necro melted.
Judging by everyone on red team having top kill stat, it looks like they were all just zerging too.
Is Rev + Thief a good duo combo? I haven’t tried that one yet.
….. And Elementalist.
Is Rev + Thief a good duo combo? I haven’t tried that one yet.
“usually” Anything + Thief will be better than Rev + Thief cos Rev is just so much weaker without good support like an Ele. The Nerfs were pretty hard on Rev.
“Buff my main class, nerf everything else. "
Lol Warriors? say what?.
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Is Rev + Thief a good duo combo? I haven’t tried that one yet.
Double roamers usually isn’t a good idea unless both of them are exceptionally skilled.
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Is Rev + Thief a good duo combo? I haven’t tried that one yet.
I’d say you should only play rev if you’re a very good rev player. Otherwise, play something else. Rev in the right hands are still very powerful in team fights.
Warriors eat DH. Retaliation eats DH (light field + blast = happy team). Guardians have kittenty base health. When you pop a trap you have a small timeframe to dodge so you barely eat any damage while the guardian is a big kitten with his traps on CD. Guardians are slow unless they sacrifice damage to get faster. Guardian is a one trick pony that can’t adapt to flexible teams changing tactics and forcing splits.
Guardian is a poor man’s warrior, more dumb then OP imo. 3+ stacked can be a real pain though, but then, class stacking above 2 of the same is a bigger issue then guardians in that particular case. When I see a 3 guardian or a 3 necro team on the opposing side I wanna reroll…….trebuchet?
Funny that OP mentions warrior and DH, warrior is the perfect counter for DH, when you nerf DH I think nerfing warriors is in order too. Nerfing warriors is in order anyway because they’re insane, but now they have a role: keep lameways (reaper, DH) in check.