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Only 1 class allowed in paid Tournament?
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Having more of one class usually causes some bad gimmicks in most games, that’s why you usually don’t see that.
There are times where having 5 of more of the same thing can be insane compared to 5 different things.
5 Mesmers with infinite clones, 5 bunker guardians, etc.
The dreaded 5 shaman multi-boxer.
I’m not surprised honestly.
5 Rangers may rule.
5 Rangers may rule.
In the Forest maybe…
Forcing the 5 different races seems like a wise decision considering all the visual “noise” GW2 spams on your screen.
(edited by Dee Jay.2460)
so u cant have doubles in paid tournaments?
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seems a little far-fetched…
source or baseless rumor.
I think he means a single player can’t hot-swap their character in between matches. Which shouldn’t be allowed anyways IMO. Good news.
Paid Tournament is not implemented yet, so… nobody know
We will never know untill paid tournaments get set in.
i would vote for that rule to be added to paid though
epic-timeraider.weebly.com
source or baseless rumor.
yep.. give source ..
I think he means a single player can’t hot-swap their character in between matches. Which shouldn’t be allowed anyways IMO. Good news.
I don’t think hot-swapping is a bad thing. If people can play 2 classes and see a match up where the need something more specific i.e more dps or condition cleansing etc, let them swap. No harm in doing that.
I’d actually be happy with the no 2 chars on your team with the same profession. That means no double guardian bunker or no double mesmer treb protection on kyhlo.
Nope, OP got it wrong, you are allowed duplicate classes just not duplicate races in the same team.
“Nope, OP got it wrong, you are allowed duplicate classes just not duplicate races in the same team.”
So no 5 man asura teams? Aww the world will be a worse place forever more.
Yes, due to a strict racial diversity policy, ANET has enforced that there be a rich blend of genomes in every squad.
Hard evidence and solid statistics have tracked that there is at least a 15% greater win rate per each Norn on a team, due most likely to them having thicker skin and taking less damage. Further more, Asura’s tend to slip into stealth more flippantly and frequently than any other.
I for one am happy with the 1 race per team change, and am confident it will only have a positive impact on pvp and the community as a whole.
I think he means a single player can’t hot-swap their character in between matches. Which shouldn’t be allowed anyways IMO. Good news.
I don’t think hot-swapping is a bad thing. If people can play 2 classes and see a match up where the need something more specific i.e more dps or condition cleansing etc, let them swap. No harm in doing that.
I actually believe thats one of the biggest issues. You join tournament, you go to the map, you see your enemy is running XXX and you just relog to be perfect counter.
Do you think its fair? You should have a plan and strategy in before you go into match. What about opposite team? they see you just swap your character.. wow.. so they are countered now so what they do? yeah they can swap as well, and now they counter your counter.
Im sorry but in my point of view. the “im ready” button should be available in MISTS and after you press it – and your whole team press it.. then and only then you go into the map and see your opponent – from that moment on, there is no comming back and relog.
There is only one exception i can accept.. if you switch your character in between maps.. while waiting in MISTS.. thats i believe is correct because then you can change your strategy based on map you play.
Also, Asura’s have really heavy heads, so to promote non-collision potential and to stop clumsyness on e-sports streams they are looking to have one race of each type per team.
Go anet.
There is only one exception i can accept.. if you switch your character in between maps.. while waiting in MISTS.. thats i believe is correct because then you can change your strategy based on map you play.
I could see why they would implement the idea on non-swapping and I’m ok with it, just I think it adds a bit more flexibility to those teams who can play multi professions.
On the flip side, the above is open to abuse. What’s to stop your guardian entering, telling the thief they have heavy condition team and swoitches out for a tanky necro before entering the map? Still open to the same thing just you’d get your “non swap” team members to enter first and tell you their line up.
I see pros and cons to swapping, but if I can play 4 classes and want to counter a team, or we have better ideas of builds and what counters theirs, I feel I should be rewarded for the knowlege not penialised.
And lets not forget that ppl dont like to play with <<humans>> , cause they always run away at crusial moments :P
There is only one exception i can accept.. if you switch your character in between maps.. while waiting in MISTS.. thats i believe is correct because then you can change your strategy based on map you play.
I could see why they would implement the idea on non-swapping and I’m ok with it, just I think it adds a bit more flexibility to those teams who can play multi professions.
On the flip side, the above is open to abuse. What’s to stop your guardian entering, telling the thief they have heavy condition team and swoitches out for a tanky necro before entering the map? Still open to the same thing just you’d get your “non swap” team members to enter first and tell you their line up.
I see pros and cons to swapping, but if I can play 4 classes and want to counter a team, or we have better ideas of builds and what counters theirs, I feel I should be rewarded for the knowlege not penialised.
I share same of your points – especitatelly with the ability be able to play more then only once class. If i remember correctly – in GW1 it was a normal gamestyle that players were playing like 4-5 different classes and they switched regulary.
Maybe i said it wrong, im not really against playing more classess. In fact that will in future means you are better player. But im against swithing when the game is about to start or even in middle (also saw some of these) of game.
What i proposed was to have “im ready” button in MISTS. and only when all 5 players will press it – then you go inside the map.. and i meant all 5 players as one. That will avoid any “spy” action.
But back to my post, im definitelly for changing your class in between games when you are waiting for next map.
If this is how it works, then I would like it. Would make for more interesting combos and teamwork compared to the current tPVP.
5x Guardian or 5x Mesmer Hope this rumor is true lol.
Alts: Warrior, Necromancer, Mesmer, Elementalist (bunker)
Actually taking this seriously for a second, I still think a team should be able to swap out before the match starts. Some of the skill is involved in the pre match planning, and knowing what your up against and how to fight it is a big part.
That said, it is not easy to know what your up against, as most classes have a least 2 different, viable builds. If you keep your team in base, and don’t go out gallivanting the map (or you do go out gallivanting, with a different weapon set and plenty of back-pedalling) the other team wont know what composition you are running.
They will have to guess whether your thief is unicorn or glass cannon, both which would require a completely different approach. Same applies for almost every class, is the engii heavy burst, point defence, cond/hybrid.
Is the ele a tank or dps, yadda yadda yadda.
Because this game has no archetypes, theoretically any class could be playing any role. Obviously the way it stands at the moment, that isn’t entirely true, but it’s good enough to keep the enemy guessing.