Precision Strike Nerf: Inc CD to 5s

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Posted by: Loop.8106

Loop.8106

Can I just leave this here?
Also, a thing I found insanely annoying is when I’m on my guardian and F3 into Rev sword 3 only to have 3/5 attacks hitting anyway.

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Posted by: Varezenem.2813

Varezenem.2813

Can I just leave this here?
Also, a thing I found insanely annoying is when I’m on my guardian and F3 into Rev sword 3 only to have 3/5 attacks hitting anyway.

That combat log doesn’t look too favorable to your argument…

Senbu Ren[Wind]
Herald of Ventari

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Posted by: Loop.8106

Loop.8106

Can I just leave this here?
Also, a thing I found insanely annoying is when I’m on my guardian and F3 into Rev sword 3 only to have 3/5 attacks hitting anyway.

That combat log doesn’t look too favorable to your argument…

What? I think you need to re-read my post. I’m aboard the Nerf Revenants to hell train.

Optimise [OP]

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Posted by: Varezenem.2813

Varezenem.2813

Can I just leave this here?
Also, a thing I found insanely annoying is when I’m on my guardian and F3 into Rev sword 3 only to have 3/5 attacks hitting anyway.

That combat log doesn’t look too favorable to your argument…

What? I think you need to re-read my post. I’m aboard the Nerf Revenants to hell train.

I’m aware of it.

Senbu Ren[Wind]
Herald of Ventari

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Posted by: Loop.8106

Loop.8106

Can I just leave this here?
Also, a thing I found insanely annoying is when I’m on my guardian and F3 into Rev sword 3 only to have 3/5 attacks hitting anyway.

That combat log doesn’t look too favorable to your argument…

What? I think you need to re-read my post. I’m aboard the Nerf Revenants to hell train.

I’m aware of it.

So what are you on about then?

Optimise [OP]

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Posted by: Varezenem.2813

Varezenem.2813

Can I just leave this here?
Also, a thing I found insanely annoying is when I’m on my guardian and F3 into Rev sword 3 only to have 3/5 attacks hitting anyway.

That combat log doesn’t look too favorable to your argument…

What? I think you need to re-read my post. I’m aboard the Nerf Revenants to hell train.

I’m aware of it.

So what are you on about then?

Assuming you are a DH and that the combat log keeps most of the damage (at least the top sources).
Given the total amount of damage you received, you either got chain CCed (stab into fear?) or did nothing. Under these conditions there is nothing that points out revenants being OP.

Senbu Ren[Wind]
Herald of Ventari

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Posted by: DutchRiders.2871

DutchRiders.2871

I would love to see a PvP an d PvE split. That is what i pray for since i started playing this game.

Look at Revenant. In special here the Power Build. This build cant do kitten against conditions and has all tools he need to beat other Power Specs. Warrior can pull out some nice CC chains, Revenant can easy get away thx to Shiro. No class was able to chase a Thief. Revenant got a Port on 5 Sec CD. At the start there was no CD.
Dragonhunter can burst you down. Revenant has a Heal (Glint) that negates that. Power Shatter Mesmer can burst you down. Revenant has Retribution Trait Line so when he drops to 50% he negates most of the damage. Also Revenant got Staff to Block and Evade even more attacks. But if a Rev gets hit from a Condi Spec he will die and cant do anything against it.
On the Other Hand a Condi Rev has great tools against other condi Specs. Not as strong then it was before the nerfs. but still solid. And a condi Rev can be spiked down.
The design is strange in many points. But this is what a Rev is. Hammer Range etc…
I would like to see some adjustments to Revenants. But this has to be done extremly carefull. Revenant could become useless with the wrong adjustments in an instant.
Tbh. ANet has alot to do. So many classes are garbage or totaly op.

From what you are claiming says that revs need to be toned down/nerfed if they are shutting down all power based builds, and dominating the roles of 3 separate classes, they have higher damage than thieves with equivalent mobility, they have high sustain more so than Guardian/DH, and they have high CC uptime while providing group support on top of all of that. Yes power revs are weak to Condi but that means only 2 classes actually have a chance to beat them without having to be at a higher skill level being Reaper and Condi Mesmer. And then they have the choice to spec Condi which covers their Condi weakness but still makes them viable with the current meta.

First of all some of your information is false for invo revenants : Thieves and power scrappers do just fine vs invocation. Power eles, mesmers, warriors and DH are weak overall so why mention them ? High cc up time ? You mean just staff 5 ? Thieves have better mobility. Finally Aurashare ele also are a big pain ( shocking aura) for revs as are those rangers with them dazes. Basically the meta builds either win revs or are equal in duels. The other builds need buffs.

Notable weaknesses: situational heals, no condi cleansing, cant burst 1 target in team fights, vulnerable to cc chains in glint, no real ranged option. The real OP Rev skill is the shiro stunbreak, which makes them hard to focus. In return they cant focus enemies either in team fights, sounds fair.

They have some issues I agree, but its not only them being OP.

(edited by DutchRiders.2871)

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Posted by: Snavenhoj.9125

Snavenhoj.9125

What they need to do is nerf beat the hell out of a engy with a nerf bat.. The amount of sustain coupled with the damage they can put out is downright gross.

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Posted by: Ravenmoon.5318

Ravenmoon.5318

Can I just leave this here?
Also, a thing I found insanely annoying is when I’m on my guardian and F3 into Rev sword 3 only to have 3/5 attacks hitting anyway.

I’ve had 22k Chill damage on my combat log while i was a thief. Don’t ask me how i mitigated that kitten. Your PS damage is peanuts compared to what I endured …

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Posted by: dominik.9721

dominik.9721

Can I just leave this here?
Also, a thing I found insanely annoying is when I’m on my guardian and F3 into Rev sword 3 only to have 3/5 attacks hitting anyway.

I’ve had 22k Chill damage on my combat log while i was a thief. Don’t ask me how i mitigated that kitten. Your PS damage is peanuts compared to what I endured …

What a terrible comparison.
You compare a single attack that hits instantly one time with 40 chill-ticks that are caused over at least 40 seconds and by multipile attacks. Considering now that a thief cleanses chill even by sneezing, it means that this chill damage was caused over an even way longer period than 40 seconds.

When I have 1 bleed on me the entire game I can show you about 90.000k in the combat log. Following your comparison : 90k> 22k – therefore ‘bleeding’ > ‘chill’

Grimkram [sS]

(edited by dominik.9721)

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Posted by: Ravenmoon.5318

Ravenmoon.5318

Can I just leave this here?
Also, a thing I found insanely annoying is when I’m on my guardian and F3 into Rev sword 3 only to have 3/5 attacks hitting anyway.

I’ve had 22k Chill damage on my combat log while i was a thief. Don’t ask me how i mitigated that kitten. Your PS damage is peanuts compared to what I endured …

What a terrible comparison.
You compare a single attack that hits instantly one time with 40 chill-ticks that are caused over at least 40 seconds and by multipile attacks. Considering now that a thief cleanses chill even by sneezing, it means that this chill damage was caused over an even way longer period than 40 seconds.

When I have 1 bleed on me the entire game I can show you about 90.000k in the combat log. Following your comparison : 90k> 22k – therefore ‘bleeding’ > ‘chill’

How is this a terrible comparison?
Outside of the power damage that I ate (because every reaper runs Mercenary amulet which is +Power) I had to endure chill damage too. Which was no small amount.

Obviously I’ve played very defensively but 22k passive damage (or 90k if those numbers are real) on a class that runs around in 11k max hp, is kind of over the top.

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Posted by: dominik.9721

dominik.9721

I already explained to you why it is a terrible comparison. Because you compare one instant skill with chill ticks that are caused over a longer period than 40(!) seconds. You don’t take the time for the damage-application into your consideration.
So you compare apples with pears.

In those 40 seconds for example I could cast 10 precision strikes in theory and not only one which your compariosn is based on.
And as I said when I have 1 bleeding on me the entire game I’ll have 90k in the combat log , so ‘bleeding’ > everything?

nonsense-compariosn 100%

Grimkram [sS]

(edited by dominik.9721)

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Posted by: Loop.8106

Loop.8106

Can I just leave this here?
Also, a thing I found insanely annoying is when I’m on my guardian and F3 into Rev sword 3 only to have 3/5 attacks hitting anyway.

I’ve had 22k Chill damage on my combat log while i was a thief. Don’t ask me how i mitigated that kitten. Your PS damage is peanuts compared to what I endured …

What a terrible comparison.
You compare a single attack that hits instantly one time with 40 chill-ticks that are caused over at least 40 seconds and by multipile attacks. Considering now that a thief cleanses chill even by sneezing, it means that this chill damage was caused over an even way longer period than 40 seconds.

When I have 1 bleed on me the entire game I can show you about 90.000k in the combat log. Following your comparison : 90k> 22k – therefore ‘bleeding’ > ‘chill’

How is this a terrible comparison?
Outside of the power damage that I ate (because every reaper runs Mercenary amulet which is +Power) I had to endure chill damage too. Which was no small amount.

Obviously I’ve played very defensively but 22k passive damage (or 90k if those numbers are real) on a class that runs around in 11k max hp, is kind of over the top.

No decent thief runs Berserker.

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Posted by: Kicker.8203

Kicker.8203

lol it seems someone only read the title in the balance team. What about giving this skill a visible animation like http://9gag.com/gag/aRAy5NA
That u can see from the beginning of the cast.
And not tracking stealthed people behind you.

(edited by Kicker.8203)