Seafarer’s Rest
PvP Ideas, suggestions and rewards
Seafarer’s Rest
For the “skins” the solution is pretty easy: introduce as random loot from pvp reward chests, ALL the rare skins (Super Adventure Box, Fused etc etc). For the “money” problem I think that the wisest thing to do is to reintroduce the QP, and finally introduce Weekly Tournaments and Monthly Tournaments. This would be good for SOOO many reasons: 1) as a reward for both weekly and monthly they should give us a small amount of gems, so even hardcore pvp players can buy stuff. 2) They’re desperately trying to revive the attention of the community on pvp…. the monthly tournaments will do the trick… especially if Anet will reintroduce another very cool feature from Guild Wars 1: THE CAPES. I’m talking about the gold/silver/bronze capes as reward for monthly tournaments. Let’s face it guys, if you love pvp, you love competition, and in guild wars1 being able to obtain a “reward cape” was kinda big deal. It was like a “medal”, something that proved that you were part of the best 16/8/best guild in the world (or in this case of your continent). IMHO this will reignite the pvp flame for sure, no doubt about it. The idea is pretty easy: if you win a regular tournament you get 1 QP, if you win a Weekly Tournament you get 10QPs (for example), To participate to the monthly tournament you need to invest let’s say… mmm 50 QPs? Ok, so you pay the fee and you’re in. Considering that now they’re trying to promote streams and shoutcasts, monthly tournaments would be a HUGE, MASSIVE, GREAT success.
Another important thing: this will put the emphasis on guilds and teams again, and will help players to promote and magnify the game as an esport: sometimes I still talk to my former GW1 teammates, and after almost 8 years they still remember teams like rawr, supernova japan, last pride, war machine, esoteric warriors.. they still remember how we won 2 bronze capes and how close we were to the silver one…and do you wanna know why? Cause Guild Wars1 created a lot of attention around tournaments and pvp teams, was truly addicting and encouraged competition.
I’m not a genius, I’m not suggesting anything radical or new, just few small adjustments, and this ideas taken from the predecessor of this game.
That’s all folks, thanks for the attention, I hope that someone else will find interesting my ideas and share my point of view ( I REAAAAALLY hope that someone from Anet will read this..)
Have Fun guys, c u in game!
Seafarer’s Rest
I think that every time you level up (rank wise) you should get a random weapon or armor skin or a random backpiece. That way you are motivated to get to the next level, not just the next game.
There should also be ways to convert glory into other currencies like dungeon tokens and skill points that way people can get rid of their excess glory/gain benefits in other modes.
There should also be some way to earn custom arena time tokens that way a player can sustain one just by playing the game regularly.
Also separate solo que from premade que.
There should also be some way to earn custom arena time tokens that way a player can sustain one just by playing the game regularly.
I agree with you, i forgot to mention another idea: as reward for monthly/weekly tournament they should give players that “items” (i’m sorry i don’t remember the name) to extend the custom arenas.
Seafarer’s Rest
I miss this tread,Gw2 need more attention from Dev to the tournament….there is no monthly,no AT,and ladder works really bad in this moment,no soloq….DEV WAKE UP