I guess it was easier for both ANet and the baddies to turn down duration rather than adding a jump to the moa and have the moa player kite properly.
Oh well. That’s one of the reasons we are in the esports gutter
Yeah ok, or maybe you are the baddie, if you need a full 10s to burst a defenseless target.
6 seconds of locking a person completely out of their class is plenty.
A question for the 3 people watching the last pro league, how many moa’s actually resulted in a kill?
From what I remember moa barely had the effect of making anyone care that they were a moa, dodge, 5, LoS for a second or two and oh look back to my skills.
It doesn’t feel good to be shot down repeatedly.
Well you know what? I’m sticking with Mesmer and imma find a way around the latest crippling nerf.
(edited by Ithilwen.1529)
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