Rangers are beyond OP

Rangers are beyond OP

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Posted by: Sigmoid.7082

Sigmoid.7082

It should have been like fortifying bond, set duration for copied boons, to begin with.

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Posted by: Mark.1679

Mark.1679

I actually like fightning rangers now. Maybe the 100% Uptime of quickness is a bit much.
Although it feels like ranegrs still do meh damage with the quickness.

D/F frontline for [PUSH]

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Posted by: Unholy Pillager.3791

Unholy Pillager.3791

I actually like fightning rangers now. Maybe the 100% Uptime of quickness is a bit much.
Although it feels like ranegrs still do meh damage with the quickness.

They do, because to get that quickness they have to sacrifice their offensive trait line entirely. Roy obviously has no idea how to balance rangers (of course, if he did know how to, there would have been at least one ranger in the World Tournament Series, so QED).

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Posted by: Eval.2371

Eval.2371

I actually like fightning rangers now. Maybe the 100% Uptime of quickness is a bit much.
Although it feels like ranegrs still do meh damage with the quickness.

They do, because to get that quickness they have to sacrifice their offensive trait line entirely. Roy obviously has no idea how to balance rangers (of course, if he did know how to, there would have been at least one ranger in the World Tournament Series, so QED).

Sadly roy only shows up for ranger nerfs. Wouldn’t mind getting some 400% buffs on ranger tho, his buffing notes on reverent are hysterical.

[Cya] TC Roamer/Scout
I Play WvW to have fun. I don’t find it fun anymore. Therefore I don’t play.

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Posted by: Aomine.5012

Aomine.5012

As a Ranger and a Mesmer, I’m going to call out OP.

I agree on the point that We Heal As One is op atm, I am easily able to self sustain 25 stacks of might with RaO.. sorry, WE HUNT AS A PACK.. it has to be in caps because I am shouting and using Kaio Ken. Apologies. I believe Ranger has a natural advantage over the Mes. They outrange them, RF tracks stealth, and once on the real Mes the pet sticks to them. (and to be fair the pet could probobly smell them in a RL situatuon so the counter makes sense to me)

On the otherhand. PU is trash and deserved the nerf, when I initially saw the 100% (read, x2) stealth increase I said that’s insane.. and it was. Mesmers have great things coming with Chronomancer and we should wait to see what it brings before another balance change. We have less then a month until HoT and Mesmer should be buffed or nerfed accordingly to how it performs in the HoT meta.

If you want to beat a Ranger as a Mesmer you need to get up close or blink shatter. If they don’t suspect it they wont pop SoS, force a weapon swap by being close to the LB then kite the GS but be wary of the truly crafty Rangers who use Sword/X. They are far more dangerous and have three evade skills, avoid bursting them or wasting CDs until they swap back to LB. Lastly, keep an eye on the pet at all times and learn the tells for their CC.

Better yet, play a Ranger and use them first hand to get a good feel for the AI to better counter them. Don’t go in with the mindset “this is ez”. That will be your downfall. You need to go in with the mindset that “I am learning how this class works”. And I will tell you now much of it is pet management.

I suppose these words are wasted but I feel inclined to try none the less.. if anyone is actually reading this and learned anything, thank you for existing. My life isn’t a complete waste now!

PU condition Mesmer can easily eat this type of ranger since no cleanse at all.

You as mesmer can remove boons, remove their might and quickness and they have a very long CD to pull out this trick again, while their heal is on CD so you can easily kill them.

Next please zzz….

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Posted by: Miles Smiles.8951

Miles Smiles.8951

It really isn’t OP. They sacrifice all forms of sustain for this DPS output, making them even more of a target than they already were.

But at any rate, what Ranger really needed, animation and mechanic fixing, not generalized buffs.

Agreed, most dedicated ranger players, I believe, aren’t happy at all with that kind of a buff. Rangers still won’t be really popular in esl tournis, I wager. We need something new, something unique to be at least nearly as useful as mesmers and thieves are, not some OPness; and not a healbot part, cause still most ranger players supposed their class to be connected with archery xD

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Posted by: Unholy Pillager.3791

Unholy Pillager.3791

It really isn’t OP. They sacrifice all forms of sustain for this DPS output, making them even more of a target than they already were.

But at any rate, what Ranger really needed, animation and mechanic fixing, not generalized buffs.

Agreed, most dedicated ranger players, I believe, aren’t happy at all with that kind of a buff. Rangers still won’t be really popular in esl tournis, I wager. We need something new, something unique to be at least nearly as useful as mesmers and thieves are, not some OPness; and not a healbot part, cause still most ranger players supposed their class to be connected with archery xD

They’re happy with the buff allowing them to finally share boons with the pet effectively, which should have been implemented from release. They don’t care about the quickness stacking beyond the fact that it caught the attention of Roy, who seems to play favorites with revenant.

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Posted by: sinject.4607

sinject.4607

nerf birds too

Their target tracking is ridiculous compared to all other pets, there needs to be a middle ground between near perfect 100% tracking and the lacking consistency of other pets.

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Posted by: Unholy Pillager.3791

Unholy Pillager.3791

nerf birds too

Their target tracking is ridiculous compared to all other pets, there needs to be a middle ground between near perfect 100% tracking and the lacking consistency of other pets.

Jumping over the ruins at the henge (on Niflhel) will cause any pet, even the bird, to run into a wall for thirty seconds straight. Besides, now that one type of pet actually tracks its target properly some of the time you want to nerf it? This type of thinking is why rangers haven’t been competitive at all, ever, in GW2: as soon as something rangers have actually works properly, people like you whine about it until ANet destroys it again.

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Posted by: Ithilwen.1529

Ithilwen.1529

For the record I don’t play PU. Ranger and Guardian heal now easily outheal my damage output as a condi Mesmer.

In addition, Ranger got yet another nuke-bow upgrade.

This is what I meant when I said that Mesmer had been kneecapped.

Mesmerising Girl

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Posted by: Unholy Pillager.3791

Unholy Pillager.3791

For the record I don’t play PU. Ranger and Guardian heal now easily outheal my damage output as a condi Mesmer.

In addition, Ranger got yet another nuke-bow upgrade.

This is what I meant when I said that Mesmer had been kneecapped.

Why is everyone whining about rangers? They haven’t been to a World Tournament Series in…EVER. Ranger has never been competitive in tournaments. ArenaNet should continue buffing rangers until that changes. Having a single profession be so subpar for so long is destroying ANet’s credibility in regards to their ability to actually balance their own game.

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Posted by: Mcrocha.3891

Mcrocha.3891

I mean I don’t see where I argued to blow cds. What about swapping pets right before you heal is blowing a cd? What about healing after using a stunbreak/condi clear, IF you need to heal, is blowing a cd? If you take those as “blowing” cds then ok fine I’m not going to argue with that point anymore.

Puck is right here. You have to actively use other skills other than WHaO to solely gain the quickness your taking about. Your not using these skills for the situational advantage, your blowing them in conjunction off cool down to stack them onto your self. Using skills in such a way has never been part of any rangers rotation until now. To say this is normal game play is wrong.

Now normally I would agree with you that quickness stacking is overpowered. The thing is ranger really has low damage. We have high single hit modifiers but that is it. Attacking twice as long with quickness means nothing when you don’t do any damage.

To address the first part, once again I don’t really see how swapping a pet(16s cd) in order to gain 8s quickness is “blowing” a cooldown, but rather using the traits in your build to gain the benefits they provide. I guess Mesmers shouldn’t shatter bc that “blows” CDs. Nor how using QZ when you need to stunbreak or cleanse is “blowing” a cooldown.

To the second part of your post. The problem isn’t that the Rangers do too much damage or too little, the problem is that if you leave this in the game then everything in the future will have to be balanced around this single skill simply because it could get abused. It is not good for balance or overall game health to have a class able to permanently have boons so long as they get over 16s duration applied on them. Once you get the 16s then you can infinitely have the boons just by using WHaO, that is broken and has no place in a game where allies can also buff your character.

Local Charr Ruins Everything

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Posted by: TheGuy.3568

TheGuy.3568

For the record I don’t play PU. Ranger and Guardian heal now easily outheal my damage output as a condi Mesmer.

In addition, Ranger got yet another nuke-bow upgrade.

This is what I meant when I said that Mesmer had been kneecapped.

Why is everyone whining about rangers? They haven’t been to a World Tournament Series in…EVER. Ranger has never been competitive in tournaments. ArenaNet should continue buffing rangers until that changes. Having a single profession be so subpar for so long is destroying ANet’s credibility in regards to their ability to actually balance their own game.

*Many of you have some sort of misinformation going on. Whether a class has been to tournament or not, won a world championship or not, or are in the best team comps or not are of 0 consequence. *

Most players will never touch those things. they will never play in one. Balance CAN NOT be decided on these things. It has to be looked at as a big picture with the AVERAGE PLAYER in mind.

Kor The Cold Heart War
Wrekkes-Engineer Kore Rok Thief-Asraithe-Ele

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Posted by: Unholy Pillager.3791

Unholy Pillager.3791

For the record I don’t play PU. Ranger and Guardian heal now easily outheal my damage output as a condi Mesmer.

In addition, Ranger got yet another nuke-bow upgrade.

This is what I meant when I said that Mesmer had been kneecapped.

Why is everyone whining about rangers? They haven’t been to a World Tournament Series in…EVER. Ranger has never been competitive in tournaments. ArenaNet should continue buffing rangers until that changes. Having a single profession be so subpar for so long is destroying ANet’s credibility in regards to their ability to actually balance their own game.

*Many of you have some sort of misinformation going on. Whether a class has been to tournament or not, won a world championship or not, or are in the best team comps or not are of 0 consequence. *

Most players will never touch those things. they will never play in one. Balance CAN NOT be decided on these things. It has to be looked at as a big picture with the AVERAGE PLAYER in mind.

Even dropping that line of argument, rangers are still pretty widely discriminated against and inferior in dungeons, which does affect most players, and they are still inferior in sPvP. Pets are still plagued by bugs and poor AI. These are problems that should have been fixed years ago.

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Posted by: Ithilwen.1529

Ithilwen.1529

I make a policy of allowing anyone in my dungeon groups. It was lame to have to beg for a spot, so I don’t do that to others.

Having said that, I don’t especially want rangers in a dungeon party for three reasons;

I find that rangers often fail to manage their pets well. This causes problems with drawing aggro and screwing up stealth.

Rangers will stand away from a stack. This pulls the enemy ball apart and increases the npc’s aoe while reducing our control.

In general.. rangers don’t seem willing to follow directions. More often than not I find myself having to compensate for a ranger doing silly things.

As to leaving a class subpar… well Mesmer wasn’t even capable of challenging a warrior, literally for years. The warrior heal kept them near full health even after multiple shatters.

That’s what I see happening again. Rangers are easily out healing my condition damage output and now have even more of a nuke bow than before.

Mesmerising Girl

(edited by Ithilwen.1529)

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Posted by: Unholy Pillager.3791

Unholy Pillager.3791

I make a policy of allowing anyone in my dungeon groups. It was lame to have to beg for a spot, so I don’t do that to others.

Having said that, I don’t especially want rangers in a dungeon party for three reasons;

I find that rangers often fail to manage their pets well. This causes problems with drawing aggro and screwing up stealth.

Rangers will stand away from a stack. This pulls the enemy ball apart and increases the npc’s aoe while reducing our control.

In general.. rangers don’t seem willing to follow directions. More often than not I find myself having to compensate for a ranger doing silly things.

As to leaving a class subpar… well Mesmer wasn’t even capable of challenging a warrior, literally for years. The warrior heal kept them near full health even after multiple shatters.

That’s what I see happening again. Rangers are easily out healing my condition damage output and now have even more of a nuke bow than before.

If you have a problem with ranger healing vs. a condition build, then elementalists and necromancers must tear you to pieces. Both of them have better condition removal than rangers (by far), and elementalists have far better self healing (as for necromancers, they just have the equivalent of 50k health that you have to burn through). As an engineer main, I don’t have that much of a problem with rangers. Hell, I don’t have a problem with power based rangers on my thief (except on Foefire, but that’s sort of a special case). I don’t see where you’re coming from here.

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Posted by: TheGuy.3568

TheGuy.3568

For the record I don’t play PU. Ranger and Guardian heal now easily outheal my damage output as a condi Mesmer.

In addition, Ranger got yet another nuke-bow upgrade.

This is what I meant when I said that Mesmer had been kneecapped.

Why is everyone whining about rangers? They haven’t been to a World Tournament Series in…EVER. Ranger has never been competitive in tournaments. ArenaNet should continue buffing rangers until that changes. Having a single profession be so subpar for so long is destroying ANet’s credibility in regards to their ability to actually balance their own game.

*Many of you have some sort of misinformation going on. Whether a class has been to tournament or not, won a world championship or not, or are in the best team comps or not are of 0 consequence. *

Most players will never touch those things. they will never play in one. Balance CAN NOT be decided on these things. It has to be looked at as a big picture with the AVERAGE PLAYER in mind.

Even dropping that line of argument, rangers are still pretty widely discriminated against and inferior in dungeons, which does affect most players, and they are still inferior in sPvP. Pets are still plagued by bugs and poor AI. These are problems that should have been fixed years ago.

You are right. However dungeons (speed runs, high level fractals) are pure meta so many classes are simply left out of it due to the nature of PvE (note the is the PvP forums so it is pointless to mention here because much of PvE balance has been due to PvP changes and Anets no splitting policy). On that note usually (read my first post) top tier PvE players discriminate harshly vs some classes pugs usually do not care (account points hold more weight in most cases).

Inferior in PUGs vs is organized team is just a can of worms. Classes will never be completely equal that is a given. Perception should not be based on what top teams are doing solely. We have to look at most matches and see if there is a lack of rangers. Are they losing more than other players? We do not have access to this information. Bugs should have been fixed long ago, and honestly rangers have been in a rather precarious spot since day one. That being said I think PvP balance is so fluid that it becomes hard to stay balanced at all.

Kor The Cold Heart War
Wrekkes-Engineer Kore Rok Thief-Asraithe-Ele

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Posted by: Elxdark.9702

Elxdark.9702

“Instead of copying durations blowing them out, we are still going to have heal as one do all boons, but instead use static durations”. Ry cronacher

Ok you can all stop crying now, your job is done here so you can get back to the game and keep playing.

(edited by Elxdark.9702)

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Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Holy Anet the Rangers actually got something nice. Better sound the alarm.
Can’t have that.

Alarm was sounded. Hammer dropped. CAN’T HAVE ANYTHING NICE.

Why couldn’t they just remove the quickness from the boons that got transfered instead of gutting it into non use again??!?!!

Speaking from a PVE-only point of view…

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Posted by: Unholy Pillager.3791

Unholy Pillager.3791

Holy Anet the Rangers actually got something nice. Better sound the alarm.
Can’t have that.

Alarm was sounded. Hammer dropped. CAN’T HAVE ANYTHING NICE.

Why couldn’t they just remove the quickness from the boons that got transfered instead of gutting it into non use again??!?!!

Because only elementalists, necromancers, guardians, revenants and warriors are allowed to stack boons that heavily. Not that that standard makes a whole lot of sense, but there it is.

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Posted by: Aeolus.3615

Aeolus.3615

sounds like a mesmer that does not use stealth :| or utilities.

1st April joke, when gw2 receives a “balance” update.