Spirit Watch..... expecting something else!?

Spirit Watch..... expecting something else!?

in PvP

Posted by: Vicarious.3047

Vicarious.3047

So yeah another person here annoyed with spirit watch making another thread out of frustration, if you’re tired of SW threads then just don’t read any further.

But anyway WHY is this in the tourney rotation!?

I mean not only does it PROMOTE ZERGING but it’s still quite buggy. Idk how but I ran into a ranger today that somehow glitched up the first set of steps while holding the orb then somehow scaled the hill afterwards instead of going around to the second set of steps. We tried jumping up after him but it’s a solid freaking wall so ofc WE had to go around, through the enemy zerg that was previously with the orb carrier.

Just to prove it here’s a video from youtube, thnx to AUG for recording it!

and here’s his thread about it, I don’t want to take any attention on this specific issue away from his thread specifically made for it:

https://forum-en.gw2archive.eu/forum/pvp/pvp/hack-on-spirit-watch-map/first#post1809238

And yes I KNOW there are work around strategies to “nullify” the zerging strats, but why do we have to actually work harder just to survive against these zergarific scrub teams while all they do is run back and forth, win most of their matches, and ofc move up in the leaderboards while we all move down.

I mean I’ve stopped giving a crap about the leaderboards cause it’s based on such a broad spectrum that completely BAD players can rank really quite high. But that’s another topic I won’t get any further into.

So yeah, please Anet remove this zergtastic hotjoin map or make scoring the orb worth less or something, or at least make it so if the base is owned by the other team you can’t jump in, decap it and contest it, AND get 15 points. Would make working around zergy nubs much easier and reward the players who can actually think.

(edited by Vicarious.3047)