The Mes/Thief non-problem

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Posted by: jportell.2197

jportell.2197

http://wiki.guildwars2.com/wiki/Well_of_Corruption
That pulse lasts one seconds so yeah its all boons the target has. And its not bugged out like null field is with the duration of it. So yeah its better. AND its not an obvious bright purple circle that screams get out of me! Groundtargeting wells is a trait that most necro’s take! Because once again pigeon holed into a build… And Necros can somewhat do the job of mesmers with their flesh wurm now if it gets buffed to allow multiple players to teleport back! Bam one of the biggest issues with mesmers solved. (Maybe buff the HP on fleshwurm even!) And guess what necro’s also have! Signet of Undeath which dun dun dun the ability to bring back MULTIPLE people to full res (not Temporary like IoL).

So if you look at it in a grand scheme. Balance isn’t as terrible people like you would like to believe… Mesmers have decent in combat mobility (not the best by far), and some decent innate defense with illusions however ANY AOE condition will cause them to either use what condition removal they have and kill off the “spammable” clones. (most classes have the ability to spam AOE conditions)

Guardians have blinds/burns which they can pull off repeatedly and they can easily negate the mesmers burst damage while still dishing out good damage even for being in a bunker spec
Ele’s have burrning/chill/bleed/cripple AND good condition removal in heals and weapon skills
Necros have poison, fear, bleed, weakness (stronger than most people would like to think.)
Thieves Prolly the best condition spammers in the game
Weakness, bleed, poison, chill, and a stun that is on a very short cooldown for elite skills. A p/d venom caltrop thief is a mesmers worst nightmare by far. More conditions in a single burst than any class could ever imagine.
Warriors have bleeds, cripples, stuns, Knockbacks And the highest damaging weapon skills in the game out of any class. (in return for their good damage the devs have seen fit to limit condition removal). And a single whirlwind attack will kill off the clones/phantasms and evade any burst that the mesmer has! Plus they have better mobility with one weapon than a mesmer gets with two
Engineers can spam conditions on par with thieves and that will destroy most mesmers very quick (plus they can stack confusion higher than us!) And good C/C
Rangers a trap rangeer has some amazing point control and with their shortbow can poision every 9 seconds which is still pretty sweet.

Something funny about this list! These conditions are all without using traits!
Guess how often mesmer can cause conditions without traits (Cry of Frustration) 30s CD!
Cripple 20Second CD
Winds of chaos (random so unreliable and its hard to stack them!)
And then chaos storm which has had its CD increased (god knows why prolly to please people like sorrow) and the conditions from it are random and have a very short duration.

So what’s even funnier is we have crap condi removal and have a harder time applying conditions than some of these other classes with great condition removal.

And edit for your edit Mr. Sorrow. The shatter build is strong yes… But any other build for tourney’s just severely lacks. Even in a full bunker build we rely on clone/phantasm management. And if we are trying to bunker then we aren’t shattering them every 2 seconds.

Johnny The Gray
GASM’s Bunker Mesmer

(edited by jportell.2197)

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Posted by: Empathetic Fighter.2065

Empathetic Fighter.2065

Mesmer is pretty good balanced. The only thing that peaks out is time-warp, it’s just deciding a teamfight if set right. Reduce its CD and reduce quickness from 100% faster movement to 50% or smthin like that.

Read It Backwards [BooN]

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Posted by: jportell.2197

jportell.2197

Mesmer is pretty good balanced. The only thing that peaks out is time-warp, it’s just deciding a teamfight if set right. Reduce its CD and reduce quickness from 100% faster movement to 50% or smthin like that.

Another option would be to remove mass invis completely Decrease CD on veil and make it match mass invis duration… Then put portal in as an elite! This way a team would have to choose what skill mesmers would use. And give mesmers better build diversity in the options they have for utility skills.

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: sorrow.2364

sorrow.2364

cut
Something funny about this list! These conditions are all without using traits!
Guess how often mesmer can cause conditions without traits (Cry of Frustration) 30s CD!
Cripple 20Second CD
Winds of chaos (random so unreliable and its hard to stack them!)
And then chaos storm which has had its CD increased (god knows why prolly to please people like sorrow) and the conditions from it are random and have a very short duration.

So what’s even funnier is we have crap condi removal and have a harder time applying conditions than some of these other classes with great condition removal.

And edit for your edit Mr. Sorrow. The shatter build is strong yes… But any other build for tourney’s just severely lacks. Even in a full bunker build we rely on clone/phantasm management. And if we are trying to bunker then we aren’t shattering them every 2 seconds.

You clearly never played a Necro.

1) Well of Corruption converts just ONE boon per pulse. Just try it from yourself ingame.
2) The Well of Corruption animation is way, way more obvious compared to the Null Field animation. It completely paints the ground of a greenish light, while Null Field only show the borders.
3) Ground targeting wells ISN’T a trait that most Necro take. It is a master major trait in the Condition Damage (so not useful to every Necro) traitline to have less range compared to Null Field. Just the same, uh?
4) The duration of Well of Corruption is 5s. The duration of “bugged” Null Field is 5s. It is exactly the same, but Well of Corruption does half the job.
5) Flesh Wurm does no teleport you exactly back when the wurm is. If you are 1200+ away, it will just teleport 1200 range away in the direction of the Flesh Wurm and does not ignore walls. Just try it by yourself, because you clearly didn’t.

Not everyone runs condition. Not every profession has the ability to spam AoE conditions properly and, considering the fact that mesmer have also condition removals (see Null Field), conditions aren’t really a real counter.

In case you didn’t noticed, you have Sharper Images, which is the best condition applying trait combined with Illusionary Unload and Phantasmal Fury. You have also Winds of Chaos and spammable clones with Winds of Chaos that applies quite nice conditions. So, also Mesmers are quite good at conditions, don’t pretend it isn’t true. This completely overshadow the fact that other professions can apply conditions without traits, because, you know, usually people use traits in competitive environments, and Mesmer have incredibly good traits.

Chaos Storm was nerfed because it also dazed the enemy, in case you didn’t know. AoE daze. Pretty weak. Lol.

I don’t care if Mesmers are bad bunkers. As I said before, the Mesmer class is completely imbalanced and it probably needs buffs in other areas other then nerf. But denying that this game’s balance is a mess is stupid and you contraddicted yourself few lines after you said the balance is fine by saying that Mesmer are bad bunkers.

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Posted by: jportell.2197

jportell.2197

cut
Something funny about this list! These conditions are all without using traits!
Guess how often mesmer can cause conditions without traits (Cry of Frustration) 30s CD!
Cripple 20Second CD
Winds of chaos (random so unreliable and its hard to stack them!)
And then chaos storm which has had its CD increased (god knows why prolly to please people like sorrow) and the conditions from it are random and have a very short duration.

So what’s even funnier is we have crap condi removal and have a harder time applying conditions than some of these other classes with great condition removal.

And edit for your edit Mr. Sorrow. The shatter build is strong yes… But any other build for tourney’s just severely lacks. Even in a full bunker build we rely on clone/phantasm management. And if we are trying to bunker then we aren’t shattering them every 2 seconds.

You clearly never played a Necro.

1) Well of Corruption converts just ONE boon per pulse. Just try it from yourself ingame.
2) The Well of Corruption animation is way, way more obvious compared to the Null Field animation. It completely paints the ground of a greenish light, while Null Field only show the borders.
3) Ground targeting wells ISN’T a trait that most Necro take. It is a master major trait in the Condition Damage (so not useful to every Necro) traitline to have less range compared to Null Field. Just the same, uh?
4) The duration of Well of Corruption is 5s. The duration of “bugged” Null Field is 5s. It is exactly the same, but Well of Corruption does half the job.
5) Flesh Wurm does no teleport you exactly back when the wurm is. If you are 1200+ away, it will just teleport 1200 range away in the direction of the Flesh Wurm and does not ignore walls. Just try it by yourself, because you clearly didn’t.

Not everyone runs condition. Not every profession has the ability to spam AoE conditions properly and, considering the fact that mesmer have also condition removals (see Null Field), conditions aren’t really a real counter.

In case you didn’t noticed, you have Sharper Images, which is the best condition applying trait combined with Illusionary Unload and Phantasmal Fury. You have also Winds of Chaos and spammable clones with Winds of Chaos that applies quite nice conditions. So, also Mesmers are quite good at conditions, don’t pretend it isn’t true. This completely overshadow the fact that other professions can apply conditions without traits, because, you know, usually people use traits in competitive environments, and Mesmer have incredibly good traits.

Chaos Storm was nerfed because it also dazed the enemy, in case you didn’t know. AoE daze. Pretty weak. Lol.

I don’t care if Mesmers are bad bunkers. As I said before, the Mesmer class is completely imbalanced and it probably needs buffs in other areas other then nerf. But denying that this game’s balance is a mess is stupid and you contraddicted yourself few lines after you said the balance is fine by saying that Mesmer are bad bunkers.

I didn’t say mesmers are BAD bunkers. In 1v1’s they are great at bunkering and taking damage except for dun dun dun CONDITIONS! But in team’s there main source of bunkering the Phantasmal Defender goes down ridiculously fast! And like all phantasms it can be blinded/invuln. And the nerf to chaos storm makes being a conditon mesmer even more of a joke! And probably needs buffs? DEFINITELY NEEDS BUFFS. What’s funny is they are buffing Spatial Surge and confusing images as a method to justify possible nerfs to shatters. I know if that nerf is anything significant most mesmers will quit (i won’t i’ll find a way to make a build and still get called OP by kittenes like you). And guess what I started playing a necro in hot join AND tourney (for those that think playing tourney is necessary to have a kittening opinion). And it did quite well! Especially using wells and corrupt boon. OMG is that skill insane… And I didn’t use teleport because I know its limitations but its still there and while not as amazing as mesmer portal it still DOES INSTANT TRANSPORT. And I also laughed off all conditions because OH lemme heal… Or OH lemme send ALL my conditions to you buddy… SO when i was playing the necro I didn’t really care about conditions because it fueled my damage/conditions to my enemy… And in a group fight the green ground is not nearly as obvious as the pink borders of a mesmer null field. Not saying i wouldn’t perform better on my mesmer but that is because i need to learn more on the necro and find some of the better builds they have…

And once again most teams would scream if a mesmer brought pistol over focus… Focus is good for AOE pulls KD. The pistol utility is less so for a team. ONCE AGAIN TEAM!

Johnny The Gray
GASM’s Bunker Mesmer

(edited by jportell.2197)

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Posted by: sorrow.2364

sorrow.2364

I didn’t say mesmers are BAD bunkers. In 1v1’s they are great at bunkering and taking damage except for dun dun dun CONDITIONS! But in team’s there main source of bunkering the Phantasmal Defender goes down ridiculously fast! And like all phantasms it can be blinded/invuln. And the nerf to chaos storm makes being a conditon mesmer even more of a joke! And probably needs buffs? DEFINITELY NEEDS BUFFS. What’s funny is they are buffing Spatial Surge and confusing images as a method to justify possible nerfs to shatters. I know if that nerf is anything significant most mesmers will quit (i won’t i’ll find a way to make a build and still get called OP by kittenes like you). And guess what I started playing a necro in hot join AND tourney (for those that think playing tourney is necessary to have a kittening opinion). And it did quite well! Especially using wells and corrupt boon. OMG is that skill insane… And I didn’t use teleport because I know its limitations but its still there and while not as amazing as mesmer portal it still DOES INSTANT TRANSPORT. And I also laughed off all conditions because OH lemme heal… Or OH lemme send ALL my conditions to you buddy… SO when i was playing the necro I didn’t really care about conditions because it fueled my damage/conditions to my enemy… And in a group fight the green ground is not nearly as obvious as the pink borders of a mesmer null field. Not saying i wouldn’t perform better on my mesmer but that is because i need to learn more on the necro and find some of the better builds they have…

And once again most teams would scream if a mesmer brought pistol over focus… Focus is good for AOE pulls KD. The pistol utility is less so for a team. ONCE AGAIN TEAM!

How many times do I have to say that I and nobody cares how you perform on Necro? How many times do I have to say that nobody cares about your experience?

If I’m an OP kittener, you are for sure one of those guys who exploits to the bone FotM professions, defend them (so their easy wins) till death until they get fairly nerfed and start complaining how bad is ANet at balancing, how this game suck and blah blah blah while the day before said the game was fine and well balanced.

The whole argument with you was you posting your “personal experiences” backed with no kind of proof, you complaining how bad are condition removal while I’ve said that, if you pick up the right skills/traits, they aren’t that bad and you justifying all the flaws Mesmer has by quoting other professions saying “Look, other professions are imba too” while saying, in the same post, that the balance isn’t that bad.

Make order in your ideas, stop looking at the game with your pink-coloured glasses and, after, come back here to have a mature REASONING.

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Posted by: jportell.2197

jportell.2197

I didn’t say mesmers are BAD bunkers. In 1v1’s they are great at bunkering and taking damage except for dun dun dun CONDITIONS! But in team’s there main source of bunkering the Phantasmal Defender goes down ridiculously fast! And like all phantasms it can be blinded/invuln. And the nerf to chaos storm makes being a conditon mesmer even more of a joke! And probably needs buffs? DEFINITELY NEEDS BUFFS. What’s funny is they are buffing Spatial Surge and confusing images as a method to justify possible nerfs to shatters. I know if that nerf is anything significant most mesmers will quit (i won’t i’ll find a way to make a build and still get called OP by kittenes like you). And guess what I started playing a necro in hot join AND tourney (for those that think playing tourney is necessary to have a kittening opinion). And it did quite well! Especially using wells and corrupt boon. OMG is that skill insane… And I didn’t use teleport because I know its limitations but its still there and while not as amazing as mesmer portal it still DOES INSTANT TRANSPORT. And I also laughed off all conditions because OH lemme heal… Or OH lemme send ALL my conditions to you buddy… SO when i was playing the necro I didn’t really care about conditions because it fueled my damage/conditions to my enemy… And in a group fight the green ground is not nearly as obvious as the pink borders of a mesmer null field. Not saying i wouldn’t perform better on my mesmer but that is because i need to learn more on the necro and find some of the better builds they have…

And once again most teams would scream if a mesmer brought pistol over focus… Focus is good for AOE pulls KD. The pistol utility is less so for a team. ONCE AGAIN TEAM!

How many times do I have to say that I and nobody cares how you perform on Necro? How many times do I have to say that nobody cares about your experience?

If I’m an OP kittener, you are for sure one of those guys who exploits to the bone FotM professions, defend them (so their easy wins) till death until they get fairly nerfed and start complaining how bad is ANet at balancing, how this game suck and blah blah blah while the day before said the game was fine and well balanced.

The whole argument with you was you posting your “personal experiences” backed with no kind of proof, you complaining how bad are condition removal while I’ve said that, if you pick up the right skills/traits, they aren’t that bad and you justifying all the flaws Mesmer has by quoting other professions saying “Look, other professions are imba too” while saying, in the same post, that the balance isn’t that bad.

Make order in your ideas, stop looking at the game with your pink-coloured glasses and, after, come back here to have a mature REASONING.

As I have said before and many kittenING OTHER PEOPLE! In the current game mode mesmers do not bring the condition removal of which you say we have such amazing access to! DO YOU COMPLETELY IGNORE THIS? IT SEEMS SO! If maybe we got it in our heal skill without having to go 10 points into a traitline that few mesmers use in tourney’s or in hotjoins we have none. And if we use Null field then we hurt our clone generation and have absolutely NOOOOOOOOOO stun breakers. Most mesmer’s bring portal/IOL/Mirror Images. And this is something that not just I have stated! Because if we bring null field then that means we have no stun breaker! We would have staff still but that is dependant on the mesmer having staff equipped when they are stunned and it still isn’t a stun breaker its just an instant transport! Say a thief uses basilisk on us and we use phase retreat guess what the thief has oh HS same gap closing as phase retreats gap opening! YOU seem to just hate mesmers no matter what… And yeah I think that this shatter nerf will hurt mesmers because outside of it we have absolutely zero burst… Which almost every other class has access to aside from maybe guardians and necros.
And hurting that will eliminate most mesmers all together from the meta because any other builds like a condition mesmer is useless because confusion (our best conditions) IS ABSOLUTELY TERRIBLE IN PVP.

Johnny The Gray
GASM’s Bunker Mesmer

(edited by jportell.2197)

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Posted by: sorrow.2364

sorrow.2364

Man, I’ve said thousand times in my other posts that Shatter build is imbalanced but also that Mesmer can use some buffs to other builds.

Stop act like you get paid to defend the Mesmer. There are imbalances in the shatter build, they are right there in front of everyone’s eyes. You can’t ignore them just because Mesmer has no other valid build. If you want to balance the game you have to nerf the overpowered builds (shatter) and buff the underpowered builds. It doesn’t work like you have an overpowered build, but every other builds are trash, so it is balanced. No, it’s not.

Nerfing the Shatter build does not mean killing the burst of Mesmers, it just means toning it down or making it easier to avoid. That’s it. No one dies, no Mesmer will be kicked off every game, no worlds end.

Mine is not a blind hate toward Mesmers, I just hate the imbalances you are defending for the sake of no one knows.

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Posted by: jportell.2197

jportell.2197

Man, I’ve said thousand times in my other posts that Shatter build is imbalanced but also that Mesmer can use some buffs to other builds.

Stop act like you get paid to defend the Mesmer. There are imbalances in the shatter build, they are right there in front of everyone’s eyes. You can’t ignore them just because Mesmer has no other valid build. If you want to balance the game you have to nerf the overpowered builds (shatter) and buff the underpowered builds. It doesn’t work like you have an overpowered build, but every other builds are trash, so it is balanced. No, it’s not.

Nerfing the Shatter build does not mean killing the burst of Mesmers, it just means toning it down or making it easier to avoid. That’s it. No one dies, no Mesmer will be kicked off every game, no worlds end.

Mine is not a blind hate toward Mesmers, I just hate the imbalances you are defending for the sake of no one knows.

And the same arguments people make to avoid burst of other classes (warrior 100B, thief backstab, engi 100nades) is just as valid for mesmer burst! Warriors preempt 100B with some form of stun or immob before and Engi 100Nades is more dangerous because it has a higher AOE but as people have stated for avoiding the 100B warrior or Bas venom thief USE A STUN BREAK and people still ignore this… , Mesmers combo is OBVIOUS and few people are 1shotted by a mesmer shatter unless they are GC in which case it is an inherent risk. And shatters have an obvious animation in iLeap a pre cursor to shatters has extremely obvious animation and actually lands on the target 6/10 times and if you have any sort of z-axis advantage half of the mesmers burst WONT LAND! How much easier to avoid do you want?! And the devs have stated they can essentially do nothing about the bugginess of iLeap. So there is one inherent advantage of fighting a shatter mesmer and one that nearly all mesmers scream about is severely limiting… And that is built into the game. And the best ay they could buff other builds. Is remove the blind/invuln for summons and make confusion actually worth a kitten in PvP. Right now I am sure that neither of those will happen and the nerf to shatters is going to come with a buff that is a situational buff at best! And confusing images is in general a poor skill in PvP because confusion is an overly weak condition in PvP except on mesmers in the current meta because in the current meta mesmers have NO CONDITION REMOVAL because using that would make them lose utility they have to their team and if they pack null field as i said they won’t have a stun break to get out of 100b or backstabs…

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: sorrow.2364

sorrow.2364

And the same arguments people make to avoid burst of other classes (warrior 100B, thief backstab, engi 100nades) is just as valid for mesmer burst! Warriors preempt 100B with some form of stun or immob before and Engi 100Nades is more dangerous because it has a higher AOE but as people have stated for avoiding the 100B warrior or Bas venom thief USE A STUN BREAK and people still ignore this… , Mesmers combo is OBVIOUS and few people are 1shotted by a mesmer shatter unless they are GC in which case it is an inherent risk. And shatters have an obvious animation in iLeap a pre cursor to shatters has extremely obvious animation and actually lands on the target 6/10 times and if you have any sort of z-axis advantage half of the mesmers burst WONT LAND! How much easier to avoid do you want?! And the devs have stated they can essentially do nothing about the bugginess of iLeap. So there is one inherent advantage of fighting a shatter mesmer and one that nearly all mesmers scream about is severely limiting… And that is built into the game. And the best ay they could buff other builds. Is remove the blind/invuln for summons and make confusion actually worth a kitten in PvP. Right now I am sure that neither of those will happen and the nerf to shatters is going to come with a buff that is a situational buff at best! And confusing images is in general a poor skill in PvP because confusion is an overly weak condition in PvP except on mesmers in the current meta because in the current meta mesmers have NO CONDITION REMOVAL because using that would make them lose utility they have to their team and if they pack null field as i said they won’t have a stun break to get out of 100b or backstabs…

It is always the same kitten.
You say Thieves should burst should be toned down and they say “But Mesmer have this, this and blah blah blah”, you say to Mesmers that their burst should be toned down and they say “But Thieves and Warriors blah blah blah”. It is childish and stupid and balance doesn’t work like that.

Mesmer burst animation isn’t obvious FYI.

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Posted by: jportell.2197

jportell.2197

And the same arguments people make to avoid burst of other classes (warrior 100B, thief backstab, engi 100nades) is just as valid for mesmer burst! Warriors preempt 100B with some form of stun or immob before and Engi 100Nades is more dangerous because it has a higher AOE but as people have stated for avoiding the 100B warrior or Bas venom thief USE A STUN BREAK and people still ignore this… , Mesmers combo is OBVIOUS and few people are 1shotted by a mesmer shatter unless they are GC in which case it is an inherent risk. And shatters have an obvious animation in iLeap a pre cursor to shatters has extremely obvious animation and actually lands on the target 6/10 times and if you have any sort of z-axis advantage half of the mesmers burst WONT LAND! How much easier to avoid do you want?! And the devs have stated they can essentially do nothing about the bugginess of iLeap. So there is one inherent advantage of fighting a shatter mesmer and one that nearly all mesmers scream about is severely limiting… And that is built into the game. And the best ay they could buff other builds. Is remove the blind/invuln for summons and make confusion actually worth a kitten in PvP. Right now I am sure that neither of those will happen and the nerf to shatters is going to come with a buff that is a situational buff at best! And confusing images is in general a poor skill in PvP because confusion is an overly weak condition in PvP except on mesmers in the current meta because in the current meta mesmers have NO CONDITION REMOVAL because using that would make them lose utility they have to their team and if they pack null field as i said they won’t have a stun break to get out of 100b or backstabs…

It is always the same kitten.
You say Thieves should burst should be toned down and they say “But Mesmer have this, this and blah blah blah”, you say to Mesmers that their burst should be toned down and they say “But Thieves and Warriors blah blah blah”. It is childish and stupid and balance doesn’t work like that.

Mesmer burst animation isn’t obvious FYI.

Then you have never seen iLeap… Possibly one of the biggest animations in game (aside from churning earth) it comes speeding at you in a form that no other class or skill does and if you are on a hill then you will see nothing because the mesmer will hit iLeap and the clone will just be standing there with its thumb up its rear then decide “oh right I was supposed to be doing something” an.. So by the time the clone does get to its target the swap has worn off and there for there is no immobilize anymore and therefore the ability to dodge roll is there and therefore you have negated most or all of the mesmers shatter. And I am sorry but the damage from a mind wrack even when traited doesn’t compare to 100B or Backstab… It just… no… not even close. Andd thieves burst toned down? I said the perks they get from stealth should be looked at… And also in another thread on here people have talked about necro skills that hit for 7k. So therefore Mesmer’s burst still compares with other classes burst. What’s funny is these classes still have more viable builds in pvp then a mesmer. But I’m done you clearly just think that mesmers need nerfed into oblivion because the only way a buff would be substantial is if the blind/invuln stopping the summon is removed (making being a bunker easier ie phantasmal defender gets summoned no matter what) or if confusion is made worthwhile so a confusion mesmer can actually do something and neither one of those will happen and the confusing images/greatsword buff is situational at best and not a general buff.

Johnny The Gray
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Posted by: uzu.7351

uzu.7351

This is actually quite crazy because it’s simply a ‘Learn-to-Play’ issue. People don’t understand how to play against a class so they think it’s overpowered. This really, really shouldn’t be an issue at all. Although there are some classes that don’t have access to as much utility as others (ie. Necro stun-breaks aren’t very strong) the balance between classes is actually pretty good.

That my friend is the quintessence of today’s gaming. Also every1 on the internet thinks they can be equal with others. Just like in irl … we ARE NOT EQUAL, we should only strive for equal chances. Rest is hard work (i.e. time spent) or the thing we call talent, a “natural” inclination/know-how for an activity.

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Posted by: uzu.7351

uzu.7351

And I am sorry but the damage from a mind wrack even when traited doesn’t compare to 100B or Backstab… It just… no… not even close. Andd thieves burst toned down? I said the perks they get from stealth should be looked at…

You srsly need to play the classes you rant about …. I bet you wouldn’t even get to hit 1 backstab on your target to be honest. As for 100b, it’s timing in the skill and in the time to use it. Thats what differentiates “OP” warriors from warrior players.

You see classes very singular, imo this may be a problem Anet overlooked. The balance of 1v1 vs group fighting and the number of such skills concentrated in a few classes. That’s your mesmer right there or engie, or guardian, or even ranger. As member of a team or as solo is the problem and the way to approach this i think.

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Posted by: jportell.2197

jportell.2197

And I am sorry but the damage from a mind wrack even when traited doesn’t compare to 100B or Backstab… It just… no… not even close. Andd thieves burst toned down? I said the perks they get from stealth should be looked at…

You srsly need to play the classes you rant about …. I bet you wouldn’t even get to hit 1 backstab on your target to be honest. As for 100b, it’s timing in the skill and in the time to use it. Thats what differentiates “OP” warriors from warrior players.

You see classes very singular, imo this may be a problem Anet overlooked. The balance of 1v1 vs group fighting and the number of such skills concentrated in a few classes. That’s your mesmer right there or engie, or guardian, or even ranger. As member of a team or as solo is the problem and the way to approach this i think.

Have tried everything except warrior… Which is why I know there aren’t many thieves in tourneys. If i want to waste the money to buy another char slot I’ll make a warrior… And timing is necessary for mesmer burst as well… If your target dodges the first shatter (diversion) then the shatter from mindwrack is laughable to anyone except GC’s. And what’s said is all people that say they are shatter mesmers and tell people to ignore diversion as an opener… They are bad mesmers plain and simple. Using diversion (with the traits) is the an amazing way to stack vulnerability! Not all mesmers do that! The fact that most people ignore how dependant we are on our traits is what is infuriating. And the fact that people still ignore that mesmer condi removal is sad in the current meta. IS ALSO infuriating.
But I’m done out peace. Hopefully this excuse for a flame thread gets closed. And when mesmer shatter is nerfed I will still be running it because I love playing this class more so than all the hot join heroes that use it just because they find it easy to own against noobs.

Johnny The Gray
GASM’s Bunker Mesmer

(edited by jportell.2197)

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Posted by: JimmyJazz.7943

JimmyJazz.7943

I play as an engi; I have only found one single mesmer that owns me (3 out of 4 duels).

skilled, practice…etc etc etc.

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Posted by: sorrow.2364

sorrow.2364

Then you have never seen iLeap… Possibly one of the biggest animations in game (aside from churning earth) it comes speeding at you in a form that no other class or skill does and if you are on a hill then you will see nothing because the mesmer will hit iLeap and the clone will just be standing there with its thumb up its rear then decide “oh right I was supposed to be doing something” an.. So by the time the clone does get to its target the swap has worn off and there for there is no immobilize anymore and therefore the ability to dodge roll is there and therefore you have negated most or all of the mesmers shatter. And I am sorry but the damage from a mind wrack even when traited doesn’t compare to 100B or Backstab… It just… no… not even close. Andd thieves burst toned down? I said the perks they get from stealth should be looked at… And also in another thread on here people have talked about necro skills that hit for 7k. So therefore Mesmer’s burst still compares with other classes burst. What’s funny is these classes still have more viable builds in pvp then a mesmer. But I’m done you clearly just think that mesmers need nerfed into oblivion because the only way a buff would be substantial is if the blind/invuln stopping the summon is removed (making being a bunker easier ie phantasmal defender gets summoned no matter what) or if confusion is made worthwhile so a confusion mesmer can actually do something and neither one of those will happen and the confusing images/greatsword buff is situational at best and not a general buff.

1) I-Leap is obvious, Swap isn’t. Swap can happen in any moment in a time window of 5 seconds. I-Leap recharges in 12s, this means that you can afford to waste a I-Leap if you see that the target is prepared, something Thieves and Warriors can’t afford to do (waste their opener).
2) Damage of 100B and Backstab can be easily compared to shatter. Each shatter deals approximately 3k damage, while Blurried Frenzy deal 4-5k damage. This is 5+3+3+3 = 14k damage, which is more or less the damage of HB and Backstab.
3) Again, you proved that you know nothing about Necros but you are keeping mentioning them. The only skill which rarely hits for 7k damage si Ghastly Claws, which is a 3s channeling skill…
4) I don’t think Mesmer needs to be nerfed into oblivion. I don’t know if you are stupid or you have serious comprehension problems, but looks like you forget what someone says in the previous post once you answer the next one. Making important parts bold isn’t enough for you.
But yes, everyone hates Mesmer, I’m a bad person who want Mesmer to be removed from the game and I won’t stop until it happens, I want that everyone who plays Mesmer deserves to die and blah blah blah. Fell free to believe what you want.

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Posted by: jportell.2197

jportell.2197

Then you have never seen iLeap… Possibly one of the biggest animations in game (aside from churning earth) it comes speeding at you in a form that no other class or skill does and if you are on a hill then you will see nothing because the mesmer will hit iLeap and the clone will just be standing there with its thumb up its rear then decide “oh right I was supposed to be doing something” an.. So by the time the clone does get to its target the swap has worn off and there for there is no immobilize anymore and therefore the ability to dodge roll is there and therefore you have negated most or all of the mesmers shatter. And I am sorry but the damage from a mind wrack even when traited doesn’t compare to 100B or Backstab… It just… no… not even close. Andd thieves burst toned down? I said the perks they get from stealth should be looked at… And also in another thread on here people have talked about necro skills that hit for 7k. So therefore Mesmer’s burst still compares with other classes burst. What’s funny is these classes still have more viable builds in pvp then a mesmer. But I’m done you clearly just think that mesmers need nerfed into oblivion because the only way a buff would be substantial is if the blind/invuln stopping the summon is removed (making being a bunker easier ie phantasmal defender gets summoned no matter what) or if confusion is made worthwhile so a confusion mesmer can actually do something and neither one of those will happen and the confusing images/greatsword buff is situational at best and not a general buff.

1) I-Leap is obvious, Swap isn’t. Swap can happen in any moment in a time window of 5 seconds. I-Leap recharges in 12s, this means that you can afford to waste a I-Leap if you see that the target is prepared, something Thieves and Warriors can’t afford to do (waste their opener).
2) Damage of 100B and Backstab can be easily compared to shatter. Each shatter deals approximately 3k damage, while Blurried Frenzy deal 4-5k damage. This is 5+3+3+3 = 14k damage, which is more or less the damage of HB and Backstab.
3) Again, you proved that you know nothing about Necros but you are keeping mentioning them. The only skill which rarely hits for 7k damage si Ghastly Claws, which is a 3s channeling skill…
4) I don’t think Mesmer needs to be nerfed into oblivion. I don’t know if you are stupid or you have serious comprehension problems, but looks like you forget what someone says in the previous post once you answer the next one. Making important parts bold isn’t enough for you.
But yes, everyone hates Mesmer, I’m a bad person who want Mesmer to be removed from the game and I won’t stop until it happens, I want that everyone who plays Mesmer deserves to die and blah blah blah. Fell free to believe what you want.

Ergh. And by the time iLeap recharges guess what is still on CD Diversion which is a big part of our combo. Thieves can reset their combo every three seconds (p/d thieves are scarier to mesmers than a BS thief) And warrior 100 blades can reset it sooner as well. Because a mindwrack without the preemptive diversion hardly hits at all.

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: sorrow.2364

sorrow.2364

Ergh. And by the time iLeap recharges guess what is still on CD Diversion which is a big part of our combo. Thieves can reset their combo every three seconds (p/d thieves are scarier to mesmers than a BS thief) And warrior 100 blades can reset it sooner as well. Because a mindwrack without the preemptive diversion hardly hits at all.


So a shatter combo uses Diversion before the burst starts.
I’ve heard enough. I’m done.

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Posted by: jportell.2197

jportell.2197

Ergh. And by the time iLeap recharges guess what is still on CD Diversion which is a big part of our combo. Thieves can reset their combo every three seconds (p/d thieves are scarier to mesmers than a BS thief) And warrior 100 blades can reset it sooner as well. Because a mindwrack without the preemptive diversion hardly hits at all.


So a shatter combo uses Diversion before the burst starts.
I’ve heard enough. I’m done.

Thank God
/15char

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: Jax.5261

Jax.5261

Ergh. And by the time iLeap recharges guess what is still on CD Diversion which is a big part of our combo. Thieves can reset their combo every three seconds (p/d thieves are scarier to mesmers than a BS thief) And warrior 100 blades can reset it sooner as well. Because a mindwrack without the preemptive diversion hardly hits at all.


So a shatter combo uses Diversion before the burst starts.
I’ve heard enough. I’m done.

It does. Sorry to burst your Sanctuary!

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Posted by: sorrow.2364

sorrow.2364

It does. Sorry to burst your Sanctuary!

Yup, seems legit.
Wasting 3 clones just for inflicting 1s of Daze. Yeah, fair enough.
Then you Mind Wrack the air.

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Posted by: Leeric.4726

Leeric.4726

I never have problem with either class mesmers or thief’s. They all seem pretty balanced. Funny how top tournament players dont have issues with either class. I will say stealth is annoying and could use some tweaks but as for making mesmers and thiefs op no. Ive seen the people and how they play in randoms or hoping in a random room and 3/4 of those people are awful. So a good bet is 3/4 of the players commenting in here are also awful. Heres how you kill a mesmer, attack the right one. Its probably the one doing the most moving. Heres how you kill a thief or get them to run away, dont pop all ur CDs in one fight or use some sort of damage mitigation ability. Here is another clue, chances are your crappy build is countered by the most common theif and mesmer build in other words, stop complaining that theifs are OP because you play a glass cannon hunter focused on all long range attacks….

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Posted by: jportell.2197

jportell.2197

It does. Sorry to burst your Sanctuary!

Yup, seems legit.
Wasting 3 clones just for inflicting 1s of Daze. Yeah, fair enough.
Then you Mind Wrack the air.

Here right here you show your extreme lack of understanding of the mesmer class. It’s not the 1S of daze that matters. Its the trait DAZZLING which is inflict vulnerability when you daze an opponent. http://wiki.guildwars2.com/wiki/Dazzling and that applies when a clone bursts on the target.. And if we interrupt you with any of those we apply extra vulnerability. So that PLUS mindwrack PLUS Mental Torment PLUS precise wrack is how we get our mindwracks to do good damage… If we didn’t stack the vulnerability beforehand mindwrack would not hurt anyone but a full GC. :/ I guess you really need to understand how mesmer burst works… No 20/20/0/0/30 mesmer will do good damage without diversion first.

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: Med.6150

Med.6150

You realize that even at max vulnerability, that’s 25% damage? You’re basically going to go from 8k to 10k on a combo. 2k more damage for 3 clones, a good amount of time and 30s CD ability, which you should always have ready for after the burst to interrupt the heal.

Mind boggling.

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Posted by: jportell.2197

jportell.2197

You realize that even at max vulnerability, that’s 25% damage? You’re basically going to go from 8k to 10k on a combo. 2k more damage for 3 clones, a good amount of time and 30s CD ability, which you should always have ready for after the burst to interrupt the heal.

Mind boggling.

So your saying that on average most mindwracks crit for 2k per illusion (and iPersona)? Wow I don’t think very many people get that.

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: Med.6150

Med.6150

I am confused? Are you trying to make my case for me? Because if you hit for less than 10k with 25 vulnerability stacks, then you’re using diversion for even less than the suggested 2k extra damage…

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Posted by: Archaon.6245

Archaon.6245

Just give portal to everyone…as a mesmer i would be really thankful for that so i will actually bring something else instead of costantly having one less ut skill to chose because you must go with portal + 2..instead of 3…

Share it with other classes or nerf it to the ground making it worthless, lots of mesmer would appreciate that….it would give us way more freedom..

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Posted by: sorrow.2364

sorrow.2364

Here right here you show your extreme lack of understanding of the mesmer class. It’s not the 1S of daze that matters. Its the trait DAZZLING which is inflict vulnerability when you daze an opponent. http://wiki.guildwars2.com/wiki/Dazzling and that applies when a clone bursts on the target.. And if we interrupt you with any of those we apply extra vulnerability. So that PLUS mindwrack PLUS Mental Torment PLUS precise wrack is how we get our mindwracks to do good damage… If we didn’t stack the vulnerability beforehand mindwrack would not hurt anyone but a full GC. :/ I guess you really need to understand how mesmer burst works… No 20/20/0/0/30 mesmer will do good damage without diversion first.

Yes. 8s of 5 stacks of vulnerability. Shattering all clones…
Sure, everyone use this.
I’ve already said that I’m done. There is no point into arguing with you.
You are the kind of person who ruined GW2’s PvP and I think there is nothing I can do to make you change your mind. Enjoy your imbalances. We’ll see again on Shatter nerf or when GW2’s PvP will be completely dead.

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Posted by: jportell.2197

jportell.2197

I am the kind of person that ruined GW2 PvP? Nope… What ruins PvP is when players say in map chat all the time “You suck!” “L2P noob!” “keep trying maybe one day your team can be as awesome as us!” (solo que v pre made) When I play any match Hotjoin or tourney I make it a point to be NICE! Because people don’t completely rely on kitten talking in the forums to determine if they are staying in this game. They go off of what they see other people say IN GAME.

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: Valentine.6529

Valentine.6529

Just give portal to everyone…as a mesmer i would be really thankful for that so i will actually bring something else instead of costantly having one less ut skill to chose because you must go with portal + 2..instead of 3…

Share it with other classes or nerf it to the ground making it worthless, lots of mesmer would appreciate that….it would give us way more freedom..

Agreed. Or at least to the classes that need a buff like Necro’s and Engineers. The Sorrow dude doesn’t even know what he is talking about. And really am just about to report this thread as it seems to be just another “this class is OP” thread.

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Posted by: Jax.5261

Jax.5261

Just give portal to everyone…as a mesmer i would be really thankful for that so i will actually bring something else instead of costantly having one less ut skill to chose because you must go with portal + 2..instead of 3…

Share it with other classes or nerf it to the ground making it worthless, lots of mesmer would appreciate that….it would give us way more freedom..

Agreed. Or at least to the classes that need a buff like Necro’s and Engineers. The Sorrow dude doesn’t even know what he is talking about. And really am just about to report this thread as it seems to be just another “this class is OP” thread.

R
E
A
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T
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O
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before posting, please. Sorrow doesn’t know what he’s talking about, he’s against the original topic of the thread, he’s gone off on a tangent and finally figured out he was wrong all along.

Just give portal to everyone…as a mesmer i would be really thankful for that so i will actually bring something else instead of costantly having one less ut skill to chose because you must go with portal + 2..instead of 3…

Share it with other classes or nerf it to the ground making it worthless, lots of mesmer would appreciate that….it would give us way more freedom..

Make it elite or so that it only affects the Mesmer who cast it.

(edited by Jax.5261)

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Posted by: Valentine.6529

Valentine.6529

Just give portal to everyone…as a mesmer i would be really thankful for that so i will actually bring something else instead of costantly having one less ut skill to chose because you must go with portal + 2..instead of 3…

Share it with other classes or nerf it to the ground making it worthless, lots of mesmer would appreciate that….it would give us way more freedom..

Agreed. Or at least to the classes that need a buff like Necro’s and Engineers. The Sorrow dude doesn’t even know what he is talking about. And really am just about to report this thread as it seems to be just another “this class is OP” thread.

R
E
A
D

T
H
E

O
P

before posting, please. Sorrow doesn’t know what he’s talking about, he’s against the original topic of the thread, he’s gone off on a tangent and finally figured out he was wrong all along.

Just give portal to everyone…as a mesmer i would be really thankful for that so i will actually bring something else instead of costantly having one less ut skill to chose because you must go with portal + 2..instead of 3…

Share it with other classes or nerf it to the ground making it worthless, lots of mesmer would appreciate that….it would give us way more freedom..

Make it elite or so that it only affects the Mesmer who cast it.

Did read the OP, what I meant to say was that the thread has been derailed and therefor should be reported as its not going anywhere. Thank you.

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Posted by: Moderator.3406

Moderator.3406

Due to the inflammatory tone of this thread, it will be closed. Please keep in mind that if you want to discuss issues on our forums, you have to do it in a constructive way.