This game is already dead

This game is already dead

in PvP

Posted by: Trigr.6481

Trigr.6481

In my opinion, until the following is done… the whole Esports thing is just a pipe dream.

1) 100% Separation of PvE from PvP when it comes to Skills and Traits.

I heavily disagree, you can balance the game with all modes in mind.

I don’t know what dream world you’re living in, but one of the reasons this game is in such a sorry state is the fact that they make decisions for 1 class for example that will be incorporated into three different game modes. It’s literally impossible, impractical, and a waste of resources to attempt doing so. You will never achieve a happy medium of balance because of the fact that the three game types you’re trying to balance are so different than one another. If you can’t see this logic then there really isn’t any hope for you. Well, it was fun, back to playing a game that I enjoy but will not name at the cost of being infracted.

Countless

This game is already dead

in PvP

Posted by: online.1278

online.1278

yeah i think balance problem will be never solved. For example, even tho anet succesffully balances elite specs, but do you think they would balance for core builds?

Nope becuz they have to sell HoT. they should make elite spec always OP in order to sell the game.

Idk

The Korean Gamer (Best Warrior NA)
My Stream : http://www.twitch.tv/eSportsKorea see me vs Tarcis, Chaith, Crysis and etc!

(edited by online.1278)

This game is already dead

in PvP

Posted by: Lordrosicky.5813

Lordrosicky.5813

I am guessing the original developers of the combat system moved on to better things and the people who came after were just not of the same talent.

the people who made the game understood that builds had to give up something to make the game skill based with counterplay. When they merged all the traits they just let everyone have everything. The result is a game based on spam and rotations basically. It took all the skill out of it, and that was a while ago now. I basically quit a few days after that patch. It was so stupid. Such a huge power creep.

Would an fps be fun if everyone carried round nukes and everyone also had made body armour? Nope. It would be balanced, sure. But its not good design. Look at gw2 now. Everyone has perms boons. Perma condis. Perma condi clear. Perma 6k attacks. Perma healing. There are traits which are a whole build in one trait. There was a reason alot of these traits were spread out before. If you wanted to run signets there were a few traits to take. Meditations on guardian meant a few traits. That meant builds were more focussed on a role and had weaknesses which could be exploited with skilled play.

Look at some of the traits now. They are insane . They are about 4 traits combined. This is madness. That is why the game is dead. People play pvp for pve rewards. That is all.

There are about 20 dudes probably not talented enough to suceed at real esports games who will exploit the fact anet is giving away a bit of money for their dead game. There is no skill i this game. Its all based on comp, has been for 18 montns. And on spamking rotations on a point.

Its dead. The trait merge patch ensured of that. Power creep killed it

^This
June 23th was the doom of gw2

Glad to see so many agree with me. But its also sad. Because that trait merge and power creep can never and will never be reversed. So there really is no chance of this game becoming good again. Its over

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

This game is already dead

in PvP

Posted by: kdaddy.5431

kdaddy.5431

In my opinion, until the following is done… the whole Esports thing is just a pipe dream.

1) 100% Separation of PvE from PvP when it comes to Skills and Traits.
2) A better match making system. 1+1+1+1+1 v 5 or 2+3 isn’t cutting it.

Number 1 is probably the most vital of the two… the whole meta is based on what is going on within PvE. The whole Bunker Meta and CC craze came with each class obtaining traits and skill to be of use within Raids.

If the next wing requires a ton of Condi and condition traits and skills get a ton of love, guess what the next meta in PvP is going to revolve around? that’s right conditions! Until anet separates the two game modes 100% you can expect PvP to follow what ever is meta within PvE. In this case, what ever is needed for Raids.

A few questions about this and was wondering if you knew.

Why are they balancing around a PvE dungeon? It seems odd when you have Esports and WvW to be focused on such a small group of people to have the right stuff. Even if you based balance around PvP you could change the bosses in raids to match the correct difficulty levels.

My 2nd question is do they talk about build diversity? Like spirit rangers could be great for 1 vs 1 but poor in team fights and power rangers should be good in team fights but poor at 1 vs 1?

Im just really curious, since the HOT release i have felt there is less builds to play and less ways to have a effect on a match. Obviously you might have no knowledge of the insights of the balancing game but im interested if you know anything and if you could share.

Thank You

Being honest and up front (ill probably get in trouble)

I’m not told jack squat from the Developers or other staff members.

My Routine:
Read the forums ->Grab threads from PvP -> Compile them into a weekly report -> throw in my 2 cents -> send email to anet -> wait 4-5 days for confirmation they received it and thats it…

I do talk to a couple of anet people on a day-day basis but its more of a friendship basis and they don’t like talking about work during their off hours unless they have too.

So i’m stuck in the dark like the rest of you :X sorry.

Good to know, once again thank you